Rust Charts32,314 playing · live

Off air · chart position #14,555

DeadWorld

Offline 24.218.164.59:28015 checked 26d ago

Launch Rust and join
1/ 10
players now
10% full
0
7-day average
peak –
#14,555
rank
top 64%
26d ago
last wipe
no schedule published
–
next wipe
no rhythm it keeps

Players

DeadWorld

1on now
No hourly history yet.

Hourly average and peak, UTC.

Channel 02

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 03

Rank

daily · 1 is best
RankRank in region
15k10k15k20k25 Sep28 Sep1 Oct3 Oct6 Oct9 Oct

Top 64% of all ranked servers. Ranked on player hours over the last seven days.

Channel 04

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

2.6 days
usual gap
between real wipes
0%
on rhythm
of its recent wipes
1
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

Fri 2 OctThu 1 OctSun 27 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Tape log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 16:25 UTC26d ago 1 – running 0
Thu 1 Oct, 21:20 UTC FW27d ago 1 – 0.8 days 1
Sun 27 Sep, 12:56 UTC31d ago 1 – 4.3 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

On the same wavelength

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 542 on average
147 / 250
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 319 on average
125 / 200
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 291 on average
14 / 250
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 283 on average
17 / 250
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 274 on average
13 / 100
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 249 on average
41 / 200
From the figures on this page

Quick answers

About the server

Is DeadWorld online, and how reliable is it?

DeadWorld is down at the moment, having last been seen 26 days 12 hours ago. Of the past 7 full days it was running for 0 of 168 hours, or 0% of the time. Rust Charts has tracked it since 25 September 2026.

Where is DeadWorld located?

There's no region listed for DeadWorld. Rust Charts doesn't look up where the machine stands; it shows where the server says it is. Connect at 24.218.164.59:28015.

Which version of Rust does DeadWorld run?

Rust network protocol 2634 and build 166586 on Windows is the version DeadWorld runs. Joining needs the same protocol on your game; Steam handles the update.

Player counts

How busy is DeadWorld?

DeadWorld shows as offline now, with its last appearance 26 days 12 hours ago.

How does DeadWorld rank against other Rust servers?

Player hours over the past week put DeadWorld at #14,555, among the top 64% of ranked servers.

Wipes and resets

What does wipe day look like on DeadWorld?

At their busiest, its recent wipes averaged 1 players. 0 hours into the latest wipe, the crowd reached its peak.

What is the wipe schedule on DeadWorld?

The wipes on DeadWorld come at irregular times, so no next one can be predicted. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and it covers every Rust server. The world it runs now dates from 26 days 12 hours.

How it is set up

What are the rules and settings on DeadWorld?

No gather rate appears in the name DeadWorld. The default group size of 8 players applies here. survival is the game mode, the usual game, where you gather, build and raid. Fighting and raiding between players is allowed. The server browser lists it under Community, as a community server. VAC is on: that is Valve's anti-cheat.

Which map does DeadWorld run?

Generated by the game, the map on DeadWorld is procedural.

Tag guide

Which Rust Charts lists and filters include DeadWorld?

The Rust Charts lists that carry DeadWorld are: Rust community servers, unmodded. On the server list, these filters put it in view: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What do the server tags on DeadWorld mean?

These are the tags DeadWorld makes public, and the server browser reads them: gmrust (Game mode): Standard survival rules apply; mp10 (Max players): It has 10 slots; ts8 (Group limit): Team size is capped at 8, the default; v2634 (Protocol): The server speaks protocol 2634, so your game needs the same version; cs166586 (Build): Build 166586 is what runs here; ptrak (Networking): RakNet handles the network, as standard for the game; $r? (Region code): The region code is unset. The tags also carry the current player count, the queue and when the world was made. You'll find them at the top of this page.

Getting in

How do I join DeadWorld?

The console is behind F1 in Rust: enter client.connect 24.218.164.59:28015 there. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.

What each one means

Server tags

Published as mp10,ptrak,$r?,v2634,gmrust,cs166586,ts8

Game

gmrust
Game mode Standard survival rules apply.
mp10
Max players It has 10 slots.
ts8
Group limit Team size is capped at 8, the default.
v2634
Protocol The server speaks protocol 2634, so your game needs the same version.
cs166586
Build Build 166586 is what runs here.
ptrak
Networking RakNet handles the network, as standard for the game.
$r?
Region code The region code is unset.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.