On air · chart position #15,373
Rust Server
Online 220.158.29.61:28015 checked 2h ago
Players
Rust Server
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 9 Oct, 08:01 UTC19d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Host and version
Is Rust Server online, and how reliable is it?
You will find Rust Server online at this moment. The uptime it reports puts its last restart about 10 days 22 hours ago. 168 of 168 hours is what it managed over the past 7 full days, 100% of the time. Rust Charts has tracked it since 13 September 2026.
Where is Rust Server located?
There's no region listed for Rust Server. Rust Charts shows the location a server claims, not where the machine actually is. 220.158.29.61:28015 is its address.
Which version of Rust does Rust Server run?
The build behind Rust Server is Rust network protocol 2634 and build 167231, hosted on Linux. Your game must match the protocol to get in, and Steam keeps it updated for you.
Does Rust Server run smoothly?
Never under 7, and 100 server fps on average, is how the last 48 hours went. Buildings, deployables and all the rest of the world came to as many as 93,600 entities. Its memory climbed as high as 3,953 MB. Lag, as players experience it, is low fps plus entities piling up.
Population
How busy is Rust Server?
On Rust Server, 0 players are in and 50 slots are the ceiling. 0 players was the seven-day average.
How does Rust Server rank against other Rust servers?
In the seven-day player hours table, Rust Server is #15,373, inside the top 69% of all ranked servers.
Wipe days
What does wipe day look like on Rust Server?
The busiest point of its recent wipes averaged 0 players. 0 hours after the latest wipe, the crowd peaked.
What is the wipe schedule on Rust Server?
Rust Server's wipe rhythm is not yet clear: too few are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and it covers every Rust server. The world it runs now dates from 19 days 11 hours.
How it is set up
What are the rules and settings on Rust Server?
No gather rate appears in the name Rust Server. The default group size of 8 players applies here. survival is the game mode, the usual game, where you gather, build and raid. PvP is on: players fight and raid. The server browser lists it under Community, as a community server. Valve's VAC anti-cheat is active.
Which map does Rust Server run?
A procedural map of size 4,000 with seed 50000, generated by the game, is what Rust Server runs. You can view it on RustMaps from this page: the same size and seed produce the same map.
Tag guide
Which Rust Charts lists and filters include Rust Server?
The Rust Charts lists that carry Rust Server are: Rust community servers, unmodded. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on Rust Server mean?
These are the tags Rust Server makes public, and the server browser reads them: gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): It has 50 slots; ts8 (Group limit): The game default applies: teams of up to 8; v2634 (Protocol): Your game must run protocol 2634 to get in; cs167231 (Build): Build 167231 is what runs here; ptrak (Networking): The network layer is RakNet, the game's usual one; $r? (Region code): This server has no region code. Player numbers now, queue size and world creation time sit in the tags as well, shown at the top of this page.
Getting in
How do I join Rust Server?
Enter client.connect 220.158.29.61:28015 in the console, which F1 opens once Rust is running. Launch Rust and join on this page is the other way: Rust opens through Steam and connects you.