Rust Charts57,218 playing · live

Off air · chart position #8,126

Local Test Server

Offline 213.35.168.82:28015 checked 6h ago

Launch Rust and join
48 hours · an hour a bar · full height is 5
0/ 5
players now
0% full
0
7-day average
peak 2
#8,126
rank
top 37%
1d ago
last wipe
no schedule published
–
next wipe
too few wipes seen yet

Players

Local Test Server

0on now · 48h peak 2
AveragePeakWipe
00.511.5221:0003:0009:0015:0022:0004:00Wiped Tue 27 Oct, 22:08 UTCWIPE

Hourly average and peak, UTC.

Channel 02

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 03

Rank

daily · 1 is best
RankRank in region
15k10k15k20k18 Oct20 Oct22 Oct25 Oct27 Oct29 Oct

Top 37% of all ranked servers. Ranked on player hours over the last seven days.

Channel 04

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

9.4 days
usual gap
between real wipes
1
wipe-day peak
players, last three wipes
100%
crowd held
of its cycles kept half the crowd

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Tape log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 27 Oct, 22:08 UTC1d ago – – running 2
Sun 18 Oct, 11:35 UTC10d ago 1 held half 9.4 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

On the same wavelength

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 519 on average
421 / 400
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 319 on average
346 / 350
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 291 on average
35 / 250
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 276 on average
30 / 250
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 275 on average
50 / 100
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 244 on average
141 / 200
From the figures on this page

Quick answers

About the server

Is Local Test Server online, and how reliable is it?

Local Test Server is down at the moment, having last been seen 6 hours ago. 29 of 168 hours is what it managed over the past 7 full days, 17% of the time. Rust Charts has tracked it since 18 October 2026.

Where is Local Test Server located?

There's no region listed for Local Test Server. Rust Charts shows the location a server claims, not where the machine actually is. Connect at 213.35.168.82:28015.

Which version of Rust does Local Test Server run?

Rust network protocol 2635 and build 168909 on Windows is what Local Test Server runs. Your game must match the protocol to get in, and Steam keeps it updated for you.

Player counts

How busy is Local Test Server?

Local Test Server shows as offline now, with its last appearance 6 hours ago. Over the last week it averaged 0 players; the high point was 2. 23:00 UTC was the peak of the last 48 hours, with 2 players on average.

How does Local Test Server rank against other Rust servers?

In the seven-day player hours table, Local Test Server is #8,126, inside the top 37% of all ranked servers.

Wipes and resets

What does wipe day look like on Local Test Server?

At their busiest, its recent wipes averaged 1 players. 0 hours into the latest wipe, the crowd reached its peak. Half the peak was the floor until the next wipe in 100% of recent wipes.

What is the wipe schedule on Local Test Server?

Too few wipes on record for Local Test Server to show its rhythm. Thursday 5 November at 19:00 UTC brings the next monthly force wipe, which reaches every Rust server. 36 hours is how long ago its current world was made.

Settings and map

What are the rules and settings on Local Test Server?

The name Local Test Server carries no gather rate. Up to 8 players per group, as the game sets by default. survival is the game mode, the usual game, where you gather, build and raid. PvP is on: players fight and raid. In the server browser it is under Community, being a community server. The anti-cheat VAC from Valve is off.

Which map does Local Test Server run?

Generated by the game, the map on Local Test Server is procedural.

Tag guide

Which Rust Charts lists and filters include Local Test Server?

The Rust Charts lists that carry Local Test Server are: Rust community servers, unmodded. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.

What do the server tags on Local Test Server mean?

These are the tags Local Test Server makes public, and the server browser reads them: gmrust (Game mode): The game mode is standard Rust survival; mp5 (Max players): It has 5 slots; ts8 (Group limit): 8 per team, as the game ships it; v2635 (Protocol): The server speaks protocol 2635, so your game needs the same version; cs168909 (Build): Build 168909 is what runs here; ptrak (Networking): The network layer is RakNet, the game's usual one; $r? (Region code): The region code is unset. The tags also carry the current player count, the queue and when the world was made. You'll find them at the top of this page.

Getting in

How do I join Local Test Server?

Press F1 in Rust to open the console and type client.connect 213.35.168.82:28015. Joining on this page with Launch Rust works too, opening Rust through Steam and connecting you.

What each one means

Server tags

Published as mp5,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp5
Max players It has 5 slots.
ts8
Group limit 8 per team, as the game ships it.
v2635
Protocol The server speaks protocol 2635, so your game needs the same version.
cs168909
Build Build 168909 is what runs here.
ptrak
Networking The network layer is RakNet, the game's usual one.
$r?
Region code The region code is unset.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.