Rust Charts102,658 playing · live

Off air · chart position #6,096

Procedural Map

Offline 223.73.123.238:28015 checked 3d ago

Launch Rust and join
1/ 500
players now
0% full
1
7-day average
peak 1
#6,096
rank
top 27%
4d ago
last wipe
no schedule published
–
next wipe
too few wipes seen yet

Players

Procedural Map

1on now
No hourly history yet.

Hourly average and peak, UTC.

Channel 02

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 03

Rank

daily · 1 is best
RankRank in region
15k10k15k20k17 Oct19 Oct22 Oct24 Oct27 Oct29 Oct

Top 27% of all ranked servers. Ranked on player hours over the last seven days.

Channel 04

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

8.1 days
usual gap
between real wipes
1
wipe-day peak
players, last three wipes
100%
crowd held
of its cycles kept half the crowd

The first 48 hours of its last wipes

Sun 25 OctSat 17 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Tape log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 25 Oct, 04:54 UTC4d ago 1 – running 1
Sat 17 Oct, 02:59 UTC12d ago 1 held half 8.1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

On the same wavelength

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 512 on average
344 / 400
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 317 on average
459 / 500
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 280 on average
982 / 1000
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 276 on average
48 / 100
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 265 on average
983 / 1000
Rustoria.co - US Main
NA · groups of 16+ · weekly · 235 on average
50 / 250
From the figures on this page

Quick answers

Host and version

Is Procedural Map online, and how reliable is it?

You will not get on Procedural Map just now: it is offline, last seen 3 days 2 hours ago. Of the past 7 full days it was running for 43 of 168 hours, or 26% of the time. Its earliest entry with Rust Charts dates from 17 October 2026.

Where is Procedural Map located?

From Procedural Map, no region is published. Rust Charts doesn't look up where the machine stands; it shows where the server says it is. 223.73.123.238:28015 is its address.

Which version of Rust does Procedural Map run?

The build behind Procedural Map is Rust network protocol 2635 and build 169075, hosted on Windows. Your game must match the protocol to get in, and Steam keeps it updated for you.

Who is on

How busy is Procedural Map?

Procedural Map is offline at the moment; the last sighting was 3 days 2 hours ago. Over the last week it averaged 1 players; the high point was 1.

How does Procedural Map rank against other Rust servers?

Player hours over the past week put Procedural Map at #6,096, among the top 27% of ranked servers.

Wipes and resets

What does wipe day look like on Procedural Map?

At their busiest, its recent wipes averaged 1 players. 0 hours into the latest wipe, the crowd reached its peak. Half the peak was the floor until the next wipe in 100% of recent wipes.

What is the wipe schedule on Procedural Map?

The record of Procedural Map's wipes is too short to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and it covers every Rust server. 4 days 13 hours is how long ago its current world was made.

How it is set up

What are the rules and settings on Procedural Map?

You will not find a gather rate in the name Procedural Map. Up to 8 players per group, as the game sets by default. You play survival, gather, build and raid in the standard game. Fighting and raiding between players is allowed. The server browser lists it under Community, as a community server. VAC is on: that is Valve's anti-cheat.

Which map does Procedural Map run?

A procedural map, generated by the game, is what Procedural Map runs.

Lists and filters

Which Rust Charts lists and filters include Procedural Map?

The Rust Charts lists that carry Procedural Map are: Rust community servers, unmodded. On the server list, these filters put it in view: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

What do the server tags on Procedural Map mean?

These are the tags Procedural Map makes public, and the server browser reads them: gmrust (Game mode): The game mode is standard Rust survival; mp500 (Max players): 500 slots are available; ts8 (Group limit): 8 per team, as the game ships it; v2635 (Protocol): Your game must run protocol 2635 to get in; cs169075 (Build): The game build is 169075; ptrak (Networking): RakNet handles the network, as standard for the game; $r? (Region code): This server has no region code. Player numbers now, queue size and world creation time sit in the tags as well, shown at the top of this page.

Join details

How do I join Procedural Map?

Enter client.connect 223.73.123.238:28015 in the console, which F1 opens once Rust is running. Launch Rust and join on this page is the other way: Rust opens through Steam and connects you.

What each one means

Server tags

Published as mp500,ptrak,$r?,v2635,gmrust,cs169075,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp500
Max players 500 slots are available.
ts8
Group limit 8 per team, as the game ships it.
v2635
Protocol Your game must run protocol 2635 to get in.
cs169075
Build The game build is 169075.
ptrak
Networking RakNet handles the network, as standard for the game.
$r?
Region code This server has no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.