On air · chart position #15,335
Thee Big DIHHHH
Online 209.192.255.72:29394 checked 8m ago
Players
Thee Big DIHHHH
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 15 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server details
Is Thee Big DIHHHH online, and how reliable is it?
You will find Thee Big DIHHHH online at this moment. Going by the reported uptime, it restarted roughly 6 days 20 hours ago. It stayed up 99% of the last 7 full days, 167 of 168 hours. Rust Charts has tracked it since 15 October 2026.
Where is Thee Big DIHHHH located?
There's no region listed for Thee Big DIHHHH. Where a server says it is — that's what Rust Charts shows, without checking the machine's real location. 209.192.255.72:29394 is its address.
Which version of Rust does Thee Big DIHHHH run?
Rust network protocol 2634 and build 167781 on Linux is the version Thee Big DIHHHH runs. Steam updates your game for you; all you need is the same protocol to join.
Does Thee Big DIHHHH run smoothly?
It averaged 237 server fps over the last 48 hours, with a floor of 227. At its fullest it held 25,149 entities: buildings, deployables and the rest of the world. Memory use peaked at 3,418 MB. What players feel as lag comes from low fps and an entity count on the rise.
Who is on
How busy is Thee Big DIHHHH?
Right now 0 players are on Thee Big DIHHHH, out of 2 slots. Averaged over seven days, it drew 0 players.
How does Thee Big DIHHHH rank against other Rust servers?
Player hours over the past week put Thee Big DIHHHH at #15,335, among the top 69% of ranked servers.
Wipes and resets
What is the wipe schedule on Thee Big DIHHHH?
The record of Thee Big DIHHHH's wipes is too short to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and it covers every Rust server. 13 days 12 hours is how long ago its current world was made.
Settings and map
What are the rules and settings on Thee Big DIHHHH?
The name Thee Big DIHHHH carries no gather rate. The default group size of 8 players applies here. You play survival, the usual game, where you gather, build and raid. PvP is on: players fight and raid. Community is where it appears in the server browser; it is a community server. Valve's VAC anti-cheat is active.
Which map does Thee Big DIHHHH run?
The map on Thee Big DIHHHH is procedural, size 2,300, seed 50000, made by the game. From this page you can look at it on RustMaps; the same size and seed make the same map.
Tag guide
Which Rust Charts lists and filters include Thee Big DIHHHH?
These Rust Charts lists include Thee Big DIHHHH: Rust community servers, unmodded. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What do the server tags on Thee Big DIHHHH mean?
The game's server browser sees these tags from Thee Big DIHHHH: gmrust (Game mode): Standard survival rules apply; mp2 (Max players): It has 2 slots; ts8 (Group limit): The game default applies: teams of up to 8; v2634 (Protocol): The server speaks protocol 2634, so your game needs the same version; cs167781 (Build): The game build is 167781; ptrak (Networking): RakNet handles the network, as standard for the game; $r? (Region code): The region code is unset. Player numbers now, queue size and world creation time sit in the tags as well, shown at the top of this page.
Getting in
How do I join Thee Big DIHHHH?
Enter client.connect 209.192.255.72:29394 in the console, which F1 opens once Rust is running. Launch Rust and join on this page is the other way: Rust opens through Steam and connects you.