Off air · chart position #15,330
<SERVER_NAME>
Offline 24.171.68.3:28015 checked 10d ago
Players
<SERVER_NAME>
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 21h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 23:20 UTC FW26d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server details
Is <SERVER_NAME> online, and how reliable is it?
You will not get on <SERVER_NAME> just now: it is offline, last seen 10 days 20 hours ago. Of the past 7 full days it was running for 0 of 168 hours, or 0% of the time. Its earliest entry with Rust Charts dates from 13 September 2026.
Where is <SERVER_NAME> located?
There's no region listed for <SERVER_NAME>. Where a server says it is — that's what Rust Charts shows, without checking the machine's real location. Connect at 24.171.68.3:28015.
Which version of Rust does <SERVER_NAME> run?
The build behind <SERVER_NAME> is Rust network protocol 2634 and build 167781, hosted on Linux. Steam updates your game for you; all you need is the same protocol to join.
Population
How busy is <SERVER_NAME>?
Last seen 10 days 20 hours ago, <SERVER_NAME> is currently offline.
How does <SERVER_NAME> rank against other Rust servers?
In the seven-day player hours table, <SERVER_NAME> is #15,330, inside the top 70% of all ranked servers.
Wipe schedule
What does wipe day look like on <SERVER_NAME>?
At their busiest, its recent wipes averaged 0 players. 0 hours into the latest wipe, the crowd reached its peak.
What is the wipe schedule on <SERVER_NAME>?
Once a month is the whole of it: <SERVER_NAME> wipes with the force wipe. On Thursday 5 November at 19:00 UTC the force wipe lands, its next wipe, and every Rust server wipes with it. The world in play was made 26 days 21 hours.
Rules and world
What are the rules and settings on <SERVER_NAME>?
No gather rate appears in the name <SERVER_NAME>. The default group size of 8 players applies here. You play survival, the usual game, where you gather, build and raid. Fighting and raiding between players is allowed. In the server browser it is under Community, being a community server. Valve's VAC anti-cheat is active.
Which map does <SERVER_NAME> run?
Generated by the game, the map on <SERVER_NAME> is procedural.
Tags explained
Which Rust Charts lists and filters include <SERVER_NAME>?
These Rust Charts lists include <SERVER_NAME>: Rust community servers, unmodded. On the server list, these filters put it in view: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on <SERVER_NAME> mean?
These are the tags <SERVER_NAME> makes public, and the server browser reads them: gmrust (Game mode): The game mode is standard Rust survival; mp0 (Max players): 0 slots are available; ts8 (Group limit): The game default applies: teams of up to 8; v2634 (Protocol): The server speaks protocol 2634, so your game needs the same version; cs167781 (Build): This server reports build 167781; ptrak (Networking): The network layer is RakNet, the game's usual one; $r? (Region code): The region code is unset. The tags also carry the current player count, the queue and when the world was made. You'll find them at the top of this page.
Join details
How do I join <SERVER_NAME>?
Press F1 in Rust to open the console and type client.connect 24.171.68.3:28015. Joining on this page with Launch Rust works too, opening Rust through Steam and connecting you.