Rust Charts89,289 playing · live

On air · chart position #5,641

Tommygun's Scarehouse | US | PvE Co-op Horror | Custom Monsters

Online NA 208.52.152.2:6666 checked 2h ago

quad moddedoxide
Launch Rust and join Website
48 hours · an hour a bar · full height is 5
0/ 5
players now
0% full
0
7-day average
peak 4
#5,641
rank
top 25% · #937 in NA
22d ago
last wipe
no schedule published
–
next wipe
no rhythm it keeps

Players

Tommygun's Scarehouse | US | PvE Co-op Horror | Custom Monsters

0on now · 48h peak 2
AveragePeak
00.511.5220:0005:0014:0023:0008:0017:00

Hourly average and peak, UTC.

Channel 02

Server performance

010020030040020:0005:0014:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 29 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 03

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k29 Sep5 Oct11 Oct16 Oct22 Oct28 Oct

Top 25% of all ranked servers, top 50% in NA, and #349 of the quad servers (top 42%). Ranked on player hours over the last seven days.

Channel 04

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

3.4 days
usual gap
between real wipes
0%
on rhythm
of its recent wipes
2
wipe-day peak
players, last three wipes
100%
crowd held
of its cycles kept half the crowd

The first 48 hours of its last wipes

Tue 6 OctThu 1 OctTue 29 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 22 hours in.

Tape log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 6 Oct, 01:55 UTC22d ago 3 – running 0
Thu 1 Oct, 18:27 UTC FW27d ago 0 – 4.3 days 0
Tue 29 Sep, 04:23 UTC29d ago 4 held half 2.6 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

On the same wavelength

Similar servers

the same kind of game, then region, group limit, rate and wipes
69 / 200
16 / 50
RustGames.gg | Lucky Pillars - US EAST 1
NA · groups of 100+ · 13 on average
16 / 400
US FunServer x10000000|PVPBATTLEFIELD|KITS|TP|MAZE|KOTH|SF|RAID
NA · groups of 100+ · 1e+07x · weekly · 7 on average
3 / 100
Old Gits Gaming 1000x
OC · quad · 1000x · biweekly · 1 on average
0 / 100
1193 / 1500
From the figures on this page

Quick answers

About the server

Is Tommygun's Scarehouse | US | PvE Co-op Horror | Custom Monsters online, and how reliable is it?

Right now Tommygun's Scarehouse | US | PvE Co-op Horror | Custom Monsters is running. The uptime it reports puts its last restart about 17 hours ago. Of the past 7 full days it was running for 168 of 168 hours, or 100% of the time. Its earliest entry with Rust Charts dates from 29 September 2026.

Where is Tommygun's Scarehouse | US | PvE Co-op Horror | Custom Monsters located?

Tommygun's Scarehouse | US | PvE Co-op Horror | Custom Monsters gives its location as North America, using the NA tag. Rust Charts doesn't look up where the machine stands; it shows where the server says it is. You'll find it at 208.52.152.2:6666.

Which version of Rust does Tommygun's Scarehouse | US | PvE Co-op Horror | Custom Monsters run?

Rust network protocol 2635 and build 168909 on Windows is what Tommygun's Scarehouse | US | PvE Co-op Horror | Custom Monsters runs. Your game must match the protocol to get in, and Steam keeps it updated for you.

Does Tommygun's Scarehouse | US | PvE Co-op Horror | Custom Monsters run smoothly?

It averaged 235 server fps over the last 48 hours, with a floor of 227. Buildings, deployables and all the rest of the world came to as many as 2,413 entities. Memory use peaked at 2,220 MB. Lag, as players experience it, is low fps plus entities piling up.

Player counts

How busy is Tommygun's Scarehouse | US | PvE Co-op Horror | Custom Monsters?

Right now 0 players are on Tommygun's Scarehouse | US | PvE Co-op Horror | Custom Monsters, out of 5 slots. Over the last week it averaged 0 players; the high point was 4. The busiest stretch of the last 48 hours came at 03:00 UTC, averaging 2 players.

How does Tommygun's Scarehouse | US | PvE Co-op Horror | Custom Monsters rank against other Rust servers?

