Rust Charts89,289 playing · live

On air · chart position #3,220

№[4] D2S WarZone PvE 1000 Zombies Raidable Bases

Online 208.52.153.33:28079 checked 2h ago

monthly wipes vanillamoddedoxide
Launch Rust and join Website
48 hours · an hour a bar · full height is 40
0/ 40
players now
0% full
1
7-day average
peak 6
#3,220
rank
top 15%
27d ago
last wipe
monthly schedule
7d 23h
next wipe
Thu 5 Nov, 19:00 UTC FW

Players

№[4] D2S WarZone PvE 1000 Zombies Raidable Bases

0on now · 48h peak 3
AveragePeak
0123420:0005:0014:0023:0008:0017:00

Hourly average and peak, UTC.

Channel 02

Server performance

01020304020:0005:0014:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 03

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 15% of all ranked servers. Ranked on player hours over the last seven days.

Channel 04

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 23h. The force wipe · high confidence

10
wipe-day peak
players, last three wipes

Coming wipes

7d 23h
Thu 5 Nov, 19:00 UTC
FW
35d 23h
Thu 3 Dec, 19:00 UTC
FW

The first 48 hours of its last wipes

02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 10, 26 hours in.

Tape log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 17:50 UTC FW27d ago 10 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

On the same wavelength

Similar servers

the same kind of game, then region, group limit, rate and wipes
AQRUX RUST BUILD | CREATIVE | SANDBOX
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RGB Creative Build | US Sandbox | Save/Load, Symmetry, BGrade
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7 / 200
[EU]Luuxens[PVE&RP]Town|Drugs|Quests|Tiers|Roles|RaidBases|Fire
EU · groups of 16+ · monthly · 6 on average
9 / 50
UTC | BUILDING | CREATIVE | BUILD | ПАЛЯНИЦЯ | EU | UA
EU · groups of 8+ · monthly · 3 on average
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[EU]FreeFields/Creative/Building/Sandbox
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From the figures on this page

Quick answers

About the server

Is №[4] D2S WarZone PvE 1000 Zombies Raidable Bases online, and how reliable is it?

№[4] D2S WarZone PvE 1000 Zombies Raidable Bases is up as you read this. The uptime it reports puts its last restart about 4 hours ago. Of the past 7 full days it was running for 168 of 168 hours, or 100% of the time. The first record Rust Charts holds of it is 13 September 2026.

Where is №[4] D2S WarZone PvE 1000 Zombies Raidable Bases located?

There's no region listed for №[4] D2S WarZone PvE 1000 Zombies Raidable Bases. Rust Charts doesn't look up where the machine stands; it shows where the server says it is. Connect at 208.52.153.33:28079.

Which version of Rust does №[4] D2S WarZone PvE 1000 Zombies Raidable Bases run?

Rust network protocol 2635 and build 168909 on Linux is the version №[4] D2S WarZone PvE 1000 Zombies Raidable Bases runs. Joining needs the same protocol on your game; Steam handles the update.

Does №[4] D2S WarZone PvE 1000 Zombies Raidable Bases run smoothly?

The 48-hour average was 30 server fps; the lowest point was 30. Buildings, deployables and all the rest of the world came to as many as 140,416 entities. At most it took 5,124 MB of memory. Rising entity counts and low fps are the source of the lag players report.

Who is on

How busy is №[4] D2S WarZone PvE 1000 Zombies Raidable Bases?

№[4] D2S WarZone PvE 1000 Zombies Raidable Bases has 0 of its 40 slots filled right now. Averaging 1 players across seven days, it reached 6 at most. The busiest stretch of the last 48 hours came at 10:00 UTC, averaging 2 players.

How does №[4] D2S WarZone PvE 1000 Zombies Raidable Bases rank against other Rust servers?

In the seven-day player hours table, №[4] D2S WarZone PvE 1000 Zombies Raidable Bases is #3,220, inside the top 15% of all ranked servers.

Wipe schedule

What does wipe day look like on №[4] D2S WarZone PvE 1000 Zombies Raidable Bases?

