Off air · chart position #15,958
Development Test Server
Offline 216.225.150.192:27020 checked 27d ago
Players
Development Test Server
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 6d 18h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 22:13 UTC27d ago | 0 | – | running | 0 |
| Wed 23 Sep, 08:32 UTC36d ago | 1 | halved by day 1 | 9.6 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server details
Is Development Test Server online, and how reliable is it?
Development Test Server is down at the moment, having last been seen 27 days ago. 0 of 168 hours is what it managed over the past 7 full days, 0% of the time. The first record Rust Charts holds of it is 13 September 2026.
Where is Development Test Server located?
There's no region listed for Development Test Server. Where a server says it is — that's what Rust Charts shows, without checking the machine's real location. 216.225.150.192:27020 is its address.
Which version of Rust does Development Test Server run?
The build behind Development Test Server is Rust network protocol 2634 and build 166652, hosted on Linux. Steam updates your game for you; all you need is the same protocol to join.
Player counts
How busy is Development Test Server?
Development Test Server shows as offline now, with its last appearance 27 days ago.
How does Development Test Server rank against other Rust servers?
In the seven-day player hours table, Development Test Server is #15,958, inside the top 70% of all ranked servers.
Wipe schedule
What does wipe day look like on Development Test Server?
Its recent wipes peaked at an average of 0 players. The crowd on the latest wipe hit its peak 0 hours in. Above half the peak until the next wipe: that happened in 0% of its recent wipes. Day 1 is when it dropped below half in the wipes that didn't hold.
What is the wipe schedule on Development Test Server?
The force wipe is the only wipe on Development Test Server, once a month. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, and that is its next wipe. The world it runs now dates from 27 days 2 hours. Its tags carry a wipe schedule of once a month.
Rules and world
What are the rules and settings on Development Test Server?
You will not find a gather rate in the name Development Test Server. Up to 8 players per group, as the game sets by default. You play survival, gather, build and raid in the standard game. PvP is on: players fight and raid. Plugins or settings change the game, and it is listed under Modded. The plugins it runs number Oxide. The server describes itself as vanilla: this is plain Facepunch Rust, with no rate or kit changes. Valve's VAC anti-cheat is active.
Which map does Development Test Server run?
Development Test Server runs a procedural map of size 4,000 with seed 560908955, generated by the game. You can view it on RustMaps from this page: the same size and seed produce the same map.
Tag guide
Which Rust Charts lists and filters include Development Test Server?
The Rust Charts lists that carry Development Test Server are: Modded Rust servers. It appears under these filters on the server list: Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
What do the server tags on Development Test Server mean?
gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): It has 100 slots; ts8 (Group limit): 8 per team, as the game ships it; v2634 (Protocol): Your game must run protocol 2634 to get in; cs166652 (Build): Build 166652 is what runs here; ptrak (Networking): RakNet handles the network, as standard for the game; $r? (Region code): This server has no region code; ^m (Monthly): One wipe a month, together with the force wipe; ^v (Vanilla): This is plain Facepunch Rust, with no rate or kit changes; ^o (Oxide): The plugin framework is Oxide, also known as uMod; ^z (Modded): Listed as modded because plugins or settings differ from the base game — that's the set of tags Development Test Server publishes for the server browser. Player numbers now, queue size and world creation time sit in the tags as well, shown at the top of this page.
Getting in
How do I join Development Test Server?
The console is behind F1 in Rust: enter client.connect 216.225.150.192:27020 there. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.