Rust Charts104,128 playing · live

On air · chart position #14,986

EXPLODE RUST - EU Dev

Online 202.36.95.51:26412 checked 7m ago

moddedoxide
Launch Rust and join
48 hours · an hour a bar · full height is 75
0/ 75
players now
0% full
0
7-day average
peak 1
#14,986
rank
top 67%
26d ago
last wipe
no schedule published
–
next wipe
no rhythm it keeps

Players

EXPLODE RUST - EU Dev

0on now
AveragePeak
0123419:0004:0013:0023:0008:0017:00

Hourly average and peak, UTC.

Channel 02

Server performance

05010015020019:0004:0013:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 03

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 67% of all ranked servers. Ranked on player hours over the last seven days.

Channel 04

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

6 days
usual gap
between real wipes
0%
on rhythm
of its recent wipes
2
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 1.5

The first 48 hours of its last wipes

Fri 2 OctMon 28 SepSun 20 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 23 hours in.

Tape log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 19:57 UTC26d ago 2 – running 0
Mon 28 Sep, 05:44 UTC31d ago 2 halved by day 1 4.6 days 0
Sun 20 Sep, 21:09 UTC38d ago 2 halved by day 2 7.4 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

On the same wavelength

Similar servers

the same kind of game, then region, group limit, rate and wipes
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
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122 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 118 on average
199 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 95 on average
80 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10
EU · groups of 16+ · monthly · 89 on average
223 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 84 on average
348 / 350
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 84 on average
27 / 1000
From the figures on this page

Quick answers

Host and version

Is EXPLODE RUST - EU Dev online, and how reliable is it?

Right now EXPLODE RUST - EU Dev is running. About 14 hours ago is when it last restarted, to go by the uptime it reports. Of the past 7 full days it was running for 167 of 168 hours, or 99% of the time. Rust Charts has tracked it since 20 September 2026.

Where is EXPLODE RUST - EU Dev located?

Without a region tag, EXPLODE RUST - EU Dev still has a name that points to Europe. Rust Charts shows the location a server claims, not where the machine actually is. 202.36.95.51:26412 is its address.

Which version of Rust does EXPLODE RUST - EU Dev run?

Rust network protocol 2635 and build 168909 on Linux is what EXPLODE RUST - EU Dev runs. Joining needs the same protocol on your game; Steam handles the update.

Does EXPLODE RUST - EU Dev run smoothly?

Never under 81, and 120 server fps on average, is how the last 48 hours went. Buildings, deployables and all the rest of the world came to as many as 96,152 entities. At most it took 4,366 MB of memory. Lag, as players experience it, is low fps plus entities piling up.

Who is on

How busy is EXPLODE RUST - EU Dev?

On EXPLODE RUST - EU Dev, 0 players are in and 75 slots are the ceiling. Averaging 0 players across seven days, it reached 1 at most.

How does EXPLODE RUST - EU Dev rank against other Rust servers?

Player hours over the past week put EXPLODE RUST - EU Dev at #14,986, among the top 67% of ranked servers.

Wipe schedule

What does wipe day look like on EXPLODE RUST - EU Dev?

The busiest point of its recent wipes averaged 2 players. 23 hours into the latest wipe, the crowd reached its peak. Half the peak was the floor until the next wipe in 0% of recent wipes. By day 1.5 it had fallen below half in the wipes that did not hold.

What is the wipe schedule on EXPLODE RUST - EU Dev?

The wipes on EXPLODE RUST - EU Dev come at irregular times, so no next one can be predicted. Thursday 5 November at 19:00 UTC brings the next monthly force wipe, which reaches every Rust server. The world it runs now dates from 26 days 22 hours.

Settings and map

What are the rules and settings on EXPLODE RUST - EU Dev?

The name EXPLODE RUST - EU Dev carries no gather rate. 8 players is the group limit, the default for the game. You play survival, raid, build and gather: the standard game. PvP is on: players fight and raid. The server browser shows it under Modded, where plugins or settings change the game. The plugins it runs number Oxide. VAC is on: that is Valve's anti-cheat.

Which map does EXPLODE RUST - EU Dev run?

The map on EXPLODE RUST - EU Dev is procedural, size 4,000, seed 1325624238, made by the game. Since the same size and seed give the same map, this page links to it on RustMaps.

Tags explained

Which Rust Charts lists and filters include EXPLODE RUST - EU Dev?

These Rust Charts lists include EXPLODE RUST - EU Dev: EU Rust servers and Modded Rust servers. On the server list, these filters put it in view: Region: Europe; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What do the server tags on EXPLODE RUST - EU Dev mean?

These are the tags EXPLODE RUST - EU Dev makes public, and the server browser reads them: gmrust (Game mode): Survival, in the standard Rust form; mp75 (Max players): The server holds 75 slots; ts8 (Group limit): The game default applies: teams of up to 8; v2635 (Protocol): The server speaks protocol 2635, so your game needs the same version; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer here, the game's default; $r? (Region code): The region code is unset; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Plugins or changed settings put this server under Modded. Player numbers now, queue size and world creation time sit in the tags as well, shown at the top of this page.

Join details

How do I join EXPLODE RUST - EU Dev?

The console is behind F1 in Rust: enter client.connect 202.36.95.51:26412 there. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.

What each one means

Server tags

Published as mp75,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival, in the standard Rust form.
mp75
Max players The server holds 75 slots.
ts8
Group limit The game default applies: teams of up to 8.
v2635
Protocol The server speaks protocol 2635, so your game needs the same version.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet is the network layer here, the game's default.
$r?
Region code The region code is unset.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded Plugins or changed settings put this server under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.