On air · chart position #15,344
RustServer
Online 210.131.210.125:28015 checked 11m ago
Players
RustServer
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 6 Oct, 12:26 UTC22d ago | 0 | – | running | 0 |
| Fri 18 Sep, 01:33 UTC40d ago | 0 | – | 18.5 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
About the server
Is RustServer online, and how reliable is it?
Right now RustServer is running. Going by the reported uptime, it restarted roughly 11 days ago. 168 of 168 hours is what it managed over the past 7 full days, 100% of the time. The first record Rust Charts holds of it is 13 September 2026.
Where is RustServer located?
There's no region listed for RustServer. Rust Charts shows the location a server claims, not where the machine actually is. Connect at 210.131.210.125:28015.
Which version of Rust does RustServer run?
Rust network protocol 2634 and build 167781 on Linux is what RustServer runs. Steam updates your game for you; all you need is the same protocol to join.
Does RustServer run smoothly?
The 48-hour average was 175 server fps; the lowest point was 96. Buildings, deployables and all the rest of the world came to as many as 49,604 entities. Memory use peaked at 2,943 MB. What players feel as lag comes from low fps and an entity count on the rise.
Player counts
How busy is RustServer?
On RustServer, 0 players are in and 50 slots are the ceiling. Averaged over seven days, it drew 0 players.
How does RustServer rank against other Rust servers?
In the seven-day player hours table, RustServer is #15,344, inside the top 69% of all ranked servers.
Wipe days
What does wipe day look like on RustServer?
At their busiest, its recent wipes averaged 0 players. 0 hours into the latest wipe, the crowd reached its peak.
What is the wipe schedule on RustServer?
RustServer's wipe rhythm is not yet clear: too few are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and it covers every Rust server. The world in play was made 22 days 11 hours.
Rules and world
What are the rules and settings on RustServer?
No gather rate appears in the name RustServer. The default group size of 8 players applies here. You play survival, gather, build and raid in the standard game. Fighting and raiding between players is allowed. The server browser lists it under Community, as a community server. VAC is on: that is Valve's anti-cheat.
Which map does RustServer run?
RustServer runs a procedural map of size 3,000 with seed 19686, generated by the game. Since the same size and seed give the same map, this page links to it on RustMaps.
Tags explained
Which Rust Charts lists and filters include RustServer?
The Rust Charts lists that carry RustServer are: Rust community servers, unmodded. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on RustServer mean?
The game's server browser sees these tags from RustServer: gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): It has 50 slots; ts8 (Group limit): The game default applies: teams of up to 8; v2634 (Protocol): The server speaks protocol 2634, so your game needs the same version; cs167781 (Build): Build 167781 is what runs here; ptrak (Networking): The network layer is RakNet, the game's usual one; $r? (Region code): This server has no region code. Player numbers now, queue size and world creation time sit in the tags as well, shown at the top of this page.
How to join
How do I join RustServer?
The console is behind F1 in Rust: enter client.connect 210.131.210.125:28015 there. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.