Rust Charts67,928 playing · live

On air · chart position #3,088

[JPN] IKKUNN Server BP (Tokyo) |Japan PvE [ASIA]

Online EA 222.224.192.138:28027 checked 13m ago

monthly wipes moddedoxidepve
Launch Rust and join Website
48 hours · an hour a bar · full height is 40
0/ 40
players now
0% full
1
7-day average
peak 6
#3,088
rank
top 14% · #280 in EA
23d ago
last wipe
monthly schedule
7d 6h
next wipe
Thu 5 Nov, 19:00 UTC FW

Players

[JPN] IKKUNN Server BP (Tokyo) |Japan PvE [ASIA]

0on now · 48h peak 4
AveragePeak
0123413:0022:0007:0016:0002:0011:00

Hourly average and peak, UTC.

Channel 02

Server performance

02040608013:0022:0007:0016:0002:0011:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 03

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 14% of all ranked servers, top 51% in EA. Ranked on player hours over the last seven days.

Channel 04

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 6h. The force wipe · high confidence

7.6 days
usual gap
between real wipes
0%
on rhythm
of its recent wipes
3
wipe-day peak
players, last three wipes
50%
crowd held
else halves by day 1

Coming wipes

7d 6h
Thu 5 Nov, 19:00 UTC
FW
35d 6h
Thu 3 Dec, 19:00 UTC
FW

The first 48 hours of its last wipes

Mon 5 OctSat 3 OctSun 20 Sep
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 7, 46 hours in.

Tape log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 5 Oct, 13:53 UTC23d ago 7 – running 1
Sat 3 Oct, 12:17 UTC26d ago 1 held half 2.1 days 0
Sun 20 Sep, 11:27 UTC39d ago 1 halved by day 1 13 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

On the same wavelength

Similar servers

the same kind of game, then region, group limit, rate and wipes
[坚果PVE]宗门/合成/挂机/升级/召唤/副本/拍卖
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38 / 100
爱酱PVE|1服|十倍|死亡不掉|装备强化|突袭基地
EA · groups of 8+ · monthly · 20 on average
20 / 88
[熊猫PVE]修仙升级/召唤/据点/10月新档正式服
EA · groups of 8+ · monthly · 12 on average
15 / 100
[JP]ちょっぴりHard-PvE RiSu Server
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21 / 100
【青岩-PVE服】原倍/萌新/突袭据点
EA · groups of 8+ · monthly · 11 on average
17 / 200
新问仙PVE/死亡不掉/萌新天堂/6个月精心打造/简
EA · groups of 16+ · monthly · 10 on average
14 / 100
From the figures on this page

Quick answers

Host and version

Is [JPN] IKKUNN Server BP (Tokyo) |Japan PvE [ASIA] online, and how reliable is it?

You will find [JPN] IKKUNN Server BP (Tokyo) |Japan PvE [ASIA] online at this moment. The uptime it reports puts its last restart about 1 hours ago. It stayed up 99% of the last 7 full days, 167 of 168 hours. Its earliest entry with Rust Charts dates from 17 September 2026.

Where is [JPN] IKKUNN Server BP (Tokyo) |Japan PvE [ASIA] located?

[JPN] IKKUNN Server BP (Tokyo) |Japan PvE [ASIA] gives its location as Asia, using the EA tag. Rust Charts doesn't look up where the machine stands; it shows where the server says it is. 222.224.192.138:28027 is its address.

Which version of Rust does [JPN] IKKUNN Server BP (Tokyo) |Japan PvE [ASIA] run?

Rust network protocol 2635 and build 168909 on Windows is the version [JPN] IKKUNN Server BP (Tokyo) |Japan PvE [ASIA] runs. Your game must match the protocol to get in, and Steam keeps it updated for you.

Does [JPN] IKKUNN Server BP (Tokyo) |Japan PvE [ASIA] run smoothly?

It averaged 59 server fps over the last 48 hours, with a floor of 57. At its fullest it held 124,425 entities: buildings, deployables and the rest of the world. Its memory climbed as high as 3,273 MB. Rising entity counts and low fps are the source of the lag players report.

Who is on

How busy is [JPN] IKKUNN Server BP (Tokyo) |Japan PvE [ASIA]?

Right now 0 players are on [JPN] IKKUNN Server BP (Tokyo) |Japan PvE [ASIA], out of 40 slots. Averaging 1 players across seven days, it reached 6 at most. The busiest stretch of the last 48 hours came at 10:00 UTC, averaging 2 players.

How does [JPN] IKKUNN Server BP (Tokyo) |Japan PvE [ASIA] rank against other Rust servers?

