Rust Charts64,636 playing · live

On air · chart position #1,633

JP-APOLLO-RUST-PVE-SERVER

Online 219.164.228.12:28015 checked 8m ago

monthly wipes moddedcarbonpve
Launch Rust and join Website
48 hours · an hour a bar · full height is 100
6/ 100
players now
6% full
3
7-day average
peak 14
#1,633
rank
top 7%
27d ago
last wipe
monthly schedule
7d 7h
next wipe
Thu 5 Nov, 19:00 UTC FW

Players

JP-APOLLO-RUST-PVE-SERVER

6on now · 48h peak 11
AveragePeak
0510152012:0021:0006:0015:0001:0010:00

Hourly average and peak, UTC.

Channel 02

Server performance

025507510012:0021:0006:0015:0001:0010:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 03

Rank

daily · 1 is best
RankRank in region
15001k1.5k2k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 7% of all ranked servers. Ranked on player hours over the last seven days.

Channel 04

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 7h. The force wipe · high confidence

27.6 days
usual gap
between real wipes
26
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 13

Coming wipes

7d 7h
Thu 5 Nov, 19:00 UTC
FW
35d 7h
Thu 3 Dec, 19:00 UTC
FW

The first 48 hours of its last wipes

Thu 1 OctFri 4 Sep
010203040+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 30, 31 hours in.

Tape log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 23:08 UTC FW27d ago 30 – running 1
Fri 4 Sep, 08:06 UTC55d ago 23 halved by day 13 27.6 days 4

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

On the same wavelength

Similar servers

the same kind of game, then region, group limit, rate and wipes
[坚果PVE]宗门/合成/挂机/升级/召唤/副本/拍卖
EA · groups of 8+ · monthly · 35 on average
40 / 100
爱酱PVE|1服|十倍|死亡不掉|装备强化|突袭基地
EA · groups of 8+ · monthly · 20 on average
22 / 88
[熊猫PVE]修仙升级/召唤/据点/10月新档正式服
EA · groups of 8+ · monthly · 12 on average
13 / 100
[JP]ちょっぴりHard-PvE RiSu Server
EA · groups of 8+ · monthly · 11 on average
21 / 100
【青岩-PVE服】原倍/萌新/突袭据点
EA · groups of 8+ · monthly · 11 on average
12 / 200
新问仙PVE/死亡不掉/萌新天堂/6个月精心打造/简
EA · groups of 16+ · monthly · 10 on average
12 / 100
From the figures on this page

Quick answers

Server details

Is JP-APOLLO-RUST-PVE-SERVER online, and how reliable is it?

JP-APOLLO-RUST-PVE-SERVER is up as you read this. The uptime it reports puts its last restart about 13 hours ago. Of the past 7 full days it was running for 167 of 168 hours, or 99% of the time. The first record Rust Charts holds of it is 13 September 2026.

Where is JP-APOLLO-RUST-PVE-SERVER located?

No region tag is published by JP-APOLLO-RUST-PVE-SERVER, but its name points to Asia. Where a server says it is — that's what Rust Charts shows, without checking the machine's real location. You'll find it at 219.164.228.12:28015.

Which version of Rust does JP-APOLLO-RUST-PVE-SERVER run?

Rust network protocol 2635 and build 168909 on Windows is what JP-APOLLO-RUST-PVE-SERVER runs. Steam updates your game for you; all you need is the same protocol to join.

Does JP-APOLLO-RUST-PVE-SERVER run smoothly?

The 48-hour average was 49 server fps; the lowest point was 30. Buildings, deployables and all the rest of the world came to as many as 203,019 entities. Memory use peaked at 8,526 MB. Rising entity counts and low fps are the source of the lag players report.

Who is on

How busy is JP-APOLLO-RUST-PVE-SERVER?

JP-APOLLO-RUST-PVE-SERVER has 6 of its 100 slots filled right now. Seven-day figures: 3 players on average and 14 at the peak. 10:00 UTC was the peak of the last 48 hours, with 9 players on average.

How does JP-APOLLO-RUST-PVE-SERVER rank against other Rust servers?

Player hours over the past week put JP-APOLLO-RUST-PVE-SERVER at #1,633, among the top 7% of ranked servers.

Wipe days

What does wipe day look like on JP-APOLLO-RUST-PVE-SERVER?

The busiest point of its recent wipes averaged 26 players. 31 hours after the latest wipe, the crowd peaked. Above half the peak until the next wipe: that happened in 0% of its recent wipes. By day 13 it had fallen below half in the wipes that did not hold.

What is the wipe schedule on JP-APOLLO-RUST-PVE-SERVER?

Once a month is the whole of it: JP-APOLLO-RUST-PVE-SERVER wipes with the force wipe. On Thursday 5 November at 19:00 UTC the force wipe lands, its next wipe, and every Rust server wipes with it. 27 days 12 hours is how long ago its current world was made. A monthly wipe schedule is published in its tags.

Rules and world

What are the rules and settings on JP-APOLLO-RUST-PVE-SERVER?

No gather rate appears in the name JP-APOLLO-RUST-PVE-SERVER. The group limit is 16 players. pve is the game mode, other players cannot be fought. The server browser shows it under Modded, where plugins or settings change the game. You will find Carbon plugins running. VAC is on: that is Valve's anti-cheat.

Which map does JP-APOLLO-RUST-PVE-SERVER run?

A procedural map of size 4,500 with seed 1739184776, generated by the game, is what JP-APOLLO-RUST-PVE-SERVER runs. From this page you can look at it on RustMaps; the same size and seed make the same map.

Tag guide

Which Rust Charts lists and filters include JP-APOLLO-RUST-PVE-SERVER?

These Rust Charts lists include JP-APOLLO-RUST-PVE-SERVER: Modded Rust servers and Rust PvE servers. It appears under these filters on the server list: Region: Asia; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.

What do the server tags on JP-APOLLO-RUST-PVE-SERVER mean?

These are the tags JP-APOLLO-RUST-PVE-SERVER makes public, and the server browser reads them: gmrust (Game mode): Survival, in the standard Rust form; mp100 (Max players): It has 100 slots; ts16 (Group limit): The team cap is 16; v2635 (Protocol): Protocol 2635: join only if your game matches that version; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's usual one; $r? (Region code): This server has no region code; ^m (Monthly): One wipe a month, together with the force wipe; ^p (PvE): This is PvE: the world is the danger, not other players; ^z (Modded): This one is modded, so plugins or settings alter play; ^y (Carbon): Plugins run on Carbon here. The tags also carry the current player count, the queue and when the world was made. You'll find them at the top of this page.

Join details

How do I join JP-APOLLO-RUST-PVE-SERVER?

The console is behind F1 in Rust: enter client.connect 219.164.228.12:28015 there. Or join on this page with Launch Rust, which opens Rust through Steam and connects you. You can find its website at https://discord.com/invite/9AcbMCKcvd.

What each one means

Server tags

Published as mp100,ptrak,$r?,v2635,^z,^y,^m,^p,gmrust,cs168909,ts16

Game

gmrust
Game mode Survival, in the standard Rust form.
mp100
Max players It has 100 slots.
ts16
Group limit The team cap is 16.
v2635
Protocol Protocol 2635: join only if your game matches that version.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, the game's usual one.
$r?
Region code This server has no region code.

Wipe schedule

^m
Monthly One wipe a month, together with the force wipe.

Gameplay

^p
PvE This is PvE: the world is the danger, not other players.

Mods and access

^z
Modded This one is modded, so plugins or settings alter play.
^y
Carbon Plugins run on Carbon here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.