On air · chart position #15,270
DIY
Online 203.16.163.107:29482 checked 10m ago
Players
DIY
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers, and #622 of the quad servers (top 75%). Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 29 Oct, 23:10 UTC8h ago | – | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server details
Is DIY online, and how reliable is it?
You will find DIY online at this moment. About 2 hours ago is when it last restarted, to go by the uptime it reports. Of the past 7 full days it was running for 1 of 168 hours, or 1% of the time. Its earliest entry with Rust Charts dates from 13 September 2026.
Where is DIY located?
From DIY, no region is published. Rust Charts doesn't look up where the machine stands; it shows where the server says it is. Connect at 203.16.163.107:29482.
Which version of Rust does DIY run?
The build behind DIY is Rust network protocol 2635 and build 168909, hosted on Linux. Steam updates your game for you; all you need is the same protocol to join.
Does DIY run smoothly?
It averaged 114 server fps over the last 48 hours, with a floor of 3. Buildings, deployables and all the rest of the world came to as many as 117,278 entities. Its memory climbed as high as 4,478 MB. What players feel as lag comes from low fps and an entity count on the rise.
Player counts
How busy is DIY?
Right now 0 players are on DIY, out of 10 slots. 0 players was the seven-day average.
How does DIY rank against other Rust servers?
The top 69% of ranked servers includes DIY, at #15,270 on player hours for the last week. #622 is where it sits in the quad group.
Wipe schedule
What is the wipe schedule on DIY?
DIY's wipe rhythm is not yet clear: too few are on record. Thursday 5 November at 19:00 UTC brings the next monthly force wipe, which reaches every Rust server. The world in play was made 8 hours.
Rules and world
What are the rules and settings on DIY?
No gather rate appears in the name DIY. quad gives a group limit of 4 players. softcore is the game mode, Facepunch's gentler mode: some loot stays with you. PvP is on: players fight and raid. Modded in the server browser is where it sits; plugins or settings alter the game. The plugins it runs number Oxide. VAC is off: that is Valve's anti-cheat.
Which map does DIY run?
DIY runs a procedural map of size 4,500 with seed 50000, generated by the game. You can view it on RustMaps from this page: the same size and seed produce the same map.
Lists and filters
Which Rust Charts lists and filters include DIY?
The Rust Charts lists that carry DIY are: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Game mode: Softcore; Server tag: Modded ^z and Oxide ^o; Group limit: Quad; Last wipe: In the last 24 hours.
What do the server tags on DIY mean?
These are the tags DIY makes public, and the server browser reads them: gmsoftcore (Game mode): The softcore ruleset is in play, which is easier; mp10 (Max players): It has 10 slots; ts4 (Group limit): Teams are capped at 4; v2635 (Protocol): Protocol 2635: join only if your game matches that version; cs168909 (Build): This server reports build 168909; ptrak (Networking): RakNet is the network layer here, the game's default; $r? (Region code): This server has no region code; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Plugins or changed settings put this server under Modded. At the top of this page you'll see the tags' extra details: players now, the queue, and the age of the world.
How to join
How do I join DIY?
Enter client.connect 203.16.163.107:29482 in the console, which F1 opens once Rust is running. Launch Rust and join on this page is the other way: Rust opens through Steam and connects you.