Players
[US] Icefuse Hub - AimTrain|Flicks|1v1|Facechecks|Minigames
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 23% of all ranked servers, top 46% in NA. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 6d 13h. The force wipe
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Host and version
Is [US] Icefuse Hub - AimTrain|Flicks|1v1|Facechecks|Minigames online, and how reliable is it?
You will find [US] Icefuse Hub - AimTrain|Flicks|1v1|Facechecks|Minigames online at this moment. Going by the reported uptime, it restarted roughly 5 days 8 hours ago. 119 of 120 hours is what it managed over the past 5 full days, 99% of the time. The first record Rust Charts holds of it is 24 October 2026.
Where is [US] Icefuse Hub - AimTrain|Flicks|1v1|Facechecks|Minigames located?
[US] Icefuse Hub - AimTrain|Flicks|1v1|Facechecks|Minigames gives its location as North America, using the NA tag. Where a server says it is — that's what Rust Charts shows, without checking the machine's real location. You'll find it at 216.39.240.61:29011.
Which version of Rust does [US] Icefuse Hub - AimTrain|Flicks|1v1|Facechecks|Minigames run?
The build behind [US] Icefuse Hub - AimTrain|Flicks|1v1|Facechecks|Minigames is Rust network protocol 2635 and build 168909, hosted on Linux. Your game must match the protocol to get in, and Steam keeps it updated for you.
Does [US] Icefuse Hub - AimTrain|Flicks|1v1|Facechecks|Minigames run smoothly?
It averaged 30 server fps over the last 48 hours, with a floor of 30. At its fullest it held 5,374 entities: buildings, deployables and the rest of the world. What players feel as lag comes from low fps and an entity count on the rise.
Player counts
How busy is [US] Icefuse Hub - AimTrain|Flicks|1v1|Facechecks|Minigames?
Right now 2 players are on [US] Icefuse Hub - AimTrain|Flicks|1v1|Facechecks|Minigames, out of 1,000 slots. Seven-day figures: 0 players on average and 13 at the peak. Over the past 48 hours, 19:00 UTC drew the most, at 6 players on average.
How does [US] Icefuse Hub - AimTrain|Flicks|1v1|Facechecks|Minigames rank against other Rust servers?
On player hours for the past week, [US] Icefuse Hub - AimTrain|Flicks|1v1|Facechecks|Minigames is #5,063: top 23% overall and #853 in North America.
Wipe schedule
What is the wipe schedule on [US] Icefuse Hub - AimTrain|Flicks|1v1|Facechecks|Minigames?
An estimate from the force wipe gives [US] Icefuse Hub - AimTrain|Flicks|1v1|Facechecks|Minigames's next wipe. Thursday 5 November at 19:00 UTC is the next wipe, the force wipe that takes every Rust server. The world in play was made 28 days 11 hours. A weekly wipe schedule is published in its tags.
How it is set up
What are the rules and settings on [US] Icefuse Hub - AimTrain|Flicks|1v1|Facechecks|Minigames?
You will not find a gather rate in the name [US] Icefuse Hub - AimTrain|Flicks|1v1|Facechecks|Minigames. The group limit is 100 players. combat training is the game mode, practice your aim and PvP, with loot given. Modded in the server browser is where it sits; plugins or settings alter the game. You will find Carbon plugins running. Valve's VAC anti-cheat is active.
Which map does [US] Icefuse Hub - AimTrain|Flicks|1v1|Facechecks|Minigames run?
A procedural map of size 6,000 with seed 1337, generated by the game, is what [US] Icefuse Hub - AimTrain|Flicks|1v1|Facechecks|Minigames runs. You can view it on RustMaps from this page: the same size and seed produce the same map. You will see the map name as: IFN.GG.
Lists and filters
Which Rust Charts lists and filters include [US] Icefuse Hub - AimTrain|Flicks|1v1|Facechecks|Minigames?
These Rust Charts lists include [US] Icefuse Hub - AimTrain|Flicks|1v1|Facechecks|Minigames: Modded Rust servers, Rust aim training servers and Region: North America. It appears under these filters on the server list: Region: North America; Type: Modded; Server tag: Weekly ^w, Combat training ^d, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Weekly.
What do the server tags on [US] Icefuse Hub - AimTrain|Flicks|1v1|Facechecks|Minigames mean?
gmrust (Game mode): The game mode is standard Rust survival; mp1000 (Max players): The server holds 1,000 slots; ts100 (Group limit): Teams are capped at 100; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): Build 168909 is what runs here; ptrak (Networking): The network layer is RakNet, the game's usual one; $r? (Region code): No region code has been set; ^w (Weekly): Wipes happen every week; ^d (Combat training): Practise aim and PvP here; the loot comes to you; ^z (Modded): Listed as modded because plugins or settings differ from the base game; ^y (Carbon): Carbon serves as the plugin framework; NA (North America): North America is where the server browser lists it — that's the set of tags [US] Icefuse Hub - AimTrain|Flicks|1v1|Facechecks|Minigames publishes for the server browser. Player numbers now, queue size and world creation time sit in the tags as well, shown at the top of this page.
Join details
How do I join [US] Icefuse Hub - AimTrain|Flicks|1v1|Facechecks|Minigames?
The console is behind F1 in Rust: enter client.connect 216.39.240.61:29011 there. Or join on this page with Launch Rust, which opens Rust through Steam and connects you. https://icefuse.com/ is where its website sits.
