On air · chart position #4,928
WSKIN by SHAFT
Online 212.22.93.118:28014 checked 8m ago
Players
WSKIN by SHAFT
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 22% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 9h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 3 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 19:52 UTC FW27d ago | 2 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Host and version
Is WSKIN by SHAFT online, and how reliable is it?
Right now WSKIN by SHAFT is running. Going by the reported uptime, it restarted roughly 3 hours ago. It stayed up 99% of the last 7 full days, 167 of 168 hours. Rust Charts has tracked it since 13 September 2026.
Where is WSKIN by SHAFT located?
No region is published by WSKIN by SHAFT. Rust Charts doesn't look up where the machine stands; it shows where the server says it is. 212.22.93.118:28014 is its address.
Which version of Rust does WSKIN by SHAFT run?
Rust network protocol 2635 and build 168909 on Windows is what WSKIN by SHAFT runs. Steam updates your game for you; all you need is the same protocol to join.
Does WSKIN by SHAFT run smoothly?
It averaged 65 server fps over the last 48 hours, with a floor of 57. Buildings, deployables and all the rest of the world came to as many as 42,366 entities. Memory use peaked at 1,796 MB. What players feel as lag comes from low fps and an entity count on the rise.
Who is on
How busy is WSKIN by SHAFT?
Right now 0 players are on WSKIN by SHAFT, out of 50 slots. Over the last week it averaged 0 players; the high point was 4. 11:00 UTC was the peak of the last 48 hours, with 1 players on average.
How does WSKIN by SHAFT rank against other Rust servers?
Player hours over the past week put WSKIN by SHAFT at #4,928, among the top 22% of ranked servers.
Wipes and resets
What does wipe day look like on WSKIN by SHAFT?
At their busiest, its recent wipes averaged 2 players. 3 hours into the latest wipe, the crowd reached its peak.
What is the wipe schedule on WSKIN by SHAFT?
The force wipe is the only wipe on WSKIN by SHAFT, once a month. On Thursday 5 November at 19:00 UTC the force wipe lands, its next wipe, and every Rust server wipes with it. The world it runs now dates from 27 days 13 hours. A monthly wipe schedule is published in its tags.
How it is set up
What are the rules and settings on WSKIN by SHAFT?
The name WSKIN by SHAFT carries no gather rate. 8 players is the group limit, the default for the game. You play build & creative, a building sandbox without gathering. Plugins or settings change the game, and it is listed under Modded. You will find Oxide plugins running. VAC is on: that is Valve's anti-cheat.
Which map does WSKIN by SHAFT run?
WSKIN by SHAFT runs a procedural map of size 3,000 with seed 338530235, generated by the game. From this page you can look at it on RustMaps; the same size and seed make the same map.
Tags explained
Which Rust Charts lists and filters include WSKIN by SHAFT?
The Rust Charts lists that carry WSKIN by SHAFT are: Modded Rust servers, Rust build servers and Rust creative servers. These filters on the server list bring it up: Type: Modded; Server tag: Monthly ^m, Creative ^c, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
What do the server tags on WSKIN by SHAFT mean?
These are the tags WSKIN by SHAFT makes public, and the server browser reads them: gmrust (Game mode): Survival, in the standard Rust form; mp50 (Max players): The server holds 50 slots; ts8 (Group limit): Team size is capped at 8, the default; v2635 (Protocol): Protocol 2635: join only if your game matches that version; cs168909 (Build): This server reports build 168909; ptrak (Networking): The network layer is RakNet, the game's usual one; $r? (Region code): This server has no region code; ^m (Monthly): One wipe a month, together with the force wipe; ^c (Creative): Build whatever you want: this is creative, with no gathering; ^o (Oxide): Plugins are handled by Oxide (uMod); ^z (Modded): Listed as modded because plugins or settings differ from the base game. Player numbers now, queue size and world creation time sit in the tags as well, shown at the top of this page.
Getting in
How do I join WSKIN by SHAFT?
Enter client.connect 212.22.93.118:28014 in the console, which F1 opens once Rust is running. Launch Rust and join on this page is the other way: Rust opens through Steam and connects you. You can find its website at https://connect.shaft.skin/.