Off air · chart position #13,349
TroubleChute
Offline 217.142.31.170:28015 checked 42d ago
Players
TroubleChute
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server details
Is TroubleChute online, and how reliable is it?
You will not get on TroubleChute just now: it is offline, last seen 42 days 15 hours ago. Of the past 7 full days it was running for 0 of 168 hours, or 0% of the time. Its earliest entry with Rust Charts dates from 16 September 2026.
Where is TroubleChute located?
There's no region listed for TroubleChute. Rust Charts doesn't look up where the machine stands; it shows where the server says it is. Connect at 217.142.31.170:28015.
Which version of Rust does TroubleChute run?
Rust network protocol 2633 and build 163794 on Windows is the version TroubleChute runs. Joining needs the same protocol on your game; Steam handles the update.
Population
How busy is TroubleChute?
TroubleChute is offline at the moment; the last sighting was 42 days 15 hours ago.
How does TroubleChute rank against other Rust servers?
The top – of ranked servers includes TroubleChute, at #13,349 on player hours for the last week.
Wipe schedule
What is the wipe schedule on TroubleChute?
The record of TroubleChute's wipes is too short to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and it covers every Rust server. The world in play was made 42 days 18 hours.
How it is set up
What are the rules and settings on TroubleChute?
You will not find a gather rate in the name TroubleChute. The default group size of 8 players applies here. survival is the game mode, gather, build and raid in the standard game. PvP is on: players fight and raid. Community is where it appears in the server browser; it is a community server. VAC is on: that is Valve's anti-cheat.
Which map does TroubleChute run?
The map on TroubleChute is procedural, made by the game.
Tags explained
Which Rust Charts lists and filters include TroubleChute?
These Rust Charts lists include TroubleChute: Rust community servers, unmodded. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on TroubleChute mean?
The game's server browser sees these tags from TroubleChute: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): It has 10 slots; ts8 (Group limit): The game default applies: teams of up to 8; v2633 (Protocol): The server speaks protocol 2633, so your game needs the same version; cs163794 (Build): The game build is 163794; ptrak (Networking): RakNet is the network layer here, the game's default; $r? (Region code): This server has no region code. Player numbers now, queue size and world creation time sit in the tags as well, shown at the top of this page.
Join details
How do I join TroubleChute?
Press F1 in Rust to open the console and type client.connect 217.142.31.170:28015. Joining on this page with Launch Rust works too, opening Rust through Steam and connecting you.