Off air · chart position #4,780
Test Server (by magic)
Offline 212.220.0.55:28015 checked 2d ago
Players
Test Server (by magic)
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 21% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Sunday 1 November, 18:22 UTC, in 3d 17h. Its weekly schedule tag · low confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 4, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 25 Oct, 18:22 UTC3d ago | 4 | – | running | 3 |
| Fri 23 Oct, 16:53 UTC5d ago | 3 | held half | 2.1 days | 2 |
| Sun 18 Oct, 18:06 UTC10d ago | 2 | held half | 4.9 days | 0 |
| Sun 18 Oct, 11:45 UTC10d ago | 1 | – | 0.3 days | 0 |
| Thu 8 Oct, 16:19 UTC20d ago | 4 | held half | 9.8 days | 0 |
| Mon 5 Oct, 17:54 UTC23d ago | 2 | held half | 2.9 days | 0 |
| Sat 3 Oct, 15:27 UTC25d ago | 1 | – | 2.1 days | 1 |
| Thu 1 Oct, 15:57 UTC27d ago | 7 | – | 2 days | 0 |
| Sun 27 Sep, 15:13 UTC31d ago | 4 | halved by day 2 | 4 days | 2 |
| Thu 24 Sep, 16:45 UTC34d ago | 4 | held half | 2.9 days | 0 |
| Fri 18 Sep, 11:56 UTC40d ago | 5 | halved by day 4 | 6.2 days | 1 |
| Tue 15 Sep, 15:46 UTC43d ago | 1 | – | 2.8 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server details
Is Test Server (by magic) online, and how reliable is it?
Test Server (by magic) is down at the moment, having last been seen 2 days 3 hours ago. 31 of 168 hours is what it managed over the past 7 full days, 18% of the time. Its earliest entry with Rust Charts dates from 13 September 2026.
Where is Test Server (by magic) located?
From Test Server (by magic), no region is published. Rust Charts doesn't look up where the machine stands; it shows where the server says it is. You'll find it at 212.220.0.55:28015.
Which version of Rust does Test Server (by magic) run?
The build behind Test Server (by magic) is Rust network protocol 2635 and build 168909, hosted on Windows. Joining needs the same protocol on your game; Steam handles the update.
Who is on
How busy is Test Server (by magic)?
Test Server (by magic) shows as offline now, with its last appearance 2 days 3 hours ago. Seven-day figures: 2 players on average and 4 at the peak.
How does Test Server (by magic) rank against other Rust servers?
The top 21% of ranked servers includes Test Server (by magic), at #4,780 on player hours for the last week.
Wipe days
What does wipe day look like on Test Server (by magic)?
At their busiest, its recent wipes averaged 3 players. The crowd on the latest wipe hit its peak 0 hours in. Above half the peak until the next wipe: that happened in 100% of its recent wipes.
What is the wipe schedule on Test Server (by magic)?
The tag sets the prediction for Test Server (by magic), as too few of its wipes are on record to confirm the schedule. Sunday 1 November at 18:22 UTC is when the next wipe is due. The world it runs now dates from 3 days 6 hours. Its tags carry a wipe schedule of once a week.
How it is set up
What are the rules and settings on Test Server (by magic)?
No gather rate appears in the name Test Server (by magic). 8 players is the group limit, the default for the game. You play survival, the usual game, where you gather, build and raid. PvP is on: players fight and raid. Plugins or settings change the game, and it is listed under Modded. You will find Oxide plugins running. Valve's VAC anti-cheat is active.
Which map does Test Server (by magic) run?
The map on Test Server (by magic) is procedural, size 1,000, seed 1, made by the game. You can view it on RustMaps from this page: the same size and seed produce the same map.
Lists and filters
Which Rust Charts lists and filters include Test Server (by magic)?
The Rust Charts lists that carry Test Server (by magic) are: Modded Rust servers. These filters on the server list bring it up: Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week.
What do the server tags on Test Server (by magic) mean?
These are the tags Test Server (by magic) makes public, and the server browser reads them: gmrust (Game mode): Standard survival rules apply; mp150 (Max players): It has 150 slots; ts8 (Group limit): 8 per team, as the game ships it; v2635 (Protocol): Protocol 2635: join only if your game matches that version; cs168909 (Build): This server reports build 168909; ptrak (Networking): RakNet is the network layer here, the game's default; $r? (Region code): This server has no region code; ^w (Weekly): A wipe comes each week; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Plugins or changed settings put this server under Modded. At the top of this page you'll see the tags' extra details: players now, the queue, and the age of the world.
Getting in
How do I join Test Server (by magic)?
Press F1 in Rust to open the console and type client.connect 212.220.0.55:28015. Joining on this page with Launch Rust works too, opening Rust through Steam and connecting you. You can find its website at https://discord.com/invite/mNrUbG4uhW.