Rust Charts53,260 playing · live

On air · chart position #7,999

(DEV) Rustron Mini PVE (testing)

Online OC 202.137.160.179:28015 checked 8m ago

monthly wipes moddedoxidepve
Launch Rust and join Website
48 hours · an hour a bar · full height is 100
0/ 100
players now
0% full
0
7-day average
peak 1
#7,999
rank
top 36% · #154 in OC
28d ago
last wipe
monthly schedule
6d 17h
next wipe
Thu 5 Nov, 19:00 UTC FW

Players

(DEV) Rustron Mini PVE (testing)

0on now · 48h peak 1
AveragePeak
00.250.50.75102:0009:0016:0000:0017:0000:00

Hourly average and peak, UTC.

Channel 02

Server performance

05010015020002:0009:0016:0000:0017:0000:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 03

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k20 Sep28 Sep6 Oct14 Oct22 Oct30 Oct

Top 36% of all ranked servers, top 72% in OC. Ranked on player hours over the last seven days.

Channel 04

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 6d 17h. The force wipe · high confidence

0.9 days
usual gap
between real wipes
67%
on rhythm
of its recent wipes
1
wipe-day peak
players, last three wipes

Coming wipes

6d 17h
Thu 5 Nov, 19:00 UTC
FW
34d 17h
Thu 3 Dec, 19:00 UTC
FW

The first 48 hours of its last wipes

Thu 1 OctWed 30 SepTue 29 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Tape log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 21:18 UTC FW28d ago 1 – running 0
Wed 30 Sep, 22:10 UTC29d ago 1 – 1 days 0
Tue 29 Sep, 23:39 UTC30d ago 1 – 0.9 days 0
Tue 29 Sep, 05:00 UTC30d ago 1 – 0.8 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

On the same wavelength

Similar servers

the same kind of game, then region, group limit, rate and wipes
[AU] RustEZ Scourge PvE | Zombies | No Raiding | No Killing
OC · groups of 8+ · monthly · 13 on average
11 / 200
[AU] RustEZ Survival PvE | No Decay | No Raiding | No Killing
OC · groups of 8+ · monthly · 9 on average
6 / 200
[AU] Salty Zombies PvE | Skills | Raid | Jetpack | Event
OC · groups of 8+ · monthly · 7 on average
7 / 100
BattleServer Zombies |AU|PVE|KITS|RAIDABLE BASES|
OC · groups of 8+ · monthly · 2 on average
0 / 50
[AU] BB Rust PvE | Relaxed Community | Beginner to Pro Welcome
OC · groups of 8+ · monthly · 4 on average
2 / 50
[PvE] - VANGUARD RUST - PvE, No killing, No Raiding, 1/2 decay.
OC · groups of 8+ · monthly · 3 on average
2 / 30
From the figures on this page

Quick answers

Server details

Is (DEV) Rustron Mini PVE (testing) online, and how reliable is it?

(DEV) Rustron Mini PVE (testing) is up as you read this. About 12 hours ago is when it last restarted, to go by the uptime it reports. 157 of 168 hours is what it managed over the past 7 full days, 93% of the time. The first record Rust Charts holds of it is 13 September 2026.

Where is (DEV) Rustron Mini PVE (testing) located?

With its OC tag, (DEV) Rustron Mini PVE (testing) puts itself in Oceania. Rust Charts shows the location a server claims, not where the machine actually is. You'll find it at 202.137.160.179:28015.

Which version of Rust does (DEV) Rustron Mini PVE (testing) run?

The build behind (DEV) Rustron Mini PVE (testing) is Rust network protocol 2635 and build 168909, hosted on Windows. Joining needs the same protocol on your game; Steam handles the update.

Does (DEV) Rustron Mini PVE (testing) run smoothly?

Never under 45, and 94 server fps on average, is how the last 48 hours went. Buildings, deployables and all the rest of the world came to as many as 93,173 entities. Memory use peaked at 3,948 MB. Rising entity counts and low fps are the source of the lag players report.

