Rust Charts71,386 playing · live

On air · chart position #12,385

dust2v2.1_server

Online 212.22.93.48:28014 checked 8m ago

monthly wipes moddedoxide
Launch Rust and join
48 hours · an hour a bar · full height is 100
0/ 100
players now
0% full
0
7-day average
peak 1
#12,385
rank
top 56%
6h ago
last wipe
monthly schedule
7d 21h
next wipe
Thu 5 Nov, 19:00 UTC FW

Players

dust2v2.1_server

0on now · 48h peak 2
AveragePeakWipe
00.511.5213:0014:0015:0017:0019:0020:00Wiped Wed 28 Oct, 13:38 UTCWIPE

Hourly average and peak, UTC.

Channel 02

Server performance

Server fpsWipe
010020030040013:0014:0015:0017:0019:0020:00Wiped Wed 28 Oct, 13:38 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 03

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 56% of all ranked servers. Ranked on player hours over the last seven days.

Channel 04

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 21h. The force wipe · high confidence

5.4 days
usual gap
between real wipes
0%
on rhythm
of its recent wipes
4
wipe-day peak
players, last three wipes
50%
crowd held
else halves by day 3.5

Coming wipes

7d 21h
Thu 5 Nov, 19:00 UTC
FW
35d 21h
Thu 3 Dec, 19:00 UTC
FW

The first 48 hours of its last wipes

Sat 10 OctSat 3 OctThu 1 Oct
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 5 hours in, with 1 in the queue.

Tape log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 28 Oct, 13:38 UTC7h ago – – running 0
Sat 10 Oct, 11:11 UTC18d ago 3+1 queue halved by day 3 18.1 days 0
Sat 3 Oct, 18:37 UTC25d ago 5 halved by day 4 6.7 days 0
Thu 1 Oct, 18:23 UTC FW27d ago 5 held half 2 days 0
Sun 27 Sep, 16:36 UTC31d ago 3 held half 4.1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

On the same wavelength

Similar servers

the same kind of game, then region, group limit, rate and wipes
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 91 on average
93 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 84 on average
26 / 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10
EU · groups of 16+ · monthly · 75 on average
199 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|МОСКОВСКИЙ 26.10
EU · groups of 16+ · monthly · 68 on average
125 / 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 22.10
EU · groups of 16+ · monthly · 67 on average
7 / 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 28.10
EU · groups of 16+ · monthly · 59 on average
353 / 1000
From the figures on this page

Quick answers

Host and version

Is dust2v2.1_server online, and how reliable is it?

You will find dust2v2.1_server online at this moment. The uptime it reports puts its last restart about 15 minutes ago. It stayed up 0% of the last 7 full days, 0 of 168 hours. The first record Rust Charts holds of it is 20 September 2026.

Where is dust2v2.1_server located?

From dust2v2.1_server, no region is published. Rust Charts shows the location a server claims, not where the machine actually is. You'll find it at 212.22.93.48:28014.

Which version of Rust does dust2v2.1_server run?

The build behind dust2v2.1_server is Rust network protocol 2635 and build 168909, hosted on Windows. Joining needs the same protocol on your game; Steam handles the update.

Does dust2v2.1_server run smoothly?

The 48-hour average was 161 server fps; the lowest point was 66. At its fullest it held 46,294 entities: buildings, deployables and the rest of the world. Its memory climbed as high as 1,572 MB. What players feel as lag comes from low fps and an entity count on the rise.

Who is on

How busy is dust2v2.1_server?

Right now 0 players are on dust2v2.1_server, out of 100 slots. Averaging 0 players across seven days, it reached 1 at most. Over the past 48 hours, 20:00 UTC drew the most, at 2 players on average.

How does dust2v2.1_server rank against other Rust servers?

The top 56% of ranked servers includes dust2v2.1_server, at #12,385 on player hours for the last week.

Wipe schedule

What does wipe day look like on dust2v2.1_server?

Its recent wipes peaked at an average of 4 players. 1 waited in the queue as the latest wipe peaked, 5 hours after it began. The crowd stayed above half that peak until the next wipe in 50% of its recent wipes. By day 3.5 it had fallen below half in the wipes that did not hold.

What is the wipe schedule on dust2v2.1_server?

Once a month is the whole of it: dust2v2.1_server wipes with the force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, and that is its next wipe. The world in play was made 6 hours. The tags state a monthly wipe schedule.

How it is set up

What are the rules and settings on dust2v2.1_server?

The name dust2v2.1_server carries no gather rate. The default group size of 8 players applies here. survival is the game mode, raid, build and gather: the standard game. PvP is on: players fight and raid. Modded in the server browser is where it sits; plugins or settings alter the game. You will find Oxide plugins running. VAC is on: that is Valve's anti-cheat.

Which map does dust2v2.1_server run?

The map on dust2v2.1_server is procedural, size 2,000, seed 1605290779, made by the game. You can view it on RustMaps from this page: the same size and seed produce the same map. You will see the map name as: Custom Map.

Tag guide

Which Rust Charts lists and filters include dust2v2.1_server?

The Rust Charts lists that carry dust2v2.1_server are: Modded Rust servers. On the server list, these filters put it in view: Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 24 hours.

What do the server tags on dust2v2.1_server mean?

gmrust (Game mode): Standard survival rules apply; mp100 (Max players): It has 100 slots; ts8 (Group limit): The game default applies: teams of up to 8; v2635 (Protocol): The server speaks protocol 2635, so your game needs the same version; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer here, the game's default; $r? (Region code): This server has no region code; ^m (Monthly): One wipe a month, together with the force wipe; ^o (Oxide): Plugins are handled by Oxide (uMod); ^z (Modded): This one is modded, so plugins or settings alter play — that's the set of tags dust2v2.1_server publishes for the server browser. The tags also carry the current player count, the queue and when the world was made. You'll find them at the top of this page.

Join details

How do I join dust2v2.1_server?

Enter client.connect 212.22.93.48:28014 in the console, which F1 opens once Rust is running. Launch Rust and join on this page is the other way: Rust opens through Steam and connects you.

What each one means

Server tags

Published as mp100,ptrak,$r?,v2635,^m,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Standard survival rules apply.
mp100
Max players It has 100 slots.
ts8
Group limit The game default applies: teams of up to 8.
v2635
Protocol The server speaks protocol 2635, so your game needs the same version.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet is the network layer here, the game's default.
$r?
Region code This server has no region code.

Wipe schedule

^m
Monthly One wipe a month, together with the force wipe.

Mods and access

^o
Oxide Plugins are handled by Oxide (uMod).
^z
Modded This one is modded, so plugins or settings alter play.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.