Off air · chart position #15,491
Bigboys 67
Offline 216.225.152.67:9170 checked 38d ago
Players
Bigboys 67
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 2h. The force wipe
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server details
Is Bigboys 67 online, and how reliable is it?
You will not get on Bigboys 67 just now: it is offline, last seen 38 days 20 hours ago. Of the past 7 full days it was running for 0 of 168 hours, or 0% of the time. The first record Rust Charts holds of it is 13 September 2026.
Where is Bigboys 67 located?
From Bigboys 67, no region is published. Where a server says it is — that's what Rust Charts shows, without checking the machine's real location. You'll find it at 216.225.152.67:9170.
Which version of Rust does Bigboys 67 run?
Rust network protocol 2633 and build 163207 on Linux is the version Bigboys 67 runs. Your game must match the protocol to get in, and Steam keeps it updated for you.
Player counts
How busy is Bigboys 67?
Last seen 38 days 20 hours ago, Bigboys 67 is currently offline.
How does Bigboys 67 rank against other Rust servers?
In the seven-day player hours table, Bigboys 67 is #15,491, inside the top 69% of all ranked servers.
Wipe schedule
What is the wipe schedule on Bigboys 67?
An estimate from the force wipe gives Bigboys 67's next wipe. Thursday 5 November at 19:00 UTC is the next wipe, the force wipe that takes every Rust server. The world in play was made 53 days 16 hours. A monthly wipe schedule is published in its tags.
Rules and world
What are the rules and settings on Bigboys 67?
You will not find a gather rate in the name Bigboys 67. Up to 8 players per group, as the game sets by default. survival is the game mode, gather, build and raid in the standard game. PvP is on: players fight and raid. Modded in the server browser is where it sits; plugins or settings alter the game. Oxide plugins are running on it. Its self-description is vanilla: vanilla: no changed rates, kits or rules from Facepunch's game. VAC is on: that is Valve's anti-cheat.
Which map does Bigboys 67 run?
The map on Bigboys 67 is procedural, size 3,000, seed 1, made by the game. Since the same size and seed give the same map, this page links to it on RustMaps.
Tags explained
Which Rust Charts lists and filters include Bigboys 67?
These Rust Charts lists include Bigboys 67: Modded Rust servers. On the server list, these filters put it in view: Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
What do the server tags on Bigboys 67 mean?
The game's server browser sees these tags from Bigboys 67: gmrust (Game mode): Standard survival rules apply; mp40 (Max players): It has 40 slots; ts8 (Group limit): Team size is capped at 8, the default; v2633 (Protocol): Your game must run protocol 2633 to get in; cs163207 (Build): This server reports build 163207; ptrak (Networking): The network layer is RakNet, the game's usual one; $r? (Region code): The region code is unset; ^m (Monthly): Monthly wipes, timed with the Facepunch force wipe; ^v (Vanilla): Vanilla: no changed rates, kits or rules from Facepunch's game; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Listed as modded because plugins or settings differ from the base game. The tags also carry the current player count, the queue and when the world was made. You'll find them at the top of this page.
How to join
How do I join Bigboys 67?
Enter client.connect 216.225.152.67:9170 in the console, which F1 opens once Rust is running. Launch Rust and join on this page is the other way: Rust opens through Steam and connects you.