On player hours for the past week, Tommygun's Scarehouse | US | PvE Co-op Horror | Custom Monsters is #5,641: top 25% overall and #937 in North America. #349 is where it stands among quad servers.

Wipe days

What does wipe day look like on Tommygun's Scarehouse | US | PvE Co-op Horror | Custom Monsters?

At their busiest, its recent wipes averaged 2 players. 22 hours after the latest wipe, the crowd peaked. Half the peak was the floor until the next wipe in 100% of recent wipes.

What is the wipe schedule on Tommygun's Scarehouse | US | PvE Co-op Horror | Custom Monsters?

The wipes on Tommygun's Scarehouse | US | PvE Co-op Horror | Custom Monsters come at irregular times, so no next one can be predicted. Thursday 5 November at 19:00 UTC brings the next monthly force wipe, which reaches every Rust server. The world it runs now dates from 22 days 17 hours.

Settings and map

What are the rules and settings on Tommygun's Scarehouse | US | PvE Co-op Horror | Custom Monsters?

No gather rate appears in the name Tommygun's Scarehouse | US | PvE Co-op Horror | Custom Monsters. The group limit is 4 players, as stated in quad. minigames & battle royale is the game mode, battle royale, arenas, parkour and Bedwars. Modded in the server browser is where it sits; plugins or settings alter the game. Oxide plugins are running on it. Valve's VAC anti-cheat is active.

Which map does Tommygun's Scarehouse | US | PvE Co-op Horror | Custom Monsters run?

Tommygun's Scarehouse | US | PvE Co-op Horror | Custom Monsters runs a procedural map of size 2,000 with seed 666, generated by the game. Since the same size and seed give the same map, this page links to it on RustMaps. You will see the map name as: Custom Map.

Lists and filters

Which Rust Charts lists and filters include Tommygun's Scarehouse | US | PvE Co-op Horror | Custom Monsters?

These Rust Charts lists include Tommygun's Scarehouse | US | PvE Co-op Horror | Custom Monsters: Modded Rust servers and Region: North America. On the server list, these filters put it in view: Region: North America; Type: Modded; Server tag: Minigames ^e, Modded ^z and Oxide ^o; Group limit: Quad.

What do the server tags on Tommygun's Scarehouse | US | PvE Co-op Horror | Custom Monsters mean?

These are the tags Tommygun's Scarehouse | US | PvE Co-op Horror | Custom Monsters makes public, and the server browser reads them: gmrust (Game mode): Standard survival rules apply; mp5 (Max players): The server holds 5 slots; ts4 (Group limit): Teams are capped at 4; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): This server reports build 168909; ptrak (Networking): RakNet handles the network, as standard for the game; $r? (Region code): This server has no region code; ^e (Minigames): Expect minigames here, including arenas, Bedwars and parkour; ^o (Oxide): Plugins are handled by Oxide (uMod); ^z (Modded): This one is modded, so plugins or settings alter play; NA (North America): North America is where the server browser lists it. Player numbers now, queue size and world creation time sit in the tags as well, shown at the top of this page.

Join details

How do I join Tommygun's Scarehouse | US | PvE Co-op Horror | Custom Monsters?

The console is behind F1 in Rust: enter client.connect 208.52.152.2:6666 there. Or join on this page with Launch Rust, which opens Rust through Steam and connects you. You can find its website at https://discord.com/invite/4cvsyzC8wq.

What each one means

Server tags

Published as mp5,ptrak,$r?,v2635,^e,NA,gmrust,cs168909,ts4,^o^z

Game

gmrust
Game mode Standard survival rules apply.
mp5
Max players The server holds 5 slots.
ts4
Group limit Teams are capped at 4.
v2635
Protocol Your game must run protocol 2635 to get in.
cs168909
Build This server reports build 168909.
ptrak
Networking RakNet handles the network, as standard for the game.
$r?
Region code This server has no region code.

Gameplay

^e
Minigames Expect minigames here, including arenas, Bedwars and parkour.

Mods and access

^o
Oxide Plugins are handled by Oxide (uMod).
^z
Modded This one is modded, so plugins or settings alter play.

Region

NA
North America North America is where the server browser lists it.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.