Players
DeadZone Vanilla | Monthly | EU | LARGE
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 14% of all ranked servers, top 40% in EU. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 22h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 41 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 17:44 UTC FW27d ago | 3 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Host and version
Is DeadZone Vanilla | Monthly | EU | LARGE online, and how reliable is it?
Right now DeadZone Vanilla | Monthly | EU | LARGE is running. About 13 hours ago is when it last restarted, to go by the uptime it reports. It stayed up 83% of the last 7 full days, 139 of 168 hours. Rust Charts has tracked it since 13 September 2026.
Where is DeadZone Vanilla | Monthly | EU | LARGE located?
With its EU tag, DeadZone Vanilla | Monthly | EU | LARGE puts itself in Europe. Rust Charts shows the location a server claims, not where the machine actually is. 212.4.138.244:28041 is its address.
Which version of Rust does DeadZone Vanilla | Monthly | EU | LARGE run?
Rust network protocol 2635 and build 168909 on Linux is the version DeadZone Vanilla | Monthly | EU | LARGE runs. Steam updates your game for you; all you need is the same protocol to join.
Does DeadZone Vanilla | Monthly | EU | LARGE run smoothly?
It averaged 50 server fps over the last 48 hours, with a floor of 49. Buildings, deployables and all the rest of the world came to as many as 115,412 entities. Its memory climbed as high as 4,045 MB. What players feel as lag comes from low fps and an entity count on the rise.
Population
How busy is DeadZone Vanilla | Monthly | EU | LARGE?
DeadZone Vanilla | Monthly | EU | LARGE has 2 of its 100 slots filled right now. Seven-day figures: 1 players on average and 7 at the peak. Over the past 48 hours, 19:00 UTC drew the most, at 2 players on average.
How does DeadZone Vanilla | Monthly | EU | LARGE rank against other Rust servers?
On player hours for the past week, DeadZone Vanilla | Monthly | EU | LARGE is #3,171: top 14% overall and #1,178 in Europe.
Wipe schedule
What does wipe day look like on DeadZone Vanilla | Monthly | EU | LARGE?
At their busiest, its recent wipes averaged 3 players. 41 hours into the latest wipe, the crowd reached its peak.
What is the wipe schedule on DeadZone Vanilla | Monthly | EU | LARGE?
A single monthly wipe, the force wipe, is all DeadZone Vanilla | Monthly | EU | LARGE runs. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, and that is its next wipe. The world it runs now dates from 27 days 2 hours. The tags state a monthly wipe schedule.
Settings and map
What are the rules and settings on DeadZone Vanilla | Monthly | EU | LARGE?
The name DeadZone Vanilla | Monthly | EU | LARGE carries no gather rate. 8 players is the group limit, the default for the game. survival is the game mode, gather, build and raid in the standard game. Fighting and raiding between players is allowed. The server browser shows it under Modded, where plugins or settings change the game. You will find Carbon plugins running. VAC is on: that is Valve's anti-cheat.
Which map does DeadZone Vanilla | Monthly | EU | LARGE run?
A procedural map of size 4,250 with seed 2026, generated by the game, is what DeadZone Vanilla | Monthly | EU | LARGE runs. You can view it on RustMaps from this page: the same size and seed produce the same map.
Tags explained
Which Rust Charts lists and filters include DeadZone Vanilla | Monthly | EU | LARGE?
The Rust Charts lists that carry DeadZone Vanilla | Monthly | EU | LARGE are: EU Rust servers and Modded Rust servers. These filters on the server list bring it up: Region: Europe; Type: Modded; Server tag: Monthly ^m, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.
What do the server tags on DeadZone Vanilla | Monthly | EU | LARGE mean?
These are the tags DeadZone Vanilla | Monthly | EU | LARGE makes public, and the server browser reads them: gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): The server holds 100 slots; ts8 (Group limit): The game default applies: teams of up to 8; v2635 (Protocol): The server speaks protocol 2635, so your game needs the same version; cs168909 (Build): This server reports build 168909; ptrak (Networking): RakNet handles the network, as standard for the game; $r? (Region code): This server has no region code; ^m (Monthly): Monthly wipes, timed with the Facepunch force wipe; ^z (Modded): This one is modded, so plugins or settings alter play; ^y (Carbon): Carbon serves as the plugin framework; EU (Europe): In the server browser it sits under Europe. Player numbers now, queue size and world creation time sit in the tags as well, shown at the top of this page.
How to join
How do I join DeadZone Vanilla | Monthly | EU | LARGE?
Press F1 in Rust to open the console and type client.connect 212.4.138.244:28041. Joining on this page with Launch Rust works too, opening Rust through Steam and connecting you. You can find its website at https://dzrust.eu/.
