Rust Charts60,014 playing · live

On air · chart position #14,292

[US] ICEFUSE TEST SERVER 1

Online 216.39.240.61:28012 checked 27m ago

weekly wipes moddedcarbon
Launch Rust and join Website
48 hours · an hour a bar · full height is 100
0/ 100
players now
0% full
0
7-day average
peak 1
#14,292
rank
top 64%
2d ago
last wipe
weekly schedule
1d 2h
next wipe
Sat 31 Oct, 03:08 UTC

Players

[US] ICEFUSE TEST SERVER 1

0on now · 48h peak 1
AveragePeak
00.250.50.75101:0010:0020:0005:0014:0023:00

Hourly average and peak, UTC.

Channel 02

Server performance

01020304001:0010:0020:0005:0014:0023:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 03

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 64% of all ranked servers. Ranked on player hours over the last seven days.

Channel 04

Wipe schedule

fixed weekdays

Next wipe Saturday 31 October, 03:08 UTC, in 1d 2h. Every Tuesday at 03:07 and every Saturday at 03:08 UTC · high confidence

3.5 days
usual gap
between real wipes
88%
on rhythm
of its recent wipes
1
wipe-day peak
players, last three wipes
100%
crowd held
of its cycles kept half the crowd

Coming wipes

1d 2h
Sat 31 Oct, 03:08 UTC
4d 2h
Tue 3 Nov, 03:07 UTC
6d 18h
Thu 5 Nov, 19:00 UTC
FW
8d 2h
Sat 7 Nov, 03:08 UTC
11d 2h
Tue 10 Nov, 03:07 UTC
15d 2h
Sat 14 Nov, 03:08 UTC
18d 2h
Tue 17 Nov, 03:07 UTC
22d 2h
Sat 21 Nov, 03:08 UTC

The first 48 hours of its last wipes

Tue 27 OctSat 24 OctWed 21 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 32 hours in.

Tape log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 27 Oct, 03:07 UTC2d ago 1 – running 0
Sat 24 Oct, 03:08 UTC5d ago 1 held half 3 days 0
Wed 21 Oct, 05:17 UTC8d ago 0 – 2.9 days 0
Sat 17 Oct, 03:08 UTC12d ago 0 – 4.1 days 0
Tue 13 Oct, 03:07 UTC16d ago 0 – 4 days 0
Sat 10 Oct, 03:07 UTC19d ago 0 – 3 days 0
Tue 6 Oct, 03:10 UTC23d ago 0 – 4 days 0
Thu 1 Oct, 18:01 UTC FW28d ago 1 halved by day 2 4.4 days 0
Tue 29 Sep, 03:09 UTC30d ago 0 – 2.6 days 0
Mon 28 Sep, 17:02 UTC31d ago 1 – 0.4 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

On the same wavelength

Similar servers

the same kind of game, then region, group limit, rate and wipes
PLUKN - US Monument/Oil Rig | Practice, Aimtrain, PVP
NA · groups of 8+ · 5 on average
0 / 10
[US] Rustoria.co RTG - Aimtrain | FaceChecks | Arena | 1v1
NA · no group limit · 2 on average
5 / 100
[US] ICEFUSE BATTLEFIELD x1000000000|MYMINI|CLANS|KITS|PVP|FPS
NA · groups of 100+ · 1e+09x · weekly · 32 on average
38 / 100
KABOOM 1000X | RAID AI CLANS | PVP | BACKPACKS
NA · groups of 10+ · 1000x · weekly · 5 on average
6 / 200
NA | Apex Aim Arena | 1v1 Facecheck FFA Targets
NA · groups of 8+ · 3 on average
0 / 16
0 / 16
From the figures on this page

Quick answers

About the server

Is [US] ICEFUSE TEST SERVER 1 online, and how reliable is it?

Right now [US] ICEFUSE TEST SERVER 1 is running. About 18 hours ago is when it last restarted, to go by the uptime it reports. Of the past 7 full days it was running for 116 of 168 hours, or 69% of the time. The first record Rust Charts holds of it is 13 September 2026.

Where is [US] ICEFUSE TEST SERVER 1 located?

Without a region tag, [US] ICEFUSE TEST SERVER 1 still has a name that points to North America. Where a server says it is — that's what Rust Charts shows, without checking the machine's real location. You'll find it at 216.39.240.61:28012.

Which version of Rust does [US] ICEFUSE TEST SERVER 1 run?

Rust network protocol 2635 and build 169621 on Linux is the version [US] ICEFUSE TEST SERVER 1 runs. Steam updates your game for you; all you need is the same protocol to join.

Does [US] ICEFUSE TEST SERVER 1 run smoothly?

