Off air · chart position #4,641
yukarimiuti
Offline 220.158.27.174:28015 checked 4h ago
Players
yukarimiuti
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 21% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server details
Is yukarimiuti online, and how reliable is it?
Right now yukarimiuti is not running; the last sighting was 4 hours ago. The uptime it reports puts its last restart about 27 hours ago. 72 of 72 hours is what it managed over the past 3 full days, 100% of the time. Rust Charts has tracked it since 24 October 2026.
Where is yukarimiuti located?
No region is published by yukarimiuti. Rust Charts shows the location a server claims, not where the machine actually is. 220.158.27.174:28015 is its address.
Which version of Rust does yukarimiuti run?
The build behind yukarimiuti is Rust network protocol 2635 and build 168909, hosted on Linux. Your game must match the protocol to get in, and Steam keeps it updated for you.
Does yukarimiuti run smoothly?
It averaged 191 server fps over the last 48 hours, with a floor of 112. Buildings, deployables and all the rest of the world came to as many as 49,287 entities. At most it took 2,320 MB of memory. Lag, as players experience it, is low fps plus entities piling up.
Population
How busy is yukarimiuti?
Last seen 4 hours ago, yukarimiuti is currently offline. Seven-day figures: 1 players on average and 4 at the peak. The busiest stretch of the last 48 hours came at 12:00 UTC, averaging 4 players.
How does yukarimiuti rank against other Rust servers?
In the seven-day player hours table, yukarimiuti is #4,641, inside the top 21% of all ranked servers.
Wipe days
What is the wipe schedule on yukarimiuti?
The record of yukarimiuti's wipes is too short to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and it covers every Rust server. The world it runs now dates from 4 days 1 hours.
How it is set up
What are the rules and settings on yukarimiuti?
You will not find a gather rate in the name yukarimiuti. Up to 8 players per group, as the game sets by default. You play survival, the usual game, where you gather, build and raid. PvP is on: players fight and raid. The server browser lists it under Community, as a community server. The anti-cheat VAC from Valve is on.
Which map does yukarimiuti run?
The map on yukarimiuti is procedural, size 3,000, seed 50000, made by the game. Since the same size and seed give the same map, this page links to it on RustMaps.
Tag guide
Which Rust Charts lists and filters include yukarimiuti?
These Rust Charts lists include yukarimiuti: Rust community servers, unmodded. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
What do the server tags on yukarimiuti mean?
gmrust (Game mode): Survival, in the standard Rust form; mp50 (Max players): 50 slots are available; ts8 (Group limit): 8 per team, as the game ships it; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): This server reports build 168909; ptrak (Networking): RakNet is the network layer here, the game's default; $r? (Region code): No region code has been set — that's the set of tags yukarimiuti publishes for the server browser. Player numbers now, queue size and world creation time sit in the tags as well, shown at the top of this page.
Join details
How do I join yukarimiuti?
Enter client.connect 220.158.27.174:28015 in the console, which F1 opens once Rust is running. Launch Rust and join on this page is the other way: Rust opens through Steam and connects you.