On air · chart position #3,220
№[4] D2S WarZone PvE 1000 Zombies Raidable Bases
Online 208.52.153.33:28079 checked 2h ago
Players
№[4] D2S WarZone PvE 1000 Zombies Raidable Bases
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 15% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 23h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 10, 26 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 17:50 UTC FW27d ago | 10 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
About the server
Is №[4] D2S WarZone PvE 1000 Zombies Raidable Bases online, and how reliable is it?
№[4] D2S WarZone PvE 1000 Zombies Raidable Bases is up as you read this. The uptime it reports puts its last restart about 4 hours ago. Of the past 7 full days it was running for 168 of 168 hours, or 100% of the time. The first record Rust Charts holds of it is 13 September 2026.
Where is №[4] D2S WarZone PvE 1000 Zombies Raidable Bases located?
There's no region listed for №[4] D2S WarZone PvE 1000 Zombies Raidable Bases. Rust Charts doesn't look up where the machine stands; it shows where the server says it is. Connect at 208.52.153.33:28079.
Which version of Rust does №[4] D2S WarZone PvE 1000 Zombies Raidable Bases run?
Rust network protocol 2635 and build 168909 on Linux is the version №[4] D2S WarZone PvE 1000 Zombies Raidable Bases runs. Joining needs the same protocol on your game; Steam handles the update.
Does №[4] D2S WarZone PvE 1000 Zombies Raidable Bases run smoothly?
The 48-hour average was 30 server fps; the lowest point was 30. Buildings, deployables and all the rest of the world came to as many as 140,416 entities. At most it took 5,124 MB of memory. Rising entity counts and low fps are the source of the lag players report.
Who is on
How busy is №[4] D2S WarZone PvE 1000 Zombies Raidable Bases?
№[4] D2S WarZone PvE 1000 Zombies Raidable Bases has 0 of its 40 slots filled right now. Averaging 1 players across seven days, it reached 6 at most. The busiest stretch of the last 48 hours came at 10:00 UTC, averaging 2 players.
How does №[4] D2S WarZone PvE 1000 Zombies Raidable Bases rank against other Rust servers?
In the seven-day player hours table, №[4] D2S WarZone PvE 1000 Zombies Raidable Bases is #3,220, inside the top 15% of all ranked servers.
Wipe schedule
What does wipe day look like on №[4] D2S WarZone PvE 1000 Zombies Raidable Bases?
The busiest point of its recent wipes averaged 10 players. 26 hours into the latest wipe, the crowd reached its peak.
What is the wipe schedule on №[4] D2S WarZone PvE 1000 Zombies Raidable Bases?
A single monthly wipe, the force wipe, is all №[4] D2S WarZone PvE 1000 Zombies Raidable Bases runs. On Thursday 5 November at 19:00 UTC the force wipe lands, its next wipe, and every Rust server wipes with it. 27 days is how long ago its current world was made. A monthly wipe schedule is published in its tags.
How it is set up
What are the rules and settings on №[4] D2S WarZone PvE 1000 Zombies Raidable Bases?
The name №[4] D2S WarZone PvE 1000 Zombies Raidable Bases carries no gather rate. Up to 8 players per group, as the game sets by default. build & creative is the game mode, a building sandbox without gathering. Plugins or settings change the game, and it is listed under Modded. You will find Oxide plugins running. Vanilla is its own label: this is plain Facepunch Rust, with no rate or kit changes. VAC is on: that is Valve's anti-cheat.
Which map does №[4] D2S WarZone PvE 1000 Zombies Raidable Bases run?
A procedural map of size 4,250 with seed 1704574028, generated by the game, is what №[4] D2S WarZone PvE 1000 Zombies Raidable Bases runs. Since the same size and seed give the same map, this page links to it on RustMaps.
Tags explained
Which Rust Charts lists and filters include №[4] D2S WarZone PvE 1000 Zombies Raidable Bases?
These Rust Charts lists include №[4] D2S WarZone PvE 1000 Zombies Raidable Bases: Modded Rust servers, Rust build servers, Rust creative servers, Rust roleplay servers and Rust zombie server charts. On the server list, these filters put it in view: Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Roleplay ^r, Creative ^c, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
What do the server tags on №[4] D2S WarZone PvE 1000 Zombies Raidable Bases mean?
These are the tags №[4] D2S WarZone PvE 1000 Zombies Raidable Bases makes public, and the server browser reads them: gmrust (Game mode): Standard survival rules apply; mp40 (Max players): It has 40 slots; ts8 (Group limit): The game default applies: teams of up to 8; v2635 (Protocol): The server speaks protocol 2635, so your game needs the same version; cs168909 (Build): Build 168909 is what runs here; ptrak (Networking): The network layer is RakNet, the game's usual one; $r? (Region code): No region code has been set; ^m (Monthly): Monthly wipes, timed with the Facepunch force wipe; ^v (Vanilla): This is plain Facepunch Rust, with no rate or kit changes; ^r (Roleplay): Roleplay is the point of this server; ^c (Creative): Sandbox rules: you build freely and gather nothing; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): This one is modded, so plugins or settings alter play. The tags also carry the current player count, the queue and when the world was made. You'll find them at the top of this page.
Getting in
How do I join №[4] D2S WarZone PvE 1000 Zombies Raidable Bases?
The console is behind F1 in Rust: enter client.connect 208.52.153.33:28079 there. Or join on this page with Launch Rust, which opens Rust through Steam and connects you. Head to https://d2s.tebex.io/ for its website.