Rust Charts89,289 playing · live

On air · chart position #3,672

JP/PVP/月鯖/ワイプ2週/次回ワイプ11月6日3-4時頃

Online 220.158.29.174:28015 checked 1h ago

Launch Rust and join
48 hours · an hour a bar · full height is 30
1/ 30
players now
3% full
1
7-day average
peak 4
#3,672
rank
top 16%
5d ago
last wipe
no schedule published
–
next wipe
no rhythm it keeps

Players

JP/PVP/月鯖/ワイプ2週/次回ワイプ11月6日3-4時頃

1on now · 48h peak 3
AveragePeak
0123419:0004:0013:0023:0008:0017:00

Hourly average and peak, UTC.

Channel 02

Server performance

05010015020019:0004:0013:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 03

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 16% of all ranked servers. Ranked on player hours over the last seven days.

Channel 04

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

9.8 days
usual gap
between real wipes
0%
on rhythm
of its recent wipes
4
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 2.5

The first 48 hours of its last wipes

Fri 23 OctSat 17 OctThu 15 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 4, 1 hours in.

Tape log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 23 Oct, 13:05 UTC5d ago 4 – running 1
Sat 17 Oct, 18:52 UTC10d ago 3 halved by day 1 5.8 days 3
Thu 15 Oct, 15:10 UTC13d ago 5 halved by day 1 2.2 days 3
Thu 1 Oct, 17:54 UTC FW27d ago 12 halved by day 4 13.9 days 1
Thu 17 Sep, 14:55 UTC41d ago 11 halved by day 4 14.1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

On the same wavelength

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rustoria.co - SEA Main
EA · groups of 16+ · weekly · 182 on average
40 / 200
Japan Tokyo - Main|10/23|JP/KR/SEA|金曜日|JumpRust.com
EA · groups of 16+ · weekly · 118 on average
29 / 550
Rustoria.co - SEA Long
EA · groups of 12+ · monthly · 107 on average
103 / 200
Rustafied.com - SEA Main
EA · groups of 16+ · weekly · 88 on average
18 / 100
Rustoria.co - SEA Medium | JUST WIPED 28.10
EA · no group limit · 65 on average
72 / 100
Japan Beginner Server - BPwipe 10/23 [JP/KR/SEA|初心者]
EA · groups of 8+ · weekly · 52 on average
15 / 200
From the figures on this page

Quick answers

Host and version

Is JP/PVP/月鯖/ワイプ2週/次回ワイプ11月6日3-4時頃 online, and how reliable is it?

JP/PVP/月鯖/ワイプ2週/次回ワイプ11月6日3-4時頃 is up as you read this. About 5 days 2 hours ago is when it last restarted, to go by the uptime it reports. It stayed up 100% of the last 7 full days, 168 of 168 hours. The first record Rust Charts holds of it is 13 September 2026.

Where is JP/PVP/月鯖/ワイプ2週/次回ワイプ11月6日3-4時頃 located?

No region tag is published by JP/PVP/月鯖/ワイプ2週/次回ワイプ11月6日3-4時頃, but its name points to Asia. Where a server says it is — that's what Rust Charts shows, without checking the machine's real location. 220.158.29.174:28015 is its address.

Which version of Rust does JP/PVP/月鯖/ワイプ2週/次回ワイプ11月6日3-4時頃 run?

Rust network protocol 2635 and build 168909 on Linux is what JP/PVP/月鯖/ワイプ2週/次回ワイプ11月6日3-4時頃 runs. Joining needs the same protocol on your game; Steam handles the update.

Does JP/PVP/月鯖/ワイプ2週/次回ワイプ11月6日3-4時頃 run smoothly?

Never under 74, and 103 server fps on average, is how the last 48 hours went. At its fullest it held 73,061 entities: buildings, deployables and the rest of the world. Its memory climbed as high as 2,964 MB. What players feel as lag comes from low fps and an entity count on the rise.

Player counts

How busy is JP/PVP/月鯖/ワイプ2週/次回ワイプ11月6日3-4時頃?

Right now 1 players are on JP/PVP/月鯖/ワイプ2週/次回ワイプ11月6日3-4時頃, out of 30 slots. Averaging 1 players across seven days, it reached 4 at most. 13:00 UTC was the peak of the last 48 hours, with 2 players on average.

How does JP/PVP/月鯖/ワイプ2週/次回ワイプ11月6日3-4時頃 rank against other Rust servers?

The top 16% of ranked servers includes JP/PVP/月鯖/ワイプ2週/次回ワイプ11月6日3-4時頃, at #3,672 on player hours for the last week.

Wipe days

What does wipe day look like on JP/PVP/月鯖/ワイプ2週/次回ワイプ11月6日3-4時頃?

Its recent wipes peaked at an average of 4 players. 1 hours after the latest wipe, the crowd peaked. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. Day 2.5 is when it dropped below half in the wipes that didn't hold.

What is the wipe schedule on JP/PVP/月鯖/ワイプ2週/次回ワイプ11月6日3-4時頃?

With irregular wipe times on JP/PVP/月鯖/ワイプ2週/次回ワイプ11月6日3-4時頃, the next wipe cannot be predicted. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and it covers every Rust server. The world in play was made 5 days 5 hours.

Settings and map

What are the rules and settings on JP/PVP/月鯖/ワイプ2週/次回ワイプ11月6日3-4時頃?

The name JP/PVP/月鯖/ワイプ2週/次回ワイプ11月6日3-4時頃 carries no gather rate. The default group size of 8 players applies here. survival is the game mode, raid, build and gather: the standard game. PvP is on: players fight and raid. The server browser lists it under Community, as a community server. Valve's VAC anti-cheat is active.

Which map does JP/PVP/月鯖/ワイプ2週/次回ワイプ11月6日3-4時頃 run?

The map on JP/PVP/月鯖/ワイプ2週/次回ワイプ11月6日3-4時頃 is procedural, size 3,500, seed 940206074, made by the game. From this page you can look at it on RustMaps; the same size and seed make the same map.

Lists and filters

Which Rust Charts lists and filters include JP/PVP/月鯖/ワイプ2週/次回ワイプ11月6日3-4時頃?

These Rust Charts lists include JP/PVP/月鯖/ワイプ2週/次回ワイプ11月6日3-4時頃: Rust community servers, unmodded. It appears under these filters on the server list: Region: Asia; Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

What do the server tags on JP/PVP/月鯖/ワイプ2週/次回ワイプ11月6日3-4時頃 mean?

The game's server browser sees these tags from JP/PVP/月鯖/ワイプ2週/次回ワイプ11月6日3-4時頃: gmrust (Game mode): The game mode is standard Rust survival; mp30 (Max players): The server holds 30 slots; ts8 (Group limit): The game default applies: teams of up to 8; v2635 (Protocol): The server speaks protocol 2635, so your game needs the same version; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's usual one; $r? (Region code): No region code has been set. The tags also carry the current player count, the queue and when the world was made. You'll find them at the top of this page.

Join details

How do I join JP/PVP/月鯖/ワイプ2週/次回ワイプ11月6日3-4時頃?

Enter client.connect 220.158.29.174:28015 in the console, which F1 opens once Rust is running. Launch Rust and join on this page is the other way: Rust opens through Steam and connects you.

What each one means

Server tags

Published as mp30,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp30
Max players The server holds 30 slots.
ts8
Group limit The game default applies: teams of up to 8.
v2635
Protocol The server speaks protocol 2635, so your game needs the same version.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, the game's usual one.
$r?
Region code No region code has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.