Off air · chart position #16,111
[测试]
Offline EA 202.189.23.219:60005 checked 34d ago
Players
[测试]
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers, top 90% in EA. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 16h. The force wipe
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Host and version
Is [测试] online, and how reliable is it?
Right now [测试] is not running; the last sighting was 34 days 2 hours ago. It stayed up 0% of the last 7 full days, 0 of 168 hours. Rust Charts has tracked it since 13 September 2026.
Where is [测试] located?
With its EA tag, [测试] puts itself in Asia. Rust Charts shows the location a server claims, not where the machine actually is. 202.189.23.219:60005 is its address.
Which version of Rust does [测试] run?
Rust network protocol 2633 and build 164530 on Windows is what [测试] runs. Steam updates your game for you; all you need is the same protocol to join.
Player counts
How busy is [测试]?
[测试] is offline at the moment; the last sighting was 34 days 2 hours ago.
How does [测试] rank against other Rust servers?
The last seven days of player hours put [测试] at #16,111, top 71% of ranked servers, and #474 in Asia.
Wipe days
What is the wipe schedule on [测试]?
The estimate for [测试]'s next wipe comes from the force wipe. Thursday 5 November at 19:00 UTC is the next wipe, the force wipe that takes every Rust server. The world in play was made 53 days 11 hours. Its tags carry a wipe schedule of once a month.
Rules and world
What are the rules and settings on [测试]?
No gather rate appears in the name [测试]. The group limit is 5 players. You play pve, other players cannot be fought. Modded in the server browser is where it sits; plugins or settings alter the game. The plugins it runs number Oxide. Its self-description is vanilla: this is plain Facepunch Rust, with no rate or kit changes. Valve's VAC anti-cheat is active.
Which map does [测试] run?
The map on [测试] is procedural, size 4,200, seed 1337, made by the game. From this page you can look at it on RustMaps; the same size and seed make the same map. The name of the map is: Custom Map.
Tag guide
Which Rust Charts lists and filters include [测试]?
These Rust Charts lists include [测试]: Modded Rust servers and Rust PvE servers. On the server list, these filters put it in view: Region: Asia; Type: Vanilla and Modded; Game mode: PvE; Server tag: Monthly ^m, Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
What do the server tags on [测试] mean?
These are the tags [测试] makes public, and the server browser reads them: gmrust (Game mode): The game mode is standard Rust survival; mp2 (Max players): 2 slots are available; ts5 (Group limit): Teams are capped at 5; v2633 (Protocol): Protocol 2633: join only if your game matches that version; cs164530 (Build): The game build is 164530; ptrak (Networking): RakNet handles the network, as standard for the game; $r? (Region code): The region code is unset; ^m (Monthly): Monthly wipes, timed with the Facepunch force wipe; ^v (Vanilla): This is plain Facepunch Rust, with no rate or kit changes; ^p (PvE): PvE, so the danger comes from the world rather than from players; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Plugins or changed settings put this server under Modded; EA (East Asia): In the server browser it sits under East Asia. At the top of this page you'll see the tags' extra details: players now, the queue, and the age of the world.
Getting in
How do I join [测试]?
Enter client.connect 202.189.23.219:60005 in the console, which F1 opens once Rust is running. Launch Rust and join on this page is the other way: Rust opens through Steam and connects you.