On air · chart position #10,742
MARs JP
Online 220.158.22.122:28015 checked 14m ago
Players
MARs JP
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 48% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 11 Oct, 00:54 UTC18d ago | 2 | – | running | 0 |
| Sun 27 Sep, 12:15 UTC31d ago | 1 | halved by day 2 | 13.5 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
About the server
Is MARs JP online, and how reliable is it?
You will find MARs JP online at this moment. Going by the reported uptime, it restarted roughly 3 days 18 hours ago. Of the past 7 full days it was running for 167 of 168 hours, or 99% of the time. The first record Rust Charts holds of it is 26 September 2026.
Where is MARs JP located?
The name of MARs JP points to Asia, though no region tag is published. Where a server says it is — that's what Rust Charts shows, without checking the machine's real location. You'll find it at 220.158.22.122:28015.
Which version of Rust does MARs JP run?
Rust network protocol 2635 and build 168909 on Linux is what MARs JP runs. Joining needs the same protocol on your game; Steam handles the update.
Does MARs JP run smoothly?
It averaged 67 server fps over the last 48 hours, with a floor of 46. At its fullest it held 122,999 entities: buildings, deployables and the rest of the world. Memory use peaked at 4,071 MB. Rising entity counts and low fps are the source of the lag players report.
Who is on
How busy is MARs JP?
MARs JP has 0 of its 55 slots filled right now. Over the last week it averaged 0 players; the high point was 2.
How does MARs JP rank against other Rust servers?
The top 48% of ranked servers includes MARs JP, at #10,742 on player hours for the last week.
Wipes and resets
What does wipe day look like on MARs JP?
Its recent wipes peaked at an average of 2 players. 1 hours after the latest wipe, the crowd peaked. Half the peak was the floor until the next wipe in 0% of recent wipes. Day 2 is when it dropped below half in the wipes that didn't hold.
What is the wipe schedule on MARs JP?
Too few wipes on record for MARs JP to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and it covers every Rust server. The world in play was made 18 days 3 hours.
Rules and world
What are the rules and settings on MARs JP?
The name MARs JP carries no gather rate. 8 players is the group limit, the default for the game. You play survival, raid, build and gather: the standard game. You can fight and raid other players. The server browser lists it under Community, as a community server. The anti-cheat VAC from Valve is on.
Which map does MARs JP run?
A procedural map of size 4,500 with seed 19686, generated by the game, is what MARs JP runs. From this page you can look at it on RustMaps; the same size and seed make the same map.
Lists and filters
Which Rust Charts lists and filters include MARs JP?
The Rust Charts lists that carry MARs JP are: Rust community servers, unmodded. These filters on the server list bring it up: Region: Asia; Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on MARs JP mean?
These are the tags MARs JP makes public, and the server browser reads them: gmrust (Game mode): The game mode is standard Rust survival; mp55 (Max players): The server holds 55 slots; ts8 (Group limit): 8 per team, as the game ships it; v2635 (Protocol): Protocol 2635: join only if your game matches that version; cs168909 (Build): This server reports build 168909; ptrak (Networking): RakNet handles the network, as standard for the game; $r? (Region code): The region code is unset. Player numbers now, queue size and world creation time sit in the tags as well, shown at the top of this page.
Getting in
How do I join MARs JP?
The console is behind F1 in Rust: enter client.connect 220.158.22.122:28015 there. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.