Off air · chart position #14,314
Name of Server as Shown on the Client Server List
Offline 23.28.109.167:28015 checked 29d ago
Players
Name of Server as Shown on the Client Server List
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 60% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Host and version
Is Name of Server as Shown on the Client Server List online, and how reliable is it?
You will not get on Name of Server as Shown on the Client Server List just now: it is offline, last seen 29 days 3 hours ago. Of the past 7 full days it was running for 0 of 168 hours, or 0% of the time. Its earliest entry with Rust Charts dates from 24 September 2026.
Where is Name of Server as Shown on the Client Server List located?
There's no region listed for Name of Server as Shown on the Client Server List. Rust Charts doesn't look up where the machine stands; it shows where the server says it is. 23.28.109.167:28015 is its address.
Which version of Rust does Name of Server as Shown on the Client Server List run?
Rust network protocol 2633 and build 165217 on Windows is what Name of Server as Shown on the Client Server List runs. Steam updates your game for you; all you need is the same protocol to join.
Population
How busy is Name of Server as Shown on the Client Server List?
Name of Server as Shown on the Client Server List is offline at the moment; the last sighting was 29 days 3 hours ago.
How does Name of Server as Shown on the Client Server List rank against other Rust servers?
The top 60% of ranked servers includes Name of Server as Shown on the Client Server List, at #14,314 on player hours for the last week.
Wipe schedule
What is the wipe schedule on Name of Server as Shown on the Client Server List?
The record of Name of Server as Shown on the Client Server List's wipes is too short to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and it covers every Rust server. The world in play was made 35 days 5 hours.
Rules and world
What are the rules and settings on Name of Server as Shown on the Client Server List?
No gather rate appears in the name Name of Server as Shown on the Client Server List. Up to 8 players per group, as the game sets by default. survival is the game mode, the usual game, where you gather, build and raid. Fighting and raiding between players is allowed. The server browser lists it under Community, as a community server. Valve's VAC anti-cheat is active.
Which map does Name of Server as Shown on the Client Server List run?
Generated by the game, the map on Name of Server as Shown on the Client Server List is procedural.
Tag guide
Which Rust Charts lists and filters include Name of Server as Shown on the Client Server List?
The Rust Charts lists that carry Name of Server as Shown on the Client Server List are: Rust community servers, unmodded. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on Name of Server as Shown on the Client Server List mean?
These are the tags Name of Server as Shown on the Client Server List makes public, and the server browser reads them: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): It has 10 slots; ts8 (Group limit): Team size is capped at 8, the default; v2633 (Protocol): Protocol 2633: join only if your game matches that version; cs165217 (Build): The game build is 165217; ptrak (Networking): RakNet is the network layer here, the game's default; $r? (Region code): The region code is unset. At the top of this page you'll see the tags' extra details: players now, the queue, and the age of the world.
How to join
How do I join Name of Server as Shown on the Client Server List?
Press F1 in Rust to open the console and type client.connect 23.28.109.167:28015. Joining on this page with Launch Rust works too, opening Rust through Steam and connecting you.