Off air · chart position #15,966
4Netplayers Rust Server MN
Offline 213.202.205.29:24000 checked 24d ago
Players
4Netplayers Rust Server MN
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 03:35 UTC27d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Host and version
Is 4Netplayers Rust Server MN online, and how reliable is it?
You will not get on 4Netplayers Rust Server MN just now: it is offline, last seen 24 days 3 hours ago. 0 of 168 hours is what it managed over the past 7 full days, 0% of the time. Its earliest entry with Rust Charts dates from 13 September 2026.
Where is 4Netplayers Rust Server MN located?
No region is published by 4Netplayers Rust Server MN. Rust Charts doesn't look up where the machine stands; it shows where the server says it is. Connect at 213.202.205.29:24000.
Which version of Rust does 4Netplayers Rust Server MN run?
The build behind 4Netplayers Rust Server MN is Rust network protocol 2634 and build 166494, hosted on Linux. Steam updates your game for you; all you need is the same protocol to join.
Player counts
How busy is 4Netplayers Rust Server MN?
Last seen 24 days 3 hours ago, 4Netplayers Rust Server MN is currently offline.
How does 4Netplayers Rust Server MN rank against other Rust servers?
In the seven-day player hours table, 4Netplayers Rust Server MN is #15,966, inside the top 71% of all ranked servers.
Wipe days
What does wipe day look like on 4Netplayers Rust Server MN?
The busiest point of its recent wipes averaged 0 players. 0 hours into the latest wipe, the crowd reached its peak.
What is the wipe schedule on 4Netplayers Rust Server MN?
4Netplayers Rust Server MN's wipe rhythm is not yet clear: too few are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and it covers every Rust server. The world it runs now dates from 27 days 17 hours.
How it is set up
What are the rules and settings on 4Netplayers Rust Server MN?
The name 4Netplayers Rust Server MN carries no gather rate. Up to 8 players per group, as the game sets by default. You play survival, raid, build and gather: the standard game. Fighting and raiding between players is allowed. The server browser lists it under Community, as a community server. VAC is on: that is Valve's anti-cheat.
Which map does 4Netplayers Rust Server MN run?
A procedural map of size 6,000 with seed 1234567890, generated by the game, is what 4Netplayers Rust Server MN runs. You can view it on RustMaps from this page: the same size and seed produce the same map.
Tags explained
Which Rust Charts lists and filters include 4Netplayers Rust Server MN?
The Rust Charts lists that carry 4Netplayers Rust Server MN are: Rust community servers, unmodded. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on 4Netplayers Rust Server MN mean?
These are the tags 4Netplayers Rust Server MN makes public, and the server browser reads them: gmvanilla (Game mode): This server runs vanilla survival; mp10 (Max players): 10 slots are available; ts8 (Group limit): Team size is capped at 8, the default; v2634 (Protocol): Protocol 2634: join only if your game matches that version; cs166494 (Build): The game build is 166494; ptrak (Networking): RakNet is the network layer here, the game's default; $r? (Region code): This server has no region code. At the top of this page you'll see the tags' extra details: players now, the queue, and the age of the world.
Getting in
How do I join 4Netplayers Rust Server MN?
Press F1 in Rust to open the console and type client.connect 213.202.205.29:24000. Joining on this page with Launch Rust works too, opening Rust through Steam and connecting you.