Off air · chart position #15,339
:thinking:
Offline 24.134.191.89:28015 checked 7d ago
Players
:thinking:
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 21 Oct, 19:33 UTC7d ago | 1 | – | running | 0 |
| Mon 12 Oct, 20:48 UTC16d ago | 1 | halved by day 1 | 8.9 days | 0 |
| Thu 8 Oct, 13:40 UTC20d ago | 1 | – | 4.3 days | 0 |
| Thu 1 Oct, 22:40 UTC FW27d ago | 0 | – | 6.6 days | 0 |
| Thu 1 Oct, 06:41 UTC28d ago | 0 | – | 0.7 days | 0 |
| Wed 30 Sep, 22:26 UTC28d ago | 0 | – | 0.3 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server details
Is :thinking: online, and how reliable is it?
You will not get on :thinking: just now: it is offline, last seen 7 days 1 hours ago. It stayed up 5% of the last 7 full days, 8 of 168 hours. Its earliest entry with Rust Charts dates from 30 September 2026.
Where is :thinking: located?
From :thinking:, no region is published. Rust Charts shows the location a server claims, not where the machine actually is. 24.134.191.89:28015 is its address.
Which version of Rust does :thinking: run?
The build behind :thinking: is Rust network protocol 2634 and build 167295, hosted on Windows. Your game must match the protocol to get in, and Steam keeps it updated for you.
Population
How busy is :thinking:?
Last seen 7 days 1 hours ago, :thinking: is currently offline. Its average over the past week comes to 0 players.
How does :thinking: rank against other Rust servers?
The top 69% of ranked servers includes :thinking:, at #15,339 on player hours for the last week.
Wipe days
What does wipe day look like on :thinking:?
The busiest point of its recent wipes averaged 1 players. The crowd on the latest wipe hit its peak 0 hours in. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. By day 1 it had fallen below half in the wipes that did not hold.
What is the wipe schedule on :thinking:?
The wipes on :thinking: come at irregular times, so no next one can be predicted. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and it covers every Rust server. The world in play was made 7 days 13 hours.
Rules and world
What are the rules and settings on :thinking:?
You will not find a gather rate in the name :thinking:. Up to 8 players per group, as the game sets by default. survival is the game mode, raid, build and gather: the standard game. PvP is on: players fight and raid. Community is where it appears in the server browser; it is a community server. The anti-cheat VAC from Valve is on.
Lists and filters
Which Rust Charts lists and filters include :thinking:?
The Rust Charts lists that carry :thinking: are: Rust community servers, unmodded. On the server list, these filters put it in view: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What do the server tags on :thinking: mean?
gmrust (Game mode): Survival, in the standard Rust form; mp1 (Max players): The server holds 1 slots; ts8 (Group limit): 8 per team, as the game ships it; v2634 (Protocol): The server speaks protocol 2634, so your game needs the same version; cs167295 (Build): Build 167295 is what runs here; ptrak (Networking): RakNet is the network layer here, the game's default; $r? (Region code): This server has no region code — that's the set of tags :thinking: publishes for the server browser. At the top of this page you'll see the tags' extra details: players now, the queue, and the age of the world.
Join details
How do I join :thinking:?
The console is behind F1 in Rust: enter client.connect 24.134.191.89:28015 there. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.