The 48-hour average was 30 server fps; the lowest point was 30. At its fullest it held 31,000 entities: buildings, deployables and the rest of the world. At most it took 2,244 MB of memory. Rising entity counts and low fps are the source of the lag players report.

Player counts

How busy is [US] ICEFUSE TEST SERVER 1?

On [US] ICEFUSE TEST SERVER 1, 0 players are in and 100 slots are the ceiling. Seven-day figures: 0 players on average and 1 at the peak. Over the past 48 hours, 11:00 UTC drew the most, at 0 players on average.

How does [US] ICEFUSE TEST SERVER 1 rank against other Rust servers?

The top 64% of ranked servers includes [US] ICEFUSE TEST SERVER 1, at #14,292 on player hours for the last week.

Wipe schedule

What does wipe day look like on [US] ICEFUSE TEST SERVER 1?

At their busiest, its recent wipes averaged 1 players. The crowd on the latest wipe hit its peak 32 hours in. Above half the peak until the next wipe: that happened in 100% of its recent wipes.

What is the wipe schedule on [US] ICEFUSE TEST SERVER 1?

Wipes on [US] ICEFUSE TEST SERVER 1 come every Tuesday at 03:07 and every Saturday at 03:08 UTC. The wipe after this one is due Saturday 31 October at 03:08 UTC. The world it runs now dates from 2 days 21 hours. The tags state a weekly wipe schedule.

How it is set up

What are the rules and settings on [US] ICEFUSE TEST SERVER 1?

You will not find a gather rate in the name [US] ICEFUSE TEST SERVER 1. 100 players is the maximum for a group. You play combat training, loot is handed out for aim and PvP practice. The server browser shows it under Modded, where plugins or settings change the game. The plugins it runs number Carbon. The anti-cheat VAC from Valve is on.

Which map does [US] ICEFUSE TEST SERVER 1 run?

A procedural map of size 3,250 with seed 1088026125, generated by the game, is what [US] ICEFUSE TEST SERVER 1 runs. You can view it on RustMaps from this page: the same size and seed produce the same map. You will see the map name as: Wiped 2 days ago.

Tags explained

Which Rust Charts lists and filters include [US] ICEFUSE TEST SERVER 1?

These Rust Charts lists include [US] ICEFUSE TEST SERVER 1: Modded Rust servers, Rust aim training servers, Rust battlefield servers and Region: North America. On the server list, these filters put it in view: Region: North America; Type: Modded; Server tag: Weekly ^w, Combat training ^d, Battlefield ^i, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 3 days.

What do the server tags on [US] ICEFUSE TEST SERVER 1 mean?

gmvanilla (Game mode): The mode here is vanilla survival; mp100 (Max players): It has 100 slots; ts100 (Group limit): Teams are capped at 100; v2635 (Protocol): The server speaks protocol 2635, so your game needs the same version; cs169621 (Build): This server reports build 169621; ptrak (Networking): RakNet handles the network, as standard for the game; $r? (Region code): No region code has been set; ^w (Weekly): Wipes happen every week; ^d (Combat training): Loot is handed over so you can train aim and PvP; ^i (Battlefield): Kits and high rates make this a fast PvP battlefield; ^z (Modded): This one is modded, so plugins or settings alter play; ^y (Carbon): Plugins run on Carbon here — that's the set of tags [US] ICEFUSE TEST SERVER 1 publishes for the server browser. The tags also carry the current player count, the queue and when the world was made. You'll find them at the top of this page.

Getting in

How do I join [US] ICEFUSE TEST SERVER 1?

Press F1 in Rust to open the console and type client.connect 216.39.240.61:28012. Joining on this page with Launch Rust works too, opening Rust through Steam and connecting you. Head to https://icefuse.com/ for its website.

What each one means

Server tags

Published as mp100,ptrak,$r?,v2635,^z,^y,^w,^d,^i,gmvanilla,cs169621,ts100

Game

gmvanilla
Game mode The mode here is vanilla survival.
mp100
Max players It has 100 slots.
ts100
Group limit Teams are capped at 100.
v2635
Protocol The server speaks protocol 2635, so your game needs the same version.
cs169621
Build This server reports build 169621.
ptrak
Networking RakNet handles the network, as standard for the game.
$r?
Region code No region code has been set.

Wipe schedule

^w
Weekly Wipes happen every week.

Gameplay

^d
Combat training Loot is handed over so you can train aim and PvP.
^i
Battlefield Kits and high rates make this a fast PvP battlefield.

Mods and access

^z
Modded This one is modded, so plugins or settings alter play.
^y
Carbon Plugins run on Carbon here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.