Off air · chart position #15,499
EvoLuna's Rust Server
Offline 213.195.6.6:28015 checked 41d ago
Players
EvoLuna's Rust Server
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
About the server
Is EvoLuna's Rust Server online, and how reliable is it?
EvoLuna's Rust Server is down at the moment, having last been seen 41 days 12 hours ago. 0 of 168 hours is what it managed over the past 7 full days, 0% of the time. Its earliest entry with Rust Charts dates from 17 September 2026.
Where is EvoLuna's Rust Server located?
From EvoLuna's Rust Server, no region is published. Rust Charts shows the location a server claims, not where the machine actually is. Connect at 213.195.6.6:28015.
Which version of Rust does EvoLuna's Rust Server run?
Rust network protocol 2633 and build 163794 on Windows is what EvoLuna's Rust Server runs. Joining needs the same protocol on your game; Steam handles the update.
Who is on
How busy is EvoLuna's Rust Server?
EvoLuna's Rust Server shows as offline now, with its last appearance 41 days 12 hours ago.
How does EvoLuna's Rust Server rank against other Rust servers?
The top – of ranked servers includes EvoLuna's Rust Server, at #15,499 on player hours for the last week.
Wipe days
What is the wipe schedule on EvoLuna's Rust Server?
Too few wipes on record for EvoLuna's Rust Server to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and it covers every Rust server. The world it runs now dates from 41 days 14 hours.
Settings and map
What are the rules and settings on EvoLuna's Rust Server?
You will not find a gather rate in the name EvoLuna's Rust Server. 8 players is the group limit, the default for the game. survival is the game mode, raid, build and gather: the standard game. PvP is on: players fight and raid. Community is where it appears in the server browser; it is a community server. VAC is off: that is Valve's anti-cheat.
Which map does EvoLuna's Rust Server run?
A procedural map, generated by the game, is what EvoLuna's Rust Server runs.
Tags explained
Which Rust Charts lists and filters include EvoLuna's Rust Server?
The Rust Charts lists that carry EvoLuna's Rust Server are: Rust community servers, unmodded. On the server list, these filters put it in view: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on EvoLuna's Rust Server mean?
The game's server browser sees these tags from EvoLuna's Rust Server: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): 10 slots are available; ts8 (Group limit): Team size is capped at 8, the default; v2633 (Protocol): Your game must run protocol 2633 to get in; cs163794 (Build): The game build is 163794; ptrak (Networking): RakNet handles the network, as standard for the game; $r? (Region code): No region code has been set. The tags also carry the current player count, the queue and when the world was made. You'll find them at the top of this page.
Getting in
How do I join EvoLuna's Rust Server?
Press F1 in Rust to open the console and type client.connect 213.195.6.6:28015. Joining on this page with Launch Rust works too, opening Rust through Steam and connecting you.