The busiest point of its recent wipes averaged 10 players. 26 hours into the latest wipe, the crowd reached its peak.

What is the wipe schedule on №[4] D2S WarZone PvE 1000 Zombies Raidable Bases?

A single monthly wipe, the force wipe, is all №[4] D2S WarZone PvE 1000 Zombies Raidable Bases runs. On Thursday 5 November at 19:00 UTC the force wipe lands, its next wipe, and every Rust server wipes with it. 27 days is how long ago its current world was made. A monthly wipe schedule is published in its tags.

How it is set up

What are the rules and settings on №[4] D2S WarZone PvE 1000 Zombies Raidable Bases?

The name №[4] D2S WarZone PvE 1000 Zombies Raidable Bases carries no gather rate. Up to 8 players per group, as the game sets by default. build & creative is the game mode, a building sandbox without gathering. Plugins or settings change the game, and it is listed under Modded. You will find Oxide plugins running. Vanilla is its own label: this is plain Facepunch Rust, with no rate or kit changes. VAC is on: that is Valve's anti-cheat.

Which map does №[4] D2S WarZone PvE 1000 Zombies Raidable Bases run?

A procedural map of size 4,250 with seed 1704574028, generated by the game, is what №[4] D2S WarZone PvE 1000 Zombies Raidable Bases runs. Since the same size and seed give the same map, this page links to it on RustMaps.

Tags explained

Which Rust Charts lists and filters include №[4] D2S WarZone PvE 1000 Zombies Raidable Bases?

These Rust Charts lists include №[4] D2S WarZone PvE 1000 Zombies Raidable Bases: Modded Rust servers, Rust build servers, Rust creative servers, Rust roleplay servers and Rust zombie server charts. On the server list, these filters put it in view: Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Roleplay ^r, Creative ^c, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

What do the server tags on №[4] D2S WarZone PvE 1000 Zombies Raidable Bases mean?

These are the tags №[4] D2S WarZone PvE 1000 Zombies Raidable Bases makes public, and the server browser reads them: gmrust (Game mode): Standard survival rules apply; mp40 (Max players): It has 40 slots; ts8 (Group limit): The game default applies: teams of up to 8; v2635 (Protocol): The server speaks protocol 2635, so your game needs the same version; cs168909 (Build): Build 168909 is what runs here; ptrak (Networking): The network layer is RakNet, the game's usual one; $r? (Region code): No region code has been set; ^m (Monthly): Monthly wipes, timed with the Facepunch force wipe; ^v (Vanilla): This is plain Facepunch Rust, with no rate or kit changes; ^r (Roleplay): Roleplay is the point of this server; ^c (Creative): Sandbox rules: you build freely and gather nothing; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): This one is modded, so plugins or settings alter play. The tags also carry the current player count, the queue and when the world was made. You'll find them at the top of this page.

Getting in

How do I join №[4] D2S WarZone PvE 1000 Zombies Raidable Bases?

The console is behind F1 in Rust: enter client.connect 208.52.153.33:28079 there. Or join on this page with Launch Rust, which opens Rust through Steam and connects you. Head to https://d2s.tebex.io/ for its website.

What each one means

Server tags

Published as mp40,ptrak,$r?,v2635,^m,^v,^r,^c,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Standard survival rules apply.
mp40
Max players It has 40 slots.
ts8
Group limit The game default applies: teams of up to 8.
v2635
Protocol The server speaks protocol 2635, so your game needs the same version.
cs168909
Build Build 168909 is what runs here.
ptrak
Networking The network layer is RakNet, the game's usual one.
$r?
Region code No region code has been set.

Wipe schedule

^m
Monthly Monthly wipes, timed with the Facepunch force wipe.

Difficulty

^v
Vanilla This is plain Facepunch Rust, with no rate or kit changes.

Gameplay

^r
Roleplay Roleplay is the point of this server.
^c
Creative Sandbox rules: you build freely and gather nothing.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded This one is modded, so plugins or settings alter play.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.