On air · chart position #15,276
PMA Network
Online NA 207.174.43.172:28015 checked 6m ago
Players
PMA Network
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 30 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers, top 80% in NA. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 18:21 UTC27d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
About the server
Is PMA Network online, and how reliable is it?
You will find PMA Network online at this moment. Going by the reported uptime, it restarted roughly 6 days 12 hours ago. It stayed up 99% of the last 7 full days, 167 of 168 hours. Rust Charts has tracked it since 29 September 2026.
Where is PMA Network located?
PMA Network gives its location as North America, using the NA tag. Rust Charts doesn't look up where the machine stands; it shows where the server says it is. You'll find it at 207.174.43.172:28015.
Which version of Rust does PMA Network run?
Rust network protocol 2635 and build 168909 on Linux is the version PMA Network runs. Steam updates your game for you; all you need is the same protocol to join.
Does PMA Network run smoothly?
Never under 231, and 239 server fps on average, is how the last 48 hours went. At its fullest it held 44,122 entities: buildings, deployables and the rest of the world. Its memory climbed as high as 2,875 MB. Lag, as players experience it, is low fps plus entities piling up.
Who is on
How busy is PMA Network?
Right now 0 players are on PMA Network, out of 100 slots. 0 players was the seven-day average.
How does PMA Network rank against other Rust servers?
On player hours for the past week, PMA Network is #15,276: top 69% overall and #1,493 in North America.
Wipe days
What does wipe day look like on PMA Network?
At their busiest, its recent wipes averaged 0 players. 0 hours into the latest wipe, the crowd reached its peak.
What is the wipe schedule on PMA Network?
Too few wipes on record for PMA Network to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and it covers every Rust server. The world in play was made 27 days 4 hours.
Settings and map
What are the rules and settings on PMA Network?
You will not find a gather rate in the name PMA Network. 8 players is the group limit, the default for the game. survival is the game mode, gather, build and raid in the standard game. PvP is on: players fight and raid. The server browser shows it under Modded, where plugins or settings change the game. You will find Carbon plugins running. The server describes itself as vanilla: this is plain Facepunch Rust, with no rate or kit changes. VAC is on: that is Valve's anti-cheat.
Which map does PMA Network run?
A procedural map of size 3,000 with seed 1234, generated by the game, is what PMA Network runs. From this page you can look at it on RustMaps; the same size and seed make the same map.
Tags explained
Which Rust Charts lists and filters include PMA Network?
These Rust Charts lists include PMA Network: Modded Rust servers and Region: North America. These filters on the server list bring it up: Region: North America; Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more.
What do the server tags on PMA Network mean?
These are the tags PMA Network makes public, and the server browser reads them: gmvanilla (Game mode): This server runs vanilla survival; mp100 (Max players): It has 100 slots; ts8 (Group limit): 8 per team, as the game ships it; v2635 (Protocol): Protocol 2635: join only if your game matches that version; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet handles the network, as standard for the game; $r? (Region code): The region code is unset; ^v (Vanilla): This is plain Facepunch Rust, with no rate or kit changes; ^z (Modded): Plugins or changed settings put this server under Modded; ^y (Carbon): This server's plugin framework is Carbon; NA (North America): North America is where the server browser lists it. The tags also carry the current player count, the queue and when the world was made. You'll find them at the top of this page.
Getting in
How do I join PMA Network?
Enter client.connect 207.174.43.172:28015 in the console, which F1 opens once Rust is running. Launch Rust and join on this page is the other way: Rust opens through Steam and connects you. Head to https://pma.network for its website.