On air · chart position