Off air · chart position #15,490
dill.moe
Offline 207.231.82.103:28015 checked 34d ago
Players
dill.moe
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 21 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Host and version
Is dill.moe online, and how reliable is it?
You will not get on dill.moe just now: it is offline, last seen 34 days 9 hours ago. Of the past 7 full days it was running for 0 of 168 hours, or 0% of the time. Its earliest entry with Rust Charts dates from 21 September 2026.
Where is dill.moe located?
There's no region listed for dill.moe. Where a server says it is — that's what Rust Charts shows, without checking the machine's real location. 207.231.82.103:28015 is its address.
Which version of Rust does dill.moe run?
The build behind dill.moe is Rust network protocol 2633 and build 165217, hosted on Linux. Your game must match the protocol to get in, and Steam keeps it updated for you.
Population
How busy is dill.moe?
Last seen 34 days 9 hours ago, dill.moe is currently offline.
How does dill.moe rank against other Rust servers?
The top 70% of ranked servers includes dill.moe, at #15,490 on player hours for the last week.
Wipes and resets
What is the wipe schedule on dill.moe?
The record of dill.moe's wipes is too short to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and it covers every Rust server. The world in play was made 36 days 4 hours.
Rules and world
What are the rules and settings on dill.moe?
The name dill.moe carries no gather rate. Up to 8 players per group, as the game sets by default. survival is the game mode, raid, build and gather: the standard game. PvP is on: players fight and raid. In the server browser it is under Community, being a community server. The anti-cheat VAC from Valve is on.
Which map does dill.moe run?
A procedural map of size 4,500 with seed 1337, generated by the game, is what dill.moe runs. From this page you can look at it on RustMaps; the same size and seed make the same map.
Lists and filters
Which Rust Charts lists and filters include dill.moe?
The Rust Charts lists that carry dill.moe are: Rust community servers, unmodded. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on dill.moe mean?
gmrust (Game mode): Survival, in the standard Rust form; mp200 (Max players): The server holds 200 slots; ts8 (Group limit): Team size is capped at 8, the default; v2633 (Protocol): The server speaks protocol 2633, so your game needs the same version; cs165217 (Build): This server reports build 165217; ptrak (Networking): The network layer is RakNet, the game's usual one; $r? (Region code): The region code is unset — that's the set of tags dill.moe publishes for the server browser. Player numbers now, queue size and world creation time sit in the tags as well, shown at the top of this page.
Getting in
How do I join dill.moe?
Enter client.connect 207.231.82.103:28015 in the console, which F1 opens once Rust is running. Launch Rust and join on this page is the other way: Rust opens through Steam and connects you.