Rust Charts52,148 playing · live

On air · chart position #4,276

Underworld Hardcore PvE | No Tech Tree | Sunken Monuments

Online 203.16.163.247:28015 checked 12m ago

monthly wipes moddedoxidepvehardcore
Launch Rust and join
48 hours · an hour a bar · full height is 25
0/ 25
players now
0% full
0
7-day average
peak 2
#4,276
rank
top 19%
28d ago
last wipe
monthly schedule
6d 17h
next wipe
Thu 5 Nov, 19:00 UTC FW

Players

Underworld Hardcore PvE | No Tech Tree | Sunken Monuments

0on now · 48h peak 2
AveragePeak
00.511.5202:0011:0021:0006:0015:0000:00

Hourly average and peak, UTC.

Channel 02

Server performance

010020030040002:0011:0021:0006:0015:0000:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 03

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct14 Oct22 Oct30 Oct

Top 19% of all ranked servers. Ranked on player hours over the last seven days.

Channel 04

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 6d 17h. The force wipe · high confidence

1.1 days
usual gap
between real wipes
67%
on rhythm
of its recent wipes
2
wipe-day peak
players, last three wipes

Coming wipes

6d 17h
Thu 5 Nov, 19:00 UTC
FW
34d 17h
Thu 3 Dec, 19:00 UTC
FW

The first 48 hours of its last wipes

Thu 1 OctWed 30 SepTue 29 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 5 hours in.

Tape log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 16:20 UTC28d ago 3 – running 0
Wed 30 Sep, 13:02 UTC29d ago 3 – 1.1 days 1
Tue 29 Sep, 10:41 UTC30d ago 1 – 1.1 days 1
Mon 28 Sep, 14:03 UTC31d ago 1 – 0.9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

On the same wavelength

Similar servers

the same kind of game, then region, group limit, rate and wipes
Krizalium | PvE Hardcore | No Map | Loot Scarcity | AI
groups of 16+ · monthly · 8 on average
4 / 51
[RU] GoPVE / Hardcore / NPC / AI / Raid
EU · no group limit · monthly · 6 on average
0 / 96
OUTSIDE | Hardcore Survival PvE | NPCs / Quests / Progression
groups of 8+ · monthly · 4 on average
5 / 50
Dark Void | Custom PvE | NPCs + Events | Hardcore
groups of 8+ · monthly · 3 on average
0 / 100
|PVE|S.T.A.L.K.E.R|x1-x10|XPerience|Hardcore
no group limit · 1x · monthly · 2 on average
1 / 200
Terc's Ultra Hardcore PvE Paradise | Enjoy the agony!
NA · no group limit · monthly · 2 on average
1 / 100
From the figures on this page

Quick answers

Host and version

Is Underworld Hardcore PvE | No Tech Tree | Sunken Monuments online, and how reliable is it?

Underworld Hardcore PvE | No Tech Tree | Sunken Monuments is up as you read this. The uptime it reports puts its last restart about 12 hours ago. It stayed up 99% of the last 7 full days, 167 of 168 hours. Rust Charts has tracked it since 13 September 2026.

Where is Underworld Hardcore PvE | No Tech Tree | Sunken Monuments located?

From Underworld Hardcore PvE | No Tech Tree | Sunken Monuments, no region is published. Rust Charts shows the location a server claims, not where the machine actually is. You'll find it at 203.16.163.247:28015.

Which version of Rust does Underworld Hardcore PvE | No Tech Tree | Sunken Monuments run?

The build behind Underworld Hardcore PvE | No Tech Tree | Sunken Monuments is Rust network protocol 2635 and build 168909, hosted on Linux. Steam updates your game for you; all you need is the same protocol to join.

Does Underworld Hardcore PvE | No Tech Tree | Sunken Monuments run smoothly?

The 48-hour average was 188 server fps; the lowest point was 117. Buildings, deployables and all the rest of the world came to as many as 40,097 entities. Memory use peaked at 5,327 MB. What players feel as lag comes from low fps and an entity count on the rise.

Player counts

How busy is Underworld Hardcore PvE | No Tech Tree | Sunken Monuments?

