Rust Charts43,541 playing · live

On air · chart position #15,338

Test Rust

Online 213.202.255.75:25566 checked 8m ago

Launch Rust and join
48 hours · an hour a bar · full height is 40
0/ 40
players now
0% full
0
7-day average
peak –
#15,338
rank
top 69%
1d ago
last wipe
no schedule published
–
next wipe
no wipe seen yet

Players

Test Rust

0on now
AveragePeakWipe
0123419:0002:0009:0016:0000:0007:00Wiped Tue 27 Oct, 19:24 UTCWIPE

Hourly average and peak, UTC.

Channel 02

Server performance

Server fpsWipe
05010015020019:0002:0009:0016:0000:0007:00Wiped Tue 27 Oct, 19:24 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 03

Rank

daily · 1 is best
RankRank in region
15k10k15k20k27 Oct28 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Channel 04

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Tape log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

On the same wavelength

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 526 on average
283 / 300
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 319 on average
255 / 250
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 291 on average
25 / 250
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 278 on average
23 / 250
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 275 on average
36 / 100
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 247 on average
125 / 200
From the figures on this page

Quick answers

Host and version

Is Test Rust online, and how reliable is it?

You will find Test Rust online at this moment. About 35 hours ago is when it last restarted, to go by the uptime it reports. Of the past 1 full day it was running for 23 of 24 hours, or 96% of the time. Its earliest entry with Rust Charts dates from 27 October 2026.

Where is Test Rust located?

No region is published by Test Rust. Where a server says it is — that's what Rust Charts shows, without checking the machine's real location. 213.202.255.75:25566 is its address.

Which version of Rust does Test Rust run?

The build behind Test Rust is Rust network protocol 2635 and build 168909, hosted on Linux. Steam updates your game for you; all you need is the same protocol to join.

Does Test Rust run smoothly?

Never under 17, and 98 server fps on average, is how the last 48 hours went. Buildings, deployables and all the rest of the world came to as many as 47,511 entities. Its memory climbed as high as 1,951 MB. Lag, as players experience it, is low fps plus entities piling up.

Who is on

How busy is Test Rust?

On Test Rust, 0 players are in and 40 slots are the ceiling. Averaged over seven days, it drew 0 players.

How does Test Rust rank against other Rust servers?

The top 69% of ranked servers includes Test Rust, at #15,338 on player hours for the last week.

Wipe days

What is the wipe schedule on Test Rust?

The record of Test Rust's wipes is too short to show a rhythm. Thursday 5 November at 19:00 UTC brings the next monthly force wipe, which reaches every Rust server. 36 hours is how long ago its current world was made.

Settings and map

What are the rules and settings on Test Rust?

You will not find a gather rate in the name Test Rust. The default group size of 8 players applies here. survival is the game mode, the usual game, where you gather, build and raid. You can fight and raid other players. In the server browser it is under Community, being a community server. Valve's VAC anti-cheat is active.

Which map does Test Rust run?

Test Rust runs a procedural map of size 3,000 with seed 1337, generated by the game. You can view it on RustMaps from this page: the same size and seed produce the same map.

Lists and filters

Which Rust Charts lists and filters include Test Rust?

The Rust Charts lists that carry Test Rust are: Rust community servers, unmodded. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.

What do the server tags on Test Rust mean?

The game's server browser sees these tags from Test Rust: gmrust (Game mode): Survival, in the standard Rust form; mp40 (Max players): 40 slots are available; ts8 (Group limit): The game default applies: teams of up to 8; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): Build 168909 is what runs here; ptrak (Networking): RakNet is the network layer here, the game's default; $r? (Region code): The region code is unset. Player numbers now, queue size and world creation time sit in the tags as well, shown at the top of this page.

Getting in

How do I join Test Rust?

Enter client.connect 213.202.255.75:25566 in the console, which F1 opens once Rust is running. Launch Rust and join on this page is the other way: Rust opens through Steam and connects you.

What each one means

Server tags

Published as mp40,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival, in the standard Rust form.
mp40
Max players 40 slots are available.
ts8
Group limit The game default applies: teams of up to 8.
v2635
Protocol Your game must run protocol 2635 to get in.
cs168909
Build Build 168909 is what runs here.
ptrak
Networking RakNet is the network layer here, the game's default.
$r?
Region code The region code is unset.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.