Players
Reforged Build Server | Production Rules
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 15% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 1h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 3 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 20:08 UTC FW27d ago | 3 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Host and version
Is Reforged Build Server | Production Rules online, and how reliable is it?
You will find Reforged Build Server | Production Rules online at this moment. The uptime it reports puts its last restart about 5 hours ago. It stayed up 99% of the last 7 full days, 167 of 168 hours. Its earliest entry with Rust Charts dates from 13 September 2026.
Where is Reforged Build Server | Production Rules located?
From Reforged Build Server | Production Rules, no region is published. Rust Charts doesn't look up where the machine stands; it shows where the server says it is. 23.108.66.125:28019 is its address.
Which version of Rust does Reforged Build Server | Production Rules run?
The build behind Reforged Build Server | Production Rules is Rust network protocol 2635 and build 168909, hosted on Linux. Your game must match the protocol to get in, and Steam keeps it updated for you.
Does Reforged Build Server | Production Rules run smoothly?
Never under 119, and 120 server fps on average, is how the last 48 hours went. At its fullest it held 62,417 entities: buildings, deployables and the rest of the world. Memory use peaked at 4,261 MB. What players feel as lag comes from low fps and an entity count on the rise.
Who is on
How busy is Reforged Build Server | Production Rules?
Right now 0 players are on Reforged Build Server | Production Rules, out of 75 slots. Averaging 1 players across seven days, it reached 7 at most. The busiest stretch of the last 48 hours came at 00:00 UTC, averaging 6 players.
How does Reforged Build Server | Production Rules rank against other Rust servers?
The top 15% of ranked servers includes Reforged Build Server | Production Rules, at #3,260 on player hours for the last week.
Wipe schedule
What does wipe day look like on Reforged Build Server | Production Rules?
Its recent wipes peaked at an average of 3 players. 3 hours after the latest wipe, the crowd peaked.
What is the wipe schedule on Reforged Build Server | Production Rules?
Once a month is the whole of it: Reforged Build Server | Production Rules wipes with the force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, and that is its next wipe. The world it runs now dates from 27 days 20 hours. Its tags carry a wipe schedule of once a month.
How it is set up
What are the rules and settings on Reforged Build Server | Production Rules?
The name Reforged Build Server | Production Rules carries no gather rate. The group limit is 6 players. build & creative is the game mode, no gathering, just sandbox building. Plugins or settings change the game, and it is listed under Modded. Oxide plugins are running on it. Valve's VAC anti-cheat is active.
Which map does Reforged Build Server | Production Rules run?
A procedural map of size 5,650 with seed 1337, generated by the game, is what Reforged Build Server | Production Rules runs. You can view it on RustMaps from this page: the same size and seed produce the same map. The name of the map is: Custom Map.
Tag guide
Which Rust Charts lists and filters include Reforged Build Server | Production Rules?
These Rust Charts lists include Reforged Build Server | Production Rules: Modded Rust servers, Rust build servers and Rust PvE servers. These filters on the server list bring it up: Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Build server ^k, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
What do the server tags on Reforged Build Server | Production Rules mean?
gmrust (Game mode): Standard survival rules apply; mp75 (Max players): The server holds 75 slots; ts6 (Group limit): Teams are capped at 6; v2635 (Protocol): Protocol 2635: join only if your game matches that version; cs168909 (Build): This server reports build 168909; ptrak (Networking): RakNet is the network layer here, the game's default; $r? (Region code): The region code is unset; ^m (Monthly): Monthly wipes, timed with the Facepunch force wipe; ^k (Build server): Design and practise your bases here; ^p (PvE): This is PvE: the world is the danger, not other players; ^o (Oxide): Plugins are handled by Oxide (uMod); ^z (Modded): This one is modded, so plugins or settings alter play — that's the set of tags Reforged Build Server | Production Rules publishes for the server browser. Player numbers now, queue size and world creation time sit in the tags as well, shown at the top of this page.
Getting in
How do I join Reforged Build Server | Production Rules?
The console is behind F1 in Rust: enter client.connect 23.108.66.125:28019 there. Or join on this page with Launch Rust, which opens Rust through Steam and connects you. https://reforgerust.com/ is where its website sits.
