Rust Charts52,204 playing · live

On air · chart position #15,344

RustServer

Online 210.131.210.125:28015 checked 11m ago

Launch Rust and join
48 hours · an hour a bar · full height is 50
0/ 50
players now
0% full
0
7-day average
peak –
#15,344
rank
top 69%
22d ago
last wipe
no schedule published
–
next wipe
too few wipes seen yet

Players

RustServer

0on now
AveragePeak
0123400:0009:0018:0003:0012:0022:00

Hourly average and peak, UTC.

Channel 02

Server performance

010020030040000:0009:0018:0003:0012:0022:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 03

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Channel 04

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

18.5 days
usual gap
between real wipes
0
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

Tue 6 OctFri 18 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Tape log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 6 Oct, 12:26 UTC22d ago 0 – running 0
Fri 18 Sep, 01:33 UTC40d ago 0 – 18.5 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

On the same wavelength

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 553 on average
321 / 375
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 319 on average
199 / 250
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 294 on average
36 / 250
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 293 on average
23 / 250
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 273 on average
53 / 100
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 252 on average
69 / 200
From the figures on this page

Quick answers

About the server

Is RustServer online, and how reliable is it?

Right now RustServer is running. Going by the reported uptime, it restarted roughly 11 days ago. 168 of 168 hours is what it managed over the past 7 full days, 100% of the time. The first record Rust Charts holds of it is 13 September 2026.

Where is RustServer located?

There's no region listed for RustServer. Rust Charts shows the location a server claims, not where the machine actually is. Connect at 210.131.210.125:28015.

Which version of Rust does RustServer run?

Rust network protocol 2634 and build 167781 on Linux is what RustServer runs. Steam updates your game for you; all you need is the same protocol to join.

Does RustServer run smoothly?

The 48-hour average was 175 server fps; the lowest point was 96. Buildings, deployables and all the rest of the world came to as many as 49,604 entities. Memory use peaked at 2,943 MB. What players feel as lag comes from low fps and an entity count on the rise.

Player counts

How busy is RustServer?

On RustServer, 0 players are in and 50 slots are the ceiling. Averaged over seven days, it drew 0 players.

How does RustServer rank against other Rust servers?

In the seven-day player hours table, RustServer is #15,344, inside the top 69% of all ranked servers.

Wipe days

What does wipe day look like on RustServer?

At their busiest, its recent wipes averaged 0 players. 0 hours into the latest wipe, the crowd reached its peak.

What is the wipe schedule on RustServer?

RustServer's wipe rhythm is not yet clear: too few are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and it covers every Rust server. The world in play was made 22 days 11 hours.

Rules and world

What are the rules and settings on RustServer?

No gather rate appears in the name RustServer. The default group size of 8 players applies here. You play survival, gather, build and raid in the standard game. Fighting and raiding between players is allowed. The server browser lists it under Community, as a community server. VAC is on: that is Valve's anti-cheat.

Which map does RustServer run?

RustServer runs a procedural map of size 3,000 with seed 19686, generated by the game. Since the same size and seed give the same map, this page links to it on RustMaps.

Tags explained

Which Rust Charts lists and filters include RustServer?

The Rust Charts lists that carry RustServer are: Rust community servers, unmodded. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What do the server tags on RustServer mean?

The game's server browser sees these tags from RustServer: gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): It has 50 slots; ts8 (Group limit): The game default applies: teams of up to 8; v2634 (Protocol): The server speaks protocol 2634, so your game needs the same version; cs167781 (Build): Build 167781 is what runs here; ptrak (Networking): The network layer is RakNet, the game's usual one; $r? (Region code): This server has no region code. Player numbers now, queue size and world creation time sit in the tags as well, shown at the top of this page.

How to join

How do I join RustServer?

The console is behind F1 in Rust: enter client.connect 210.131.210.125:28015 there. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.

What each one means

Server tags

Published as mp50,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp50
Max players It has 50 slots.
ts8
Group limit The game default applies: teams of up to 8.
v2634
Protocol The server speaks protocol 2634, so your game needs the same version.
cs167781
Build Build 167781 is what runs here.
ptrak
Networking The network layer is RakNet, the game's usual one.
$r?
Region code This server has no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.