Right now 0 players are on Underworld Hardcore PvE | No Tech Tree | Sunken Monuments, out of 25 slots. Over the last week it averaged 0 players; the high point was 2. 16:00 UTC was the peak of the last 48 hours, with 2 players on average.

How does Underworld Hardcore PvE | No Tech Tree | Sunken Monuments rank against other Rust servers?

Player hours over the past week put Underworld Hardcore PvE | No Tech Tree | Sunken Monuments at #4,276, among the top 19% of ranked servers.

Wipes and resets

What does wipe day look like on Underworld Hardcore PvE | No Tech Tree | Sunken Monuments?

At their busiest, its recent wipes averaged 2 players. The crowd on the latest wipe hit its peak 5 hours in.

What is the wipe schedule on Underworld Hardcore PvE | No Tech Tree | Sunken Monuments?

The force wipe is the only wipe on Underworld Hardcore PvE | No Tech Tree | Sunken Monuments, once a month. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, and that is its next wipe. The world in play was made 28 days 6 hours. The tags state a monthly wipe schedule.

How it is set up

What are the rules and settings on Underworld Hardcore PvE | No Tech Tree | Sunken Monuments?

You will not find a gather rate in the name Underworld Hardcore PvE | No Tech Tree | Sunken Monuments. Up to 8 players per group, as the game sets by default. You play hardcore, Facepunch's most difficult mode. PvP is on: players fight and raid. Plugins or settings change the game, and it is listed under Modded. The plugins it runs number Oxide. VAC is on: that is Valve's anti-cheat.

Which map does Underworld Hardcore PvE | No Tech Tree | Sunken Monuments run?

Generated by the game, the map on Underworld Hardcore PvE | No Tech Tree | Sunken Monuments is procedural and size 6,000. You will see the map name as: Underworld.

Lists and filters

Which Rust Charts lists and filters include Underworld Hardcore PvE | No Tech Tree | Sunken Monuments?

These Rust Charts lists include Underworld Hardcore PvE | No Tech Tree | Sunken Monuments: Modded Rust servers and Rust PvE servers. It appears under these filters on the server list: Type: Modded; Game mode: PvE and Hardcore; Server tag: Monthly ^m, Hardcore ^h, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

What do the server tags on Underworld Hardcore PvE | No Tech Tree | Sunken Monuments mean?

gmrust (Game mode): The game mode is standard Rust survival; mp25 (Max players): 25 slots are available; ts8 (Group limit): The game default applies: teams of up to 8; v2635 (Protocol): Protocol 2635: join only if your game matches that version; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer here, the game's default; $r? (Region code): The region code is unset; ^m (Monthly): One wipe a month, together with the force wipe; ^h (Hardcore): This runs hardcore: survival is harsher and help is scarcer; ^p (PvE): This is PvE: the world is the danger, not other players; ^o (Oxide): The plugin framework is Oxide, also known as uMod; ^z (Modded): This one is modded, so plugins or settings alter play — that's the set of tags Underworld Hardcore PvE | No Tech Tree | Sunken Monuments publishes for the server browser. At the top of this page you'll see the tags' extra details: players now, the queue, and the age of the world.

Join details

How do I join Underworld Hardcore PvE | No Tech Tree | Sunken Monuments?

Press F1 in Rust to open the console and type client.connect 203.16.163.247:28015. Joining on this page with Launch Rust works too, opening Rust through Steam and connecting you.

What each one means

Server tags

Published as mp25,ptrak,$r?,v2635,^m,^h,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp25
Max players 25 slots are available.
ts8
Group limit The game default applies: teams of up to 8.
v2635
Protocol Protocol 2635: join only if your game matches that version.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet is the network layer here, the game's default.
$r?
Region code The region code is unset.

Wipe schedule

^m
Monthly One wipe a month, together with the force wipe.

Difficulty

^h
Hardcore This runs hardcore: survival is harsher and help is scarcer.

Gameplay

^p
PvE This is PvE: the world is the danger, not other players.

Mods and access

^o
Oxide The plugin framework is Oxide, also known as uMod.
^z
Modded This one is modded, so plugins or settings alter play.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.