Off air · chart position #15,049
TEST
Offline 213.109.141.52:28015 checked 44d ago
Players
TEST
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
About the server
Is TEST online, and how reliable is it?
TEST is down at the moment, having last been seen 44 days 18 hours ago. It stayed up 0% of the last 7 full days, 0 of 168 hours. The first record Rust Charts holds of it is 14 September 2026.
Where is TEST located?
From TEST, no region is published. Rust Charts doesn't look up where the machine stands; it shows where the server says it is. 213.109.141.52:28015 is its address.
Which version of Rust does TEST run?
The build behind TEST is Rust network protocol 2633 and build 163794, hosted on Windows. Joining needs the same protocol on your game; Steam handles the update.
Population
How busy is TEST?
TEST is offline at the moment; the last sighting was 44 days 18 hours ago.
How does TEST rank against other Rust servers?
The top – of ranked servers includes TEST, at #15,049 on player hours for the last week.
Wipe days
What is the wipe schedule on TEST?
The record of TEST's wipes is too short to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and it covers every Rust server. 44 days 18 hours is how long ago its current world was made.
Rules and world
What are the rules and settings on TEST?
No gather rate appears in the name TEST. Up to 8 players per group, as the game sets by default. You play survival, gather, build and raid in the standard game. PvP is on: players fight and raid. In the server browser it is under Community, being a community server. VAC is on: that is Valve's anti-cheat.
Which map does TEST run?
The map on TEST is procedural, made by the game.
Tags explained
Which Rust Charts lists and filters include TEST?
The Rust Charts lists that carry TEST are: Rust community servers, unmodded. On the server list, these filters put it in view: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on TEST mean?
gmrust (Game mode): Standard survival rules apply; mp10 (Max players): The server holds 10 slots; ts8 (Group limit): 8 per team, as the game ships it; v2633 (Protocol): Protocol 2633: join only if your game matches that version; cs163794 (Build): This server reports build 163794; ptrak (Networking): RakNet is the network layer here, the game's default; $r? (Region code): The region code is unset — that's the set of tags TEST publishes for the server browser. The tags also carry the current player count, the queue and when the world was made. You'll find them at the top of this page.
How to join
How do I join TEST?
Enter client.connect 213.109.141.52:28015 in the console, which F1 opens once Rust is running. Launch Rust and join on this page is the other way: Rust opens through Steam and connects you.