Off air · chart position #15,194
ServerName
Offline 213.5.195.252:28015 checked 30d ago
Players
ServerName
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 64% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Host and version
Is ServerName online, and how reliable is it?
Right now ServerName is not running; the last sighting was 30 days 12 hours ago. It stayed up 0% of the last 7 full days, 0 of 168 hours. Rust Charts has tracked it since 29 September 2026.
Where is ServerName located?
From ServerName, no region is published. Where a server says it is — that's what Rust Charts shows, without checking the machine's real location. Connect at 213.5.195.252:28015.
Which version of Rust does ServerName run?
Rust network protocol 2633 and build 165217 on Windows is the version ServerName runs. Your game must match the protocol to get in, and Steam keeps it updated for you.
Player counts
How busy is ServerName?
ServerName shows as offline now, with its last appearance 30 days 12 hours ago.
How does ServerName rank against other Rust servers?
In the seven-day player hours table, ServerName is #15,194, inside the top 64% of all ranked servers.
Wipe days
What is the wipe schedule on ServerName?
The record of ServerName's wipes is too short to show a rhythm. Thursday 5 November at 19:00 UTC brings the next monthly force wipe, which reaches every Rust server. 40 days 14 hours is how long ago its current world was made.
How it is set up
What are the rules and settings on ServerName?
No gather rate appears in the name ServerName. Up to 8 players per group, as the game sets by default. You play survival, raid, build and gather: the standard game. You can fight and raid other players. The server browser lists it under Community, as a community server. VAC is on: that is Valve's anti-cheat.
Which map does ServerName run?
A procedural map, generated by the game, is what ServerName runs.
Lists and filters
Which Rust Charts lists and filters include ServerName?
These Rust Charts lists include ServerName: Rust community servers, unmodded. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on ServerName mean?
gmrust (Game mode): The game mode is standard Rust survival; mp5 (Max players): It has 5 slots; ts8 (Group limit): Team size is capped at 8, the default; v2633 (Protocol): Protocol 2633: join only if your game matches that version; cs165217 (Build): Build 165217 is what runs here; ptrak (Networking): RakNet handles the network, as standard for the game; $r? (Region code): The region code is unset — that's the set of tags ServerName publishes for the server browser. The tags also carry the current player count, the queue and when the world was made. You'll find them at the top of this page.
Getting in
How do I join ServerName?
Enter client.connect 213.5.195.252:28015 in the console, which F1 opens once Rust is running. Launch Rust and join on this page is the other way: Rust opens through Steam and connects you.