Off air · chart position #16,490
test
Offline 209.198.153.138:20000 checked 33d ago
Players
test
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server details
Is test online, and how reliable is it?
Right now test is not running; the last sighting was 33 days 18 hours ago. It stayed up 0% of the last 7 full days, 0 of 168 hours. Its earliest entry with Rust Charts dates from 24 September 2026.
Where is test located?
From test, no region is published. Where a server says it is — that's what Rust Charts shows, without checking the machine's real location. You'll find it at 209.198.153.138:20000.
Which version of Rust does test run?
Rust network protocol 2633 and build 165217 on Windows is the version test runs. Your game must match the protocol to get in, and Steam keeps it updated for you.
Population
How busy is test?
test is offline at the moment; the last sighting was 33 days 18 hours ago.
How does test rank against other Rust servers?
In the seven-day player hours table, test is #16,490, inside the top 71% of all ranked servers.
Wipe days
What is the wipe schedule on test?
test's wipe rhythm is not yet clear: too few are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and it covers every Rust server. The world in play was made 48 days 1 hours.
Settings and map
What are the rules and settings on test?
No gather rate appears in the name test. Up to 8 players per group, as the game sets by default. survival is the game mode, gather, build and raid in the standard game. Fighting and raiding between players is allowed. Community is where it appears in the server browser; it is a community server. Valve's VAC anti-cheat is not active.
Which map does test run?
A procedural map, generated by the game, is what test runs.
Lists and filters
Which Rust Charts lists and filters include test?
These Rust Charts lists include test: Rust community servers, unmodded. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on test mean?
The game's server browser sees these tags from test: gmrust (Game mode): Survival, in the standard Rust form; mp10 (Max players): It has 10 slots; ts8 (Group limit): The game default applies: teams of up to 8; v2633 (Protocol): Protocol 2633: join only if your game matches that version; cs165217 (Build): The game build is 165217; ptrak (Networking): The network layer is RakNet, the game's usual one; $r? (Region code): This server has no region code. Player numbers now, queue size and world creation time sit in the tags as well, shown at the top of this page.
Join details
How do I join test?
Press F1 in Rust to open the console and type client.connect 209.198.153.138:20000. Joining on this page with Launch Rust works too, opening Rust through Steam and connecting you.