On air · chart position #12,385
dust2v2.1_server
Online 212.22.93.48:28014 checked 8m ago
Players
dust2v2.1_server
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 56% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 21h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 5 hours in, with 1 in the queue.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 28 Oct, 13:38 UTC7h ago | – | – | running | 0 |
| Sat 10 Oct, 11:11 UTC18d ago | 3+1 queue | halved by day 3 | 18.1 days | 0 |
| Sat 3 Oct, 18:37 UTC25d ago | 5 | halved by day 4 | 6.7 days | 0 |
| Thu 1 Oct, 18:23 UTC FW27d ago | 5 | held half | 2 days | 0 |
| Sun 27 Sep, 16:36 UTC31d ago | 3 | held half | 4.1 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Host and version
Is dust2v2.1_server online, and how reliable is it?
You will find dust2v2.1_server online at this moment. The uptime it reports puts its last restart about 15 minutes ago. It stayed up 0% of the last 7 full days, 0 of 168 hours. The first record Rust Charts holds of it is 20 September 2026.
Where is dust2v2.1_server located?
From dust2v2.1_server, no region is published. Rust Charts shows the location a server claims, not where the machine actually is. You'll find it at 212.22.93.48:28014.
Which version of Rust does dust2v2.1_server run?
The build behind dust2v2.1_server is Rust network protocol 2635 and build 168909, hosted on Windows. Joining needs the same protocol on your game; Steam handles the update.
Does dust2v2.1_server run smoothly?
The 48-hour average was 161 server fps; the lowest point was 66. At its fullest it held 46,294 entities: buildings, deployables and the rest of the world. Its memory climbed as high as 1,572 MB. What players feel as lag comes from low fps and an entity count on the rise.
Who is on
How busy is dust2v2.1_server?
Right now 0 players are on dust2v2.1_server, out of 100 slots. Averaging 0 players across seven days, it reached 1 at most. Over the past 48 hours, 20:00 UTC drew the most, at 2 players on average.
How does dust2v2.1_server rank against other Rust servers?
The top 56% of ranked servers includes dust2v2.1_server, at #12,385 on player hours for the last week.
Wipe schedule
What does wipe day look like on dust2v2.1_server?
Its recent wipes peaked at an average of 4 players. 1 waited in the queue as the latest wipe peaked, 5 hours after it began. The crowd stayed above half that peak until the next wipe in 50% of its recent wipes. By day 3.5 it had fallen below half in the wipes that did not hold.
What is the wipe schedule on dust2v2.1_server?
Once a month is the whole of it: dust2v2.1_server wipes with the force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, and that is its next wipe. The world in play was made 6 hours. The tags state a monthly wipe schedule.
How it is set up
What are the rules and settings on dust2v2.1_server?
The name dust2v2.1_server carries no gather rate. The default group size of 8 players applies here. survival is the game mode, raid, build and gather: the standard game. PvP is on: players fight and raid. Modded in the server browser is where it sits; plugins or settings alter the game. You will find Oxide plugins running. VAC is on: that is Valve's anti-cheat.
Which map does dust2v2.1_server run?
The map on dust2v2.1_server is procedural, size 2,000, seed 1605290779, made by the game. You can view it on RustMaps from this page: the same size and seed produce the same map. You will see the map name as: Custom Map.
Tag guide
Which Rust Charts lists and filters include dust2v2.1_server?
The Rust Charts lists that carry dust2v2.1_server are: Modded Rust servers. On the server list, these filters put it in view: Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 24 hours.
What do the server tags on dust2v2.1_server mean?
gmrust (Game mode): Standard survival rules apply; mp100 (Max players): It has 100 slots; ts8 (Group limit): The game default applies: teams of up to 8; v2635 (Protocol): The server speaks protocol 2635, so your game needs the same version; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer here, the game's default; $r? (Region code): This server has no region code; ^m (Monthly): One wipe a month, together with the force wipe; ^o (Oxide): Plugins are handled by Oxide (uMod); ^z (Modded): This one is modded, so plugins or settings alter play — that's the set of tags dust2v2.1_server publishes for the server browser. The tags also carry the current player count, the queue and when the world was made. You'll find them at the top of this page.
Join details
How do I join dust2v2.1_server?
Enter client.connect 212.22.93.48:28014 in the console, which F1 opens once Rust is running. Launch Rust and join on this page is the other way: Rust opens through Steam and connects you.