Players
Revenants.gg Rust CoD Zombies
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 31% of all ranked servers, top 67% in EU. Ranked on player hours over the last seven days.
Wipe schedule
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 49, 17 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 18:00 UTC FW27d ago | 49 | – | running | 0 |
| Mon 28 Sep, 09:30 UTC30d ago | 2 | held half | 3.4 days | 1 |
| Sun 27 Sep, 12:31 UTC31d ago | 6 | – | 0.9 days | 1 |
| Sat 26 Sep, 13:20 UTC32d ago | 6 | – | 1 days | 1 |
| Fri 25 Sep, 10:43 UTC33d ago | 3 | – | 1.1 days | 0 |
| Thu 24 Sep, 18:52 UTC34d ago | 2 | – | 0.7 days | 1 |
| Sat 19 Sep, 10:41 UTC39d ago | 2 | halved by day 1 | 5.3 days | 1 |
| Fri 18 Sep, 20:55 UTC39d ago | 2 | – | 0.6 days | 1 |
| Fri 18 Sep, 10:46 UTC40d ago | 2 | – | 0.4 days | 1 |
| Thu 17 Sep, 19:14 UTC41d ago | 2 | – | 0.6 days | 1 |
| Thu 17 Sep, 09:26 UTC41d ago | 1 | – | 0.4 days | 1 |
| Wed 16 Sep, 17:16 UTC42d ago | 1 | – | 0.7 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
About the server
Is Revenants.gg Rust CoD Zombies online, and how reliable is it?
You will find Revenants.gg Rust CoD Zombies online at this moment. About 3 hours ago is when it last restarted, to go by the uptime it reports. Of the past 7 full days it was running for 168 of 168 hours, or 100% of the time. Its earliest entry with Rust Charts dates from 16 September 2026.
Where is Revenants.gg Rust CoD Zombies located?
The EU tag is how Revenants.gg Rust CoD Zombies lists its location: Europe. Rust Charts shows the location a server claims, not where the machine actually is. You'll find it at 217.182.197.185:28014.
Which version of Rust does Revenants.gg Rust CoD Zombies run?
The build behind Revenants.gg Rust CoD Zombies is Rust network protocol 2635 and build 168909, hosted on Windows. Joining needs the same protocol on your game; Steam handles the update.
Does Revenants.gg Rust CoD Zombies run smoothly?
It averaged 97 server fps over the last 48 hours, with a floor of 84. Buildings, deployables and all the rest of the world came to as many as 807 entities. Its memory climbed as high as 1,917 MB. Rising entity counts and low fps are the source of the lag players report.
Population
How busy is Revenants.gg Rust CoD Zombies?
Right now 0 players are on Revenants.gg Rust CoD Zombies, out of 100 slots. Over the last week it averaged 0 players; the high point was 2. 14:00 UTC was the peak of the last 48 hours, with 1 players on average.
How does Revenants.gg Rust CoD Zombies rank against other Rust servers?
The last seven days of player hours put Revenants.gg Rust CoD Zombies at #6,764, top 31% of ranked servers, and #1,958 in Europe.
Wipe days
What does wipe day look like on Revenants.gg Rust CoD Zombies?
The busiest point of its recent wipes averaged 19 players. 17 hours after the latest wipe, the crowd peaked. The crowd stayed above half that peak until the next wipe in 100% of its recent wipes.
What is the wipe schedule on Revenants.gg Rust CoD Zombies?
No next wipe can be predicted for Revenants.gg Rust CoD Zombies: it wipes at irregular times. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and it covers every Rust server. 27 days 2 hours is how long ago its current world was made.
Settings and map
What are the rules and settings on Revenants.gg Rust CoD Zombies?
No gather rate appears in the name Revenants.gg Rust CoD Zombies. 8 players is the group limit, the default for the game. minigames & battle royale is the game mode, parkour, battle royale, Bedwars and arenas. Plugins or settings change the game, and it is listed under Modded. You will find Carbon plugins running. The anti-cheat VAC from Valve is on.
Which map does Revenants.gg Rust CoD Zombies run?
A procedural map of size 3,500 with seed 28219, generated by the game, is what Revenants.gg Rust CoD Zombies runs. You can view it on RustMaps from this page: the same size and seed produce the same map. The name of the map is: Revenants.gg COD ZOMBIES.
Tags explained
Who runs Revenants.gg Rust CoD Zombies?
No other server we track uses the revenants.gg hostname that Revenants.gg Rust CoD Zombies publishes.
Which Rust Charts lists and filters include Revenants.gg Rust CoD Zombies?
These Rust Charts lists include Revenants.gg Rust CoD Zombies: EU Rust servers, Modded Rust servers, Rust aim training servers, Rust PvE servers and Rust zombie server charts. These filters on the server list bring it up: Region: Europe; Type: Modded; Game mode: PvE; Server tag: PvE ^p, Minigames ^e, Combat training ^d, Modded ^z and Carbon ^y; Group limit: 5 or more.
What do the server tags on Revenants.gg Rust CoD Zombies mean?
gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): 100 slots are available; ts8 (Group limit): Team size is capped at 8, the default; v2635 (Protocol): Protocol 2635: join only if your game matches that version; cs168909 (Build): Build 168909 is what runs here; ptrak (Networking): The network layer is RakNet, the game's usual one; $r? (Region code): This server has no region code; ^e (Minigames): Expect minigames here, including arenas, Bedwars and parkour; ^d (Combat training): A training server for aim and PvP, with loot provided; ^p (PvE): PvE, so the danger comes from the world rather than from players; ^z (Modded): Plugins or changed settings put this server under Modded; ^y (Carbon): Plugins run on Carbon here; EU (Europe): The server browser files this one under Europe — that's the set of tags Revenants.gg Rust CoD Zombies publishes for the server browser. Player numbers now, queue size and world creation time sit in the tags as well, shown at the top of this page.
How to join
How do I join Revenants.gg Rust CoD Zombies?
Press F1 in Rust to open the console and type client.connect 217.182.197.185:28014. Joining on this page with Launch Rust works too, opening Rust through Steam and connecting you. https://revenants.gg is where its website sits.
