On air · chart position #15,335
2x Rust in Hell
Online 208.52.153.221:28115 checked 10m ago
Players
2x Rust in Hell
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 11 Oct, 12:38 UTC17d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
About the server
Is 2x Rust in Hell online, and how reliable is it?
2x Rust in Hell is up as you read this. The uptime it reports puts its last restart about 17 days 19 hours ago. It stayed up 99% of the last 7 full days, 167 of 168 hours. Its earliest entry with Rust Charts dates from 13 September 2026.
Where is 2x Rust in Hell located?
There's no region listed for 2x Rust in Hell. Rust Charts shows the location a server claims, not where the machine actually is. You'll find it at 208.52.153.221:28115.
Which version of Rust does 2x Rust in Hell run?
Rust network protocol 2634 and build 167398 on Linux is what 2x Rust in Hell runs. Joining needs the same protocol on your game; Steam handles the update.
Does 2x Rust in Hell run smoothly?
Never under 51, and 55 server fps on average, is how the last 48 hours went. Buildings, deployables and all the rest of the world came to as many as 61,879 entities. Its memory climbed as high as 3,681 MB. Lag, as players experience it, is low fps plus entities piling up.
Who is on
How busy is 2x Rust in Hell?
On 2x Rust in Hell, 0 players are in and 250 slots are the ceiling. Its average over the past week comes to 0 players.
How does 2x Rust in Hell rank against other Rust servers?
In the seven-day player hours table, 2x Rust in Hell is #15,335, inside the top 69% of all ranked servers.
Wipe days
What does wipe day look like on 2x Rust in Hell?
At their busiest, its recent wipes averaged 0 players. 0 hours after the latest wipe, the crowd peaked.
What is the wipe schedule on 2x Rust in Hell?
Too few wipes on record for 2x Rust in Hell to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and it covers every Rust server. The world it runs now dates from 17 days 21 hours.
How it is set up
What are the rules and settings on 2x Rust in Hell?
2x Rust in Hell goes by its name: gather rate 2x. Up to 8 players per group, as the game sets by default. You play survival, the usual game, where you gather, build and raid. PvP is on: players fight and raid. Plugins or settings change the game, and it is listed under Modded. Oxide plugins are running on it. Valve's VAC anti-cheat is active.
Which map does 2x Rust in Hell run?
The map on 2x Rust in Hell is procedural, size 3,000, seed 5, made by the game. From this page you can look at it on RustMaps; the same size and seed make the same map. The name of the map is: Custom Map.
Lists and filters
Which Rust Charts lists and filters include 2x Rust in Hell?
The Rust Charts lists that carry 2x Rust in Hell are: 2x Rust server charts and Modded Rust servers. On the server list, these filters put it in view: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Gather rate: 2x.
What do the server tags on 2x Rust in Hell mean?
The game's server browser sees these tags from 2x Rust in Hell: gmrust (Game mode): Standard survival rules apply; mp250 (Max players): The server holds 250 slots; ts8 (Group limit): 8 per team, as the game ships it; v2634 (Protocol): Protocol 2634: join only if your game matches that version; cs167398 (Build): Build 167398 is what runs here; ptrak (Networking): RakNet is the network layer here, the game's default; $r? (Region code): No region code has been set; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): This one is modded, so plugins or settings alter play. The tags also carry the current player count, the queue and when the world was made. You'll find them at the top of this page.
Join details
How do I join 2x Rust in Hell?
Enter client.connect 208.52.153.221:28115 in the console, which F1 opens once Rust is running. Launch Rust and join on this page is the other way: Rust opens through Steam and connects you.