Off air · chart position #8,126
Local Test Server
Offline 213.35.168.82:28015 checked 6h ago
Players
Local Test Server
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 37% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 27 Oct, 22:08 UTC1d ago | – | – | running | 2 |
| Sun 18 Oct, 11:35 UTC10d ago | 1 | held half | 9.4 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
About the server
Is Local Test Server online, and how reliable is it?
Local Test Server is down at the moment, having last been seen 6 hours ago. 29 of 168 hours is what it managed over the past 7 full days, 17% of the time. Rust Charts has tracked it since 18 October 2026.
Where is Local Test Server located?
There's no region listed for Local Test Server. Rust Charts shows the location a server claims, not where the machine actually is. Connect at 213.35.168.82:28015.
Which version of Rust does Local Test Server run?
Rust network protocol 2635 and build 168909 on Windows is what Local Test Server runs. Your game must match the protocol to get in, and Steam keeps it updated for you.
Player counts
How busy is Local Test Server?
Local Test Server shows as offline now, with its last appearance 6 hours ago. Over the last week it averaged 0 players; the high point was 2. 23:00 UTC was the peak of the last 48 hours, with 2 players on average.
How does Local Test Server rank against other Rust servers?
In the seven-day player hours table, Local Test Server is #8,126, inside the top 37% of all ranked servers.
Wipes and resets
What does wipe day look like on Local Test Server?
At their busiest, its recent wipes averaged 1 players. 0 hours into the latest wipe, the crowd reached its peak. Half the peak was the floor until the next wipe in 100% of recent wipes.
What is the wipe schedule on Local Test Server?
Too few wipes on record for Local Test Server to show its rhythm. Thursday 5 November at 19:00 UTC brings the next monthly force wipe, which reaches every Rust server. 36 hours is how long ago its current world was made.
Settings and map
What are the rules and settings on Local Test Server?
The name Local Test Server carries no gather rate. Up to 8 players per group, as the game sets by default. survival is the game mode, the usual game, where you gather, build and raid. PvP is on: players fight and raid. In the server browser it is under Community, being a community server. The anti-cheat VAC from Valve is off.
Which map does Local Test Server run?
Generated by the game, the map on Local Test Server is procedural.
Tag guide
Which Rust Charts lists and filters include Local Test Server?
The Rust Charts lists that carry Local Test Server are: Rust community servers, unmodded. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.
What do the server tags on Local Test Server mean?
These are the tags Local Test Server makes public, and the server browser reads them: gmrust (Game mode): The game mode is standard Rust survival; mp5 (Max players): It has 5 slots; ts8 (Group limit): 8 per team, as the game ships it; v2635 (Protocol): The server speaks protocol 2635, so your game needs the same version; cs168909 (Build): Build 168909 is what runs here; ptrak (Networking): The network layer is RakNet, the game's usual one; $r? (Region code): The region code is unset. The tags also carry the current player count, the queue and when the world was made. You'll find them at the top of this page.
Getting in
How do I join Local Test Server?
Press F1 in Rust to open the console and type client.connect 213.35.168.82:28015. Joining on this page with Launch Rust works too, opening Rust through Steam and connecting you.