Rust Charts60,571 playing · live

On air · chart position #14,232

RustEZ Dev

Online 216.39.240.123:29013 checked 13m ago

moddedcarbonpve
Launch Rust and join Website
48 hours · an hour a bar · full height is 100
0/ 100
players now
0% full
0
7-day average
peak 1
#14,232
rank
top 64%
8d ago
last wipe
no schedule published
–
next wipe
no rhythm it keeps

Players

RustEZ Dev

0on now · 48h peak 1
AveragePeak
00.250.50.75101:0010:0020:0005:0014:0023:00

Hourly average and peak, UTC.

Channel 02

Server performance

01020304001:0010:0020:0005:0014:0023:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 03

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct14 Oct21 Oct29 Oct

Top 64% of all ranked servers. Ranked on player hours over the last seven days.

Channel 04

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

9.7 days
usual gap
between real wipes
33%
on rhythm
of its recent wipes
0
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 1

The first 48 hours of its last wipes

Wed 21 OctSat 3 OctThu 1 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Tape log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 21 Oct, 21:13 UTC8d ago 1 – running 0
Sat 3 Oct, 06:24 UTC26d ago 0 – 18.6 days 0
Thu 1 Oct, 13:58 UTC28d ago 0 – 1.7 days 0
Mon 21 Sep, 21:00 UTC38d ago 1 halved by day 1 9.7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

On the same wavelength

Similar servers

the same kind of game, then region, group limit, rate and wipes
|PvE| RUSTTRAVKA [Zombie|SkillsRPG|RaidBases|Events|Loot+]
groups of 10+ · monthly · 13 on average
6 / 200
CZ/EU Farming Industry PVE
EU · groups of 8+ · monthly · 4 on average
0 / 50
CZ/SK PVE!! No raid_No kill :-) RUSTUJ
groups of 8+ · 3 on average
1 / 30
BroinRust [PVE CLASSIC EU/EA]
EU · groups of 8+ · monthly · 3 on average
1 / 200
BroinRust [PVE MOD EU/EA]
EU · groups of 10+ · biweekly · 3 on average
2 / 200
CZ/SK RELAX PVE
groups of 8+ · monthly · 3 on average
1 / 30
From the figures on this page

Quick answers

Host and version

Is RustEZ Dev online, and how reliable is it?

Right now RustEZ Dev is running. Going by the reported uptime, it restarted roughly 7 days 4 hours ago. It stayed up 85% of the last 7 full days, 143 of 168 hours. Rust Charts has tracked it since 13 September 2026.

Where is RustEZ Dev located?

There's no region listed for RustEZ Dev. Where a server says it is — that's what Rust Charts shows, without checking the machine's real location. Connect at 216.39.240.123:29013.

Which version of Rust does RustEZ Dev run?

Rust network protocol 2635 and build 168909 on Linux is the version RustEZ Dev runs. Your game must match the protocol to get in, and Steam keeps it updated for you.

Does RustEZ Dev run smoothly?

It averaged 30 server fps over the last 48 hours, with a floor of 30. At its fullest it held 51,290 entities: buildings, deployables and the rest of the world. Its memory climbed as high as 4,279 MB. What players feel as lag comes from low fps and an entity count on the rise.

Player counts

How busy is RustEZ Dev?

Right now 0 players are on RustEZ Dev, out of 100 slots. Over the last week it averaged 0 players; the high point was 1. The busiest stretch of the last 48 hours came at 12:00 UTC, averaging 0 players.

How does RustEZ Dev rank against other Rust servers?

Player hours over the past week put RustEZ Dev at #14,232, among the top 64% of ranked servers.

Wipe schedule

What does wipe day look like on RustEZ Dev?

Its recent wipes peaked at an average of 0 players. The crowd on the latest wipe hit its peak 0 hours in. Above half the peak until the next wipe: that happened in 0% of its recent wipes. Day 1 is when it dropped below half in the wipes that didn't hold.

What is the wipe schedule on RustEZ Dev?

The wipes on RustEZ Dev come at irregular times, so no next one can be predicted. Thursday 5 November at 19:00 UTC brings the next monthly force wipe, which reaches every Rust server. The world it runs now dates from 8 days 3 hours.

How it is set up

What are the rules and settings on RustEZ Dev?

The name RustEZ Dev carries no gather rate. 8 players is the group limit, the default for the game. build & creative is the game mode, a building sandbox without gathering. Plugins or settings change the game, and it is listed under Modded. The plugins it runs number Carbon. The anti-cheat VAC from Valve is on.

Which map does RustEZ Dev run?

The map on RustEZ Dev is procedural, size 3,000, seed 698477907, made by the game. From this page you can look at it on RustMaps; the same size and seed make the same map.

Tag guide

Which Rust Charts lists and filters include RustEZ Dev?

The Rust Charts lists that carry RustEZ Dev are: Modded Rust servers, Rust build servers, Rust creative servers and Rust PvE servers. On the server list, these filters put it in view: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Creative ^c, Build server ^k, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.

What do the server tags on RustEZ Dev mean?

These are the tags RustEZ Dev makes public, and the server browser reads them: gmvanilla (Game mode): The mode here is vanilla survival; mp100 (Max players): The server holds 100 slots; ts8 (Group limit): The game default applies: teams of up to 8; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): This server reports build 168909; ptrak (Networking): The network layer is RakNet, the game's usual one; $r? (Region code): No region code has been set; ^c (Creative): Build whatever you want: this is creative, with no gathering; ^k (Build server): Base design and practice are what this server offers; ^p (PvE): This is PvE: the world is the danger, not other players; ^z (Modded): Plugins or changed settings put this server under Modded; ^y (Carbon): Carbon serves as the plugin framework. Player numbers now, queue size and world creation time sit in the tags as well, shown at the top of this page.

Join details

How do I join RustEZ Dev?

Enter client.connect 216.39.240.123:29013 in the console, which F1 opens once Rust is running. Launch Rust and join on this page is the other way: Rust opens through Steam and connects you. Head to https://rustez.com for its website.

What each one means

Server tags

Published as mp100,ptrak,$r?,v2635,^z,^y,^c,^k,^p,gmvanilla,cs168909,ts8

Game

gmvanilla
Game mode The mode here is vanilla survival.
mp100
Max players The server holds 100 slots.
ts8
Group limit The game default applies: teams of up to 8.
v2635
Protocol Your game must run protocol 2635 to get in.
cs168909
Build This server reports build 168909.
ptrak
Networking The network layer is RakNet, the game's usual one.
$r?
Region code No region code has been set.

Gameplay

^c
Creative Build whatever you want: this is creative, with no gathering.
^k
Build server Base design and practice are what this server offers.
^p
PvE This is PvE: the world is the danger, not other players.

Mods and access

^z
Modded Plugins or changed settings put this server under Modded.
^y
Carbon Carbon serves as the plugin framework.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.