On air · chart position #15,289
Tyler's Rust Server
Online 208.113.211.121:28015 checked 8m ago
Players
Tyler's Rust Server
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 14 Oct, 02:42 UTC15d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Host and version
Is Tyler's Rust Server online, and how reliable is it?
Tyler's Rust Server is up as you read this. Going by the reported uptime, it restarted roughly 2 days 7 hours ago. 167 of 168 hours is what it managed over the past 7 full days, 99% of the time. The first record Rust Charts holds of it is 13 September 2026.
Where is Tyler's Rust Server located?
There's no region listed for Tyler's Rust Server. Rust Charts shows the location a server claims, not where the machine actually is. 208.113.211.121:28015 is its address.
Which version of Rust does Tyler's Rust Server run?
Rust network protocol 2635 and build 168909 on Linux is the version Tyler's Rust Server runs. Steam updates your game for you; all you need is the same protocol to join.
Does Tyler's Rust Server run smoothly?
Never under 157, and 192 server fps on average, is how the last 48 hours went. At its fullest it held 47,313 entities: buildings, deployables and the rest of the world. Its memory climbed as high as 1,970 MB. Lag, as players experience it, is low fps plus entities piling up.
Who is on
How busy is Tyler's Rust Server?
Tyler's Rust Server has 0 of its 40 slots filled right now. Its average over the past week comes to 0 players.
How does Tyler's Rust Server rank against other Rust servers?
The top 69% of ranked servers includes Tyler's Rust Server, at #15,289 on player hours for the last week.
Wipes and resets
What does wipe day look like on Tyler's Rust Server?
Its recent wipes peaked at an average of 0 players. The crowd on the latest wipe hit its peak 0 hours in.
What is the wipe schedule on Tyler's Rust Server?
The record of Tyler's Rust Server's wipes is too short to show a rhythm. Thursday 5 November at 19:00 UTC brings the next monthly force wipe, which reaches every Rust server. The world in play was made 15 days 16 hours.
Rules and world
What are the rules and settings on Tyler's Rust Server?
No gather rate appears in the name Tyler's Rust Server. Up to 8 players per group, as the game sets by default. survival is the game mode, the usual game, where you gather, build and raid. You can fight and raid other players. The server browser lists it under Community, as a community server. The anti-cheat VAC from Valve is on.
Which map does Tyler's Rust Server run?
The map on Tyler's Rust Server is procedural, size 3,000, seed 1337, made by the game. You can view it on RustMaps from this page: the same size and seed produce the same map.
Lists and filters
Which Rust Charts lists and filters include Tyler's Rust Server?
These Rust Charts lists include Tyler's Rust Server: Rust community servers, unmodded. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on Tyler's Rust Server mean?
gmrust (Game mode): The game mode is standard Rust survival; mp40 (Max players): The server holds 40 slots; ts8 (Group limit): 8 per team, as the game ships it; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): This server reports build 168909; ptrak (Networking): The network layer is RakNet, the game's usual one; $r? (Region code): The region code is unset — that's the set of tags Tyler's Rust Server publishes for the server browser. At the top of this page you'll see the tags' extra details: players now, the queue, and the age of the world.
How to join
How do I join Tyler's Rust Server?
The console is behind F1 in Rust: enter client.connect 208.113.211.121:28015 there. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.