Population

How busy is (DEV) Rustron Mini PVE (testing)?

Right now 0 players are on (DEV) Rustron Mini PVE (testing), out of 100 slots. Seven-day figures: 0 players on average and 1 at the peak. The busiest stretch of the last 48 hours came at 12:00 UTC, averaging 1 players.

How does (DEV) Rustron Mini PVE (testing) rank against other Rust servers?

On player hours for the past week, (DEV) Rustron Mini PVE (testing) is #7,999: top 36% overall and #154 in Oceania.

Wipe days

What does wipe day look like on (DEV) Rustron Mini PVE (testing)?

Its recent wipes peaked at an average of 1 players. 0 hours after the latest wipe, the crowd peaked.

What is the wipe schedule on (DEV) Rustron Mini PVE (testing)?

A single monthly wipe, the force wipe, is all (DEV) Rustron Mini PVE (testing) runs. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, and that is its next wipe. The world in play was made 28 days 4 hours. Its tags carry a wipe schedule of once a month.

Rules and world

What are the rules and settings on (DEV) Rustron Mini PVE (testing)?

No gather rate appears in the name (DEV) Rustron Mini PVE (testing). 8 players is the group limit, the default for the game. pve is the game mode, other players cannot be fought. Modded in the server browser is where it sits; plugins or settings alter the game. You will find Oxide plugins running. Valve's VAC anti-cheat is active.

Which map does (DEV) Rustron Mini PVE (testing) run?

A procedural map of size 5,000 with seed 2078740279, generated by the game, is what (DEV) Rustron Mini PVE (testing) runs. Since the same size and seed give the same map, this page links to it on RustMaps. You will see the map name as: Custom Map.

Lists and filters

Which Rust Charts lists and filters include (DEV) Rustron Mini PVE (testing)?

These Rust Charts lists include (DEV) Rustron Mini PVE (testing): Rust servers in Oceania, Modded Rust servers and Rust PvE servers. It appears under these filters on the server list: Region: Oceania; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

What do the server tags on (DEV) Rustron Mini PVE (testing) mean?

These are the tags (DEV) Rustron Mini PVE (testing) makes public, and the server browser reads them: gmvanilla (Game mode): The mode here is vanilla survival; mp100 (Max players): The server holds 100 slots; ts8 (Group limit): 8 per team, as the game ships it; v2635 (Protocol): The server speaks protocol 2635, so your game needs the same version; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet handles the network, as standard for the game; $r? (Region code): This server has no region code; ^m (Monthly): Monthly wipes, timed with the Facepunch force wipe; ^p (PvE): This is PvE: the world is the danger, not other players; ^o (Oxide): The plugin framework is Oxide, also known as uMod; ^z (Modded): Listed as modded because plugins or settings differ from the base game; OC (Oceania): The server browser files this one under Oceania. Player numbers now, queue size and world creation time sit in the tags as well, shown at the top of this page.

Join details

How do I join (DEV) Rustron Mini PVE (testing)?

Enter client.connect 202.137.160.179:28015 in the console, which F1 opens once Rust is running. Launch Rust and join on this page is the other way: Rust opens through Steam and connects you. Head to https://rustron.tebex.io/ for its website.

What each one means

Server tags

Published as mp100,ptrak,$r?,v2635,^m,OC,^p,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode The mode here is vanilla survival.
mp100
Max players The server holds 100 slots.
ts8
Group limit 8 per team, as the game ships it.
v2635
Protocol The server speaks protocol 2635, so your game needs the same version.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet handles the network, as standard for the game.
$r?
Region code This server has no region code.

Wipe schedule

^m
Monthly Monthly wipes, timed with the Facepunch force wipe.

Gameplay

^p
PvE This is PvE: the world is the danger, not other players.

Mods and access

^o
Oxide The plugin framework is Oxide, also known as uMod.
^z
Modded Listed as modded because plugins or settings differ from the base game.

Region

OC
Oceania The server browser files this one under Oceania.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.