Off air · chart position #15,498
4Netplayers Rust Server EikeundMarvin
Offline 213.202.205.45:23300 checked 40d ago
Players
4Netplayers Rust Server EikeundMarvin
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 68% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
About the server
Is 4Netplayers Rust Server EikeundMarvin online, and how reliable is it?
Right now 4Netplayers Rust Server EikeundMarvin is not running; the last sighting was 40 days ago. It stayed up 0% of the last 7 full days, 0 of 168 hours. Rust Charts has tracked it since 13 September 2026.
Where is 4Netplayers Rust Server EikeundMarvin located?
No region is published by 4Netplayers Rust Server EikeundMarvin. Rust Charts doesn't look up where the machine stands; it shows where the server says it is. You'll find it at 213.202.205.45:23300.
Which version of Rust does 4Netplayers Rust Server EikeundMarvin run?
The build behind 4Netplayers Rust Server EikeundMarvin is Rust network protocol 2633 and build 164530, hosted on Linux. Your game must match the protocol to get in, and Steam keeps it updated for you.
Player counts
How busy is 4Netplayers Rust Server EikeundMarvin?
Last seen 40 days ago, 4Netplayers Rust Server EikeundMarvin is currently offline.
How does 4Netplayers Rust Server EikeundMarvin rank against other Rust servers?
The top 68% of ranked servers includes 4Netplayers Rust Server EikeundMarvin, at #15,498 on player hours for the last week.
Wipe schedule
What is the wipe schedule on 4Netplayers Rust Server EikeundMarvin?
4Netplayers Rust Server EikeundMarvin's wipe rhythm is not yet clear: too few are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and it covers every Rust server. The world in play was made 55 days 6 hours.
How it is set up
What are the rules and settings on 4Netplayers Rust Server EikeundMarvin?
No gather rate appears in the name 4Netplayers Rust Server EikeundMarvin. The default group size of 8 players applies here. You play survival, raid, build and gather: the standard game. Fighting and raiding between players is allowed. The server browser lists it under Community, as a community server. VAC is on: that is Valve's anti-cheat.
Which map does 4Netplayers Rust Server EikeundMarvin run?
A procedural map of size 4,000 with seed 1234567890, generated by the game, is what 4Netplayers Rust Server EikeundMarvin runs. You can view it on RustMaps from this page: the same size and seed produce the same map.
Tags explained
Which Rust Charts lists and filters include 4Netplayers Rust Server EikeundMarvin?
The Rust Charts lists that carry 4Netplayers Rust Server EikeundMarvin are: Rust community servers, unmodded. On the server list, these filters put it in view: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on 4Netplayers Rust Server EikeundMarvin mean?
These are the tags 4Netplayers Rust Server EikeundMarvin makes public, and the server browser reads them: gmvanilla (Game mode): This server runs vanilla survival; mp10 (Max players): The server holds 10 slots; ts8 (Group limit): The game default applies: teams of up to 8; v2633 (Protocol): Your game must run protocol 2633 to get in; cs164530 (Build): The game build is 164530; ptrak (Networking): The network layer is RakNet, the game's usual one; $r? (Region code): The region code is unset. The tags also carry the current player count, the queue and when the world was made. You'll find them at the top of this page.
Join details
How do I join 4Netplayers Rust Server EikeundMarvin?
The console is behind F1 in Rust: enter client.connect 213.202.205.45:23300 there. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.