The last seven days of player hours put [JPN] IKKUNN Server BP (Tokyo) |Japan PvE [ASIA] at #3,088, top 14% of ranked servers, and #280 in Asia.

Wipe days

What does wipe day look like on [JPN] IKKUNN Server BP (Tokyo) |Japan PvE [ASIA]?

Its recent wipes peaked at an average of 3 players. 46 hours after the latest wipe, the crowd peaked. The crowd stayed above half that peak until the next wipe in 50% of its recent wipes. Day 1 is when it dropped below half in the wipes that didn't hold.

What is the wipe schedule on [JPN] IKKUNN Server BP (Tokyo) |Japan PvE [ASIA]?

Once a month is the whole of it: [JPN] IKKUNN Server BP (Tokyo) |Japan PvE [ASIA] wipes with the force wipe. On Thursday 5 November at 19:00 UTC the force wipe lands, its next wipe, and every Rust server wipes with it. 23 days 22 hours is how long ago its current world was made. A monthly wipe schedule is published in its tags.

Rules and world

What are the rules and settings on [JPN] IKKUNN Server BP (Tokyo) |Japan PvE [ASIA]?

The name [JPN] IKKUNN Server BP (Tokyo) |Japan PvE [ASIA] carries no gather rate. The default group size of 8 players applies here. pve is the game mode, other players cannot be fought. Modded in the server browser is where it sits; plugins or settings alter the game. Oxide plugins are running on it. The anti-cheat VAC from Valve is on.

Which map does [JPN] IKKUNN Server BP (Tokyo) |Japan PvE [ASIA] run?

The map on [JPN] IKKUNN Server BP (Tokyo) |Japan PvE [ASIA] is procedural, size 4,000, seed 130303, made by the game. You can view it on RustMaps from this page: the same size and seed produce the same map. The name of the map is: Custom Map.

Tags explained

Who runs [JPN] IKKUNN Server BP (Tokyo) |Japan PvE [ASIA]?

The ikkunn53.com hostname [JPN] IKKUNN Server BP (Tokyo) |Japan PvE [ASIA] uses is also published by 5 other tracked servers — they're most likely under one operator.

Which Rust Charts lists and filters include [JPN] IKKUNN Server BP (Tokyo) |Japan PvE [ASIA]?

These Rust Charts lists include [JPN] IKKUNN Server BP (Tokyo) |Japan PvE [ASIA]: Modded Rust servers and Rust PvE servers. These filters on the server list bring it up: Region: Asia; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

What do the server tags on [JPN] IKKUNN Server BP (Tokyo) |Japan PvE [ASIA] mean?

These are the tags [JPN] IKKUNN Server BP (Tokyo) |Japan PvE [ASIA] makes public, and the server browser reads them: gmrust (Game mode): Survival, in the standard Rust form; mp40 (Max players): The server holds 40 slots; ts8 (Group limit): Team size is capped at 8, the default; v2635 (Protocol): Protocol 2635: join only if your game matches that version; cs168909 (Build): Build 168909 is what runs here; ptrak (Networking): RakNet is the network layer here, the game's default; $r? (Region code): The region code is unset; ^m (Monthly): One wipe a month, together with the force wipe; ^p (PvE): PvE, so the danger comes from the world rather than from players; ^o (Oxide): The plugin framework is Oxide, also known as uMod; ^z (Modded): Plugins or changed settings put this server under Modded; EA (East Asia): East Asia is where the server browser lists it. At the top of this page you'll see the tags' extra details: players now, the queue, and the age of the world.

How to join

How do I join [JPN] IKKUNN Server BP (Tokyo) |Japan PvE [ASIA]?

Enter client.connect 222.224.192.138:28027 in the console, which F1 opens once Rust is running. Launch Rust and join on this page is the other way: Rust opens through Steam and connects you. You can find its website at https://www.ikkunn53.com/rust.

What each one means

Server tags

Published as mp40,ptrak,$r?,v2635,^m,EA,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival, in the standard Rust form.
mp40
Max players The server holds 40 slots.
ts8
Group limit Team size is capped at 8, the default.
v2635
Protocol Protocol 2635: join only if your game matches that version.
cs168909
Build Build 168909 is what runs here.
ptrak
Networking RakNet is the network layer here, the game's default.
$r?
Region code The region code is unset.

Wipe schedule

^m
Monthly One wipe a month, together with the force wipe.

Gameplay

^p
PvE PvE, so the danger comes from the world rather than from players.

Mods and access

^o
Oxide The plugin framework is Oxide, also known as uMod.
^z
Modded Plugins or changed settings put this server under Modded.

Region

EA
East Asia East Asia is where the server browser lists it.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.