Rust Charts45,345 playing · live

On air · chart position #10,325

[EU][NL] KWSN PVE | No TechTree | Custom Npcs | Raidable Bases

Online EU 23.111.240.211:28310 checked 11m ago

monthly wipes moddedoxidepve
Launch Rust and join Website
48 hours · an hour a bar · full height is 50
1/ 50
players now
2% full
0
7-day average
peak 2
#10,325
rank
top 46% · #2281 in EU
27d ago
last wipe
monthly schedule
7d 10h
next wipe
Thu 5 Nov, 19:00 UTC FW

Players

[EU][NL] KWSN PVE | No TechTree | Custom Npcs | Raidable Bases

1on now · 48h peak 1
AveragePeak
00.250.50.75109:0018:0003:0012:0022:0007:00

Hourly average and peak, UTC.

Channel 02

Server performance

02040608009:0018:0003:0012:0022:0007:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 03

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 46% of all ranked servers, top 78% in EU. Ranked on player hours over the last seven days.

Channel 04

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 10h. The force wipe · high confidence

5
wipe-day peak
players, last three wipes

Coming wipes

7d 10h
Thu 5 Nov, 19:00 UTC
FW
35d 10h
Thu 3 Dec, 19:00 UTC
FW

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 5, 1 hours in.

Tape log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 17:52 UTC FW27d ago 5 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

On the same wavelength

Similar servers

the same kind of game, then region, group limit, rate and wipes
1[PvE]Тульский|Русский|Classic+Ивенты
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34 / 200
[PvE] Relic Europe | No Killing | No Raiding | No Decay
EU · groups of 30+ · monthly · 31 on average
11 / 200
[GER] Rust Oase |PVE|Quests|XP|Raidable Bases|Events
EU · groups of 15+ · monthly · 29 on average
14 / 140
[EU] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack |
EU · groups of 8+ · monthly · 26 on average
7 / 150
Hex EU PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | Jet
EU · no group limit · 1x · monthly · 25 on average
24 / 100
Фармер[FULL PVE-НОВИЧОК-РЕЙД БАЗЫ]
EU · groups of 8+ · monthly · 17 on average
17 / 75
From the figures on this page

Quick answers

Server details

Is [EU][NL] KWSN PVE | No TechTree | Custom Npcs | Raidable Bases online, and how reliable is it?

[EU][NL] KWSN PVE | No TechTree | Custom Npcs | Raidable Bases is up as you read this. The uptime it reports puts its last restart about 8 hours ago. 167 of 168 hours is what it managed over the past 7 full days, 99% of the time. Rust Charts has tracked it since 13 September 2026.

Where is [EU][NL] KWSN PVE | No TechTree | Custom Npcs | Raidable Bases located?

[EU][NL] KWSN PVE | No TechTree | Custom Npcs | Raidable Bases gives its location as Europe, using the EU tag. Rust Charts shows the location a server claims, not where the machine actually is. You'll find it at 23.111.240.211:28310.

Which version of Rust does [EU][NL] KWSN PVE | No TechTree | Custom Npcs | Raidable Bases run?

Rust network protocol 2635 and build 168909 on Windows is what [EU][NL] KWSN PVE | No TechTree | Custom Npcs | Raidable Bases runs. Your game must match the protocol to get in, and Steam keeps it updated for you.

Does [EU][NL] KWSN PVE | No TechTree | Custom Npcs | Raidable Bases run smoothly?

Never under 54, and 60 server fps on average, is how the last 48 hours went. Buildings, deployables and all the rest of the world came to as many as 93,327 entities. Its memory climbed as high as 3,796 MB. What players feel as lag comes from low fps and an entity count on the rise.

Who is on

How busy is [EU][NL] KWSN PVE | No TechTree | Custom Npcs | Raidable Bases?

On [EU][NL] KWSN PVE | No TechTree | Custom Npcs | Raidable Bases, 1 players are in and 50 slots are the ceiling. Seven-day figures: 0 players on average and 2 at the peak. 17:00 UTC was the peak of the last 48 hours, with 0 players on average.

How does [EU][NL] KWSN PVE | No TechTree | Custom Npcs | Raidable Bases rank against other Rust servers?

The last seven days of player hours put [EU][NL] KWSN PVE | No TechTree | Custom Npcs | Raidable Bases at #10,325, top 46% of ranked servers, and #2,281 in Europe.

Wipe schedule

What does wipe day look like on [EU][NL] KWSN PVE | No TechTree | Custom Npcs | Raidable Bases?

At their busiest, its recent wipes averaged 5 players. 1 hours after the latest wipe, the crowd peaked.

What is the wipe schedule on [EU][NL] KWSN PVE | No TechTree | Custom Npcs | Raidable Bases?

The force wipe is the only wipe on [EU][NL] KWSN PVE | No TechTree | Custom Npcs | Raidable Bases, once a month. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, and that is its next wipe. The world it runs now dates from 27 days 14 hours. The tags state a monthly wipe schedule.

Settings and map

What are the rules and settings on [EU][NL] KWSN PVE | No TechTree | Custom Npcs | Raidable Bases?

No gather rate appears in the name [EU][NL] KWSN PVE | No TechTree | Custom Npcs | Raidable Bases. Up to 8 players per group, as the game sets by default. You play pve, other players cannot be fought. The server browser shows it under Modded, where plugins or settings change the game. You will find Oxide plugins running. Valve's VAC anti-cheat is active.

Which map does [EU][NL] KWSN PVE | No TechTree | Custom Npcs | Raidable Bases run?

[EU][NL] KWSN PVE | No TechTree | Custom Npcs | Raidable Bases runs a procedural map of size 4,500 with seed 524973656, generated by the game. From this page you can look at it on RustMaps; the same size and seed make the same map. You will see the map name as: Hollandia.

Tag guide

Which Rust Charts lists and filters include [EU][NL] KWSN PVE | No TechTree | Custom Npcs | Raidable Bases?

The Rust Charts lists that carry [EU][NL] KWSN PVE | No TechTree | Custom Npcs | Raidable Bases are: EU Rust servers, Modded Rust servers and Rust PvE servers. These filters on the server list bring it up: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

What do the server tags on [EU][NL] KWSN PVE | No TechTree | Custom Npcs | Raidable Bases mean?

The game's server browser sees these tags from [EU][NL] KWSN PVE | No TechTree | Custom Npcs | Raidable Bases: gmrust (Game mode): Survival, in the standard Rust form; mp50 (Max players): 50 slots are available; ts8 (Group limit): Team size is capped at 8, the default; v2635 (Protocol): Protocol 2635: join only if your game matches that version; cs168909 (Build): Build 168909 is what runs here; ptrak (Networking): The network layer is RakNet, the game's usual one; $r? (Region code): No region code has been set; ^m (Monthly): Monthly wipes, timed with the Facepunch force wipe; ^p (PvE): No player fighting here: the world is what threatens you; ^o (Oxide): The plugin framework is Oxide, also known as uMod; ^z (Modded): Listed as modded because plugins or settings differ from the base game; EU (Europe): The server browser files this one under Europe. The tags also carry the current player count, the queue and when the world was made. You'll find them at the top of this page.

Getting in

How do I join [EU][NL] KWSN PVE | No TechTree | Custom Npcs | Raidable Bases?

Press F1 in Rust to open the console and type client.connect 23.111.240.211:28310. Joining on this page with Launch Rust works too, opening Rust through Steam and connecting you. Head to https://discord.com/invite/eTfVDU7xPC for its website.

What each one means

Server tags

Published as mp50,ptrak,$r?,v2635,^m,EU,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival, in the standard Rust form.
mp50
Max players 50 slots are available.
ts8
Group limit Team size is capped at 8, the default.
v2635
Protocol Protocol 2635: join only if your game matches that version.
cs168909
Build Build 168909 is what runs here.
ptrak
Networking The network layer is RakNet, the game's usual one.
$r?
Region code No region code has been set.

Wipe schedule

^m
Monthly Monthly wipes, timed with the Facepunch force wipe.

Gameplay

^p
PvE No player fighting here: the world is what threatens you.

Mods and access

^o
Oxide The plugin framework is Oxide, also known as uMod.
^z
Modded Listed as modded because plugins or settings differ from the base game.

Region

EU
Europe The server browser files this one under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.