Rust Charts67,907 playing · live

On air · chart position #15,290

A Shockbyte Rust Server

Online 202.36.95.170:29833 checked 8m ago

Launch Rust and join
48 hours · an hour a bar · full height is 16
0/ 16
players now
0% full
0
7-day average
peak –
#15,290
rank
top 69%
16d ago
last wipe
no schedule published
–
next wipe
too few wipes seen yet

Players

A Shockbyte Rust Server

0on now
AveragePeak
0123400:0009:0019:0004:0013:0022:00

Hourly average and peak, UTC.

Channel 02

Server performance

010020030040000:0009:0019:0004:0013:0022:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 03

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Channel 04

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

0
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Tape log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 13 Oct, 12:47 UTC16d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

On the same wavelength

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 499 on average
122 / 250
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 319 on average
147 / 200
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 283 on average
509 / 575
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 277 on average
27 / 100
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 266 on average
598 / 650
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 248 on average
470 / 525
From the figures on this page

Quick answers

About the server

Is A Shockbyte Rust Server online, and how reliable is it?

A Shockbyte Rust Server is up as you read this. About 8 hours ago is when it last restarted, to go by the uptime it reports. 167 of 168 hours is what it managed over the past 7 full days, 99% of the time. Rust Charts has tracked it since 13 September 2026.

Where is A Shockbyte Rust Server located?

From A Shockbyte Rust Server, no region is published. Rust Charts doesn't look up where the machine stands; it shows where the server says it is. You'll find it at 202.36.95.170:29833.

Which version of Rust does A Shockbyte Rust Server run?

Rust network protocol 2635 and build 168909 on Linux is the version A Shockbyte Rust Server runs. Steam updates your game for you; all you need is the same protocol to join.

Does A Shockbyte Rust Server run smoothly?

Never under 163, and 208 server fps on average, is how the last 48 hours went. Buildings, deployables and all the rest of the world came to as many as 49,922 entities. At most it took 4,146 MB of memory. What players feel as lag comes from low fps and an entity count on the rise.

Population

How busy is A Shockbyte Rust Server?

A Shockbyte Rust Server has 0 of its 16 slots filled right now. Its average over the past week comes to 0 players.

How does A Shockbyte Rust Server rank against other Rust servers?

In the seven-day player hours table, A Shockbyte Rust Server is #15,290, inside the top 69% of all ranked servers.

Wipe schedule

What does wipe day look like on A Shockbyte Rust Server?

The busiest point of its recent wipes averaged 0 players. 0 hours after the latest wipe, the crowd peaked.

What is the wipe schedule on A Shockbyte Rust Server?

Too few wipes on record for A Shockbyte Rust Server to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and it covers every Rust server. The world in play was made 16 days 10 hours.

Rules and world

What are the rules and settings on A Shockbyte Rust Server?

The name A Shockbyte Rust Server carries no gather rate. 8 players is the group limit, the default for the game. You play survival, the usual game, where you gather, build and raid. Fighting and raiding between players is allowed. In the server browser it is under Community, being a community server. Valve's VAC anti-cheat is active.

Which map does A Shockbyte Rust Server run?

A Shockbyte Rust Server runs a procedural map of size 3,000 with seed 50000, generated by the game. You can view it on RustMaps from this page: the same size and seed produce the same map.

Tags explained

Which Rust Charts lists and filters include A Shockbyte Rust Server?

The Rust Charts lists that carry A Shockbyte Rust Server are: Rust community servers, unmodded. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What do the server tags on A Shockbyte Rust Server mean?

gmrust (Game mode): Standard survival rules apply; mp16 (Max players): The server holds 16 slots; ts8 (Group limit): Team size is capped at 8, the default; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): This server reports build 168909; ptrak (Networking): RakNet handles the network, as standard for the game; $r? (Region code): The region code is unset — that's the set of tags A Shockbyte Rust Server publishes for the server browser. At the top of this page you'll see the tags' extra details: players now, the queue, and the age of the world.

How to join

How do I join A Shockbyte Rust Server?

The console is behind F1 in Rust: enter client.connect 202.36.95.170:29833 there. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.

What each one means

Server tags

Published as mp16,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Standard survival rules apply.
mp16
Max players The server holds 16 slots.
ts8
Group limit Team size is capped at 8, the default.
v2635
Protocol Your game must run protocol 2635 to get in.
cs168909
Build This server reports build 168909.
ptrak
Networking RakNet handles the network, as standard for the game.
$r?
Region code The region code is unset.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.