Rust Charts79,295 playing · live

On air · chart position #3,171

DeadZone Vanilla | Monthly | EU | LARGE

Online EU 212.4.138.244:28041 checked 10m ago

monthly wipes moddedcarbon
Launch Rust and join Website
48 hours · an hour a bar · full height is 100
2/ 100
players now
2% full
1
7-day average
peak 7
#3,171
rank
top 14% · #1178 in EU
27d ago
last wipe
monthly schedule
7d 22h
next wipe
Thu 5 Nov, 19:00 UTC FW

Players

DeadZone Vanilla | Monthly | EU | LARGE

2on now · 48h peak 2
AveragePeak
00.511.5221:0006:0015:0000:0009:0019:00

Hourly average and peak, UTC.

Channel 02

Server performance

02040608021:0006:0015:0000:0009:0019:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 03

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 14% of all ranked servers, top 40% in EU. Ranked on player hours over the last seven days.

Channel 04

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 22h. The force wipe · high confidence

3
wipe-day peak
players, last three wipes

Coming wipes

7d 22h
Thu 5 Nov, 19:00 UTC
FW
35d 22h
Thu 3 Dec, 19:00 UTC
FW

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 41 hours in.

Tape log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 17:44 UTC FW27d ago 3 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

On the same wavelength

Similar servers

the same kind of game, then region, group limit, rate and wipes
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 90 on average
114 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 84 on average
33 / 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10
EU · groups of 16+ · monthly · 74 on average
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404 RUST 2Х|ДЛЯ НОВИЧКОВ|МОСКОВСКИЙ 26.10
EU · groups of 16+ · monthly · 67 on average
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404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 22.10
EU · groups of 16+ · monthly · 67 on average
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404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 28.10
EU · groups of 16+ · monthly · 58 on average
392 / 1000
From the figures on this page

Quick answers

Host and version

Is DeadZone Vanilla | Monthly | EU | LARGE online, and how reliable is it?

Right now DeadZone Vanilla | Monthly | EU | LARGE is running. About 13 hours ago is when it last restarted, to go by the uptime it reports. It stayed up 83% of the last 7 full days, 139 of 168 hours. Rust Charts has tracked it since 13 September 2026.

Where is DeadZone Vanilla | Monthly | EU | LARGE located?

With its EU tag, DeadZone Vanilla | Monthly | EU | LARGE puts itself in Europe. Rust Charts shows the location a server claims, not where the machine actually is. 212.4.138.244:28041 is its address.

Which version of Rust does DeadZone Vanilla | Monthly | EU | LARGE run?

Rust network protocol 2635 and build 168909 on Linux is the version DeadZone Vanilla | Monthly | EU | LARGE runs. Steam updates your game for you; all you need is the same protocol to join.

Does DeadZone Vanilla | Monthly | EU | LARGE run smoothly?

It averaged 50 server fps over the last 48 hours, with a floor of 49. Buildings, deployables and all the rest of the world came to as many as 115,412 entities. Its memory climbed as high as 4,045 MB. What players feel as lag comes from low fps and an entity count on the rise.

Population

How busy is DeadZone Vanilla | Monthly | EU | LARGE?

DeadZone Vanilla | Monthly | EU | LARGE has 2 of its 100 slots filled right now. Seven-day figures: 1 players on average and 7 at the peak. Over the past 48 hours, 19:00 UTC drew the most, at 2 players on average.

How does DeadZone Vanilla | Monthly | EU | LARGE rank against other Rust servers?

On player hours for the past week, DeadZone Vanilla | Monthly | EU | LARGE is #3,171: top 14% overall and #1,178 in Europe.

Wipe schedule

What does wipe day look like on DeadZone Vanilla | Monthly | EU | LARGE?

At their busiest, its recent wipes averaged 3 players. 41 hours into the latest wipe, the crowd reached its peak.

What is the wipe schedule on DeadZone Vanilla | Monthly | EU | LARGE?

A single monthly wipe, the force wipe, is all DeadZone Vanilla | Monthly | EU | LARGE runs. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, and that is its next wipe. The world it runs now dates from 27 days 2 hours. The tags state a monthly wipe schedule.

Settings and map

What are the rules and settings on DeadZone Vanilla | Monthly | EU | LARGE?

The name DeadZone Vanilla | Monthly | EU | LARGE carries no gather rate. 8 players is the group limit, the default for the game. survival is the game mode, gather, build and raid in the standard game. Fighting and raiding between players is allowed. The server browser shows it under Modded, where plugins or settings change the game. You will find Carbon plugins running. VAC is on: that is Valve's anti-cheat.

Which map does DeadZone Vanilla | Monthly | EU | LARGE run?

A procedural map of size 4,250 with seed 2026, generated by the game, is what DeadZone Vanilla | Monthly | EU | LARGE runs. You can view it on RustMaps from this page: the same size and seed produce the same map.

Tags explained

Which Rust Charts lists and filters include DeadZone Vanilla | Monthly | EU | LARGE?

The Rust Charts lists that carry DeadZone Vanilla | Monthly | EU | LARGE are: EU Rust servers and Modded Rust servers. These filters on the server list bring it up: Region: Europe; Type: Modded; Server tag: Monthly ^m, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.

What do the server tags on DeadZone Vanilla | Monthly | EU | LARGE mean?

These are the tags DeadZone Vanilla | Monthly | EU | LARGE makes public, and the server browser reads them: gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): The server holds 100 slots; ts8 (Group limit): The game default applies: teams of up to 8; v2635 (Protocol): The server speaks protocol 2635, so your game needs the same version; cs168909 (Build): This server reports build 168909; ptrak (Networking): RakNet handles the network, as standard for the game; $r? (Region code): This server has no region code; ^m (Monthly): Monthly wipes, timed with the Facepunch force wipe; ^z (Modded): This one is modded, so plugins or settings alter play; ^y (Carbon): Carbon serves as the plugin framework; EU (Europe): In the server browser it sits under Europe. Player numbers now, queue size and world creation time sit in the tags as well, shown at the top of this page.

How to join

How do I join DeadZone Vanilla | Monthly | EU | LARGE?

Press F1 in Rust to open the console and type client.connect 212.4.138.244:28041. Joining on this page with Launch Rust works too, opening Rust through Steam and connecting you. You can find its website at https://dzrust.eu/.

What each one means

Server tags

Published as mp100,ptrak,$r?,v2635,^z,^y,^m,EU,gmrust,cs168909,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp100
Max players The server holds 100 slots.
ts8
Group limit The game default applies: teams of up to 8.
v2635
Protocol The server speaks protocol 2635, so your game needs the same version.
cs168909
Build This server reports build 168909.
ptrak
Networking RakNet handles the network, as standard for the game.
$r?
Region code This server has no region code.

Wipe schedule

^m
Monthly Monthly wipes, timed with the Facepunch force wipe.

Mods and access

^z
Modded This one is modded, so plugins or settings alter play.
^y
Carbon Carbon serves as the plugin framework.

Region

EU
Europe In the server browser it sits under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.