On air · chart position #15,326
Rust Server
Online 210.131.215.10:28015 checked 10m ago
Players
Rust Server
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 5h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 23:09 UTC FW27d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server details
Is Rust Server online, and how reliable is it?
Right now Rust Server is running. The uptime it reports puts its last restart about 4 hours ago. It stayed up 99% of the last 7 full days, 167 of 168 hours. Its earliest entry with Rust Charts dates from 13 September 2026.
Where is Rust Server located?
No region is published by Rust Server. Rust Charts doesn't look up where the machine stands; it shows where the server says it is. You'll find it at 210.131.215.10:28015.
Which version of Rust does Rust Server run?
Rust network protocol 2635 and build 168909 on Linux is the version Rust Server runs. Steam updates your game for you; all you need is the same protocol to join.
Does Rust Server run smoothly?
Never under 68, and 221 server fps on average, is how the last 48 hours went. At its fullest it held 28,405 entities: buildings, deployables and the rest of the world. At most it took 1,256 MB of memory. What players feel as lag comes from low fps and an entity count on the rise.
Player counts
How busy is Rust Server?
On Rust Server, 0 players are in and 1 slots are the ceiling. Averaged over seven days, it drew 0 players. The busiest stretch of the last 48 hours came at 12:00 UTC, averaging 0 players.
How does Rust Server rank against other Rust servers?
In the seven-day player hours table, Rust Server is #15,326, inside the top 69% of all ranked servers.
Wipe schedule
What does wipe day look like on Rust Server?
At their busiest, its recent wipes averaged 0 players. The crowd on the latest wipe hit its peak 0 hours in.
What is the wipe schedule on Rust Server?
The force wipe is the only wipe on Rust Server, once a month. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, and that is its next wipe. The world in play was made 27 days 14 hours.
Settings and map
What are the rules and settings on Rust Server?
You will not find a gather rate in the name Rust Server. The default group size of 8 players applies here. You play survival, gather, build and raid in the standard game. Fighting and raiding between players is allowed. The server browser lists it under Community, as a community server. The anti-cheat VAC from Valve is on.
Which map does Rust Server run?
Rust Server runs a procedural map of size 2,500 with seed 231229914, generated by the game. From this page you can look at it on RustMaps; the same size and seed make the same map.
Lists and filters
Which Rust Charts lists and filters include Rust Server?
These Rust Charts lists include Rust Server: Rust community servers, unmodded. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on Rust Server mean?
The game's server browser sees these tags from Rust Server: gmrust (Game mode): The game mode is standard Rust survival; mp1 (Max players): It has 1 slots; ts8 (Group limit): 8 per team, as the game ships it; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): Build 168909 is what runs here; ptrak (Networking): The network layer is RakNet, the game's usual one; $r? (Region code): The region code is unset. Player numbers now, queue size and world creation time sit in the tags as well, shown at the top of this page.
Join details
How do I join Rust Server?
Press F1 in Rust to open the console and type client.connect 210.131.215.10:28015. Joining on this page with Launch Rust works too, opening Rust through Steam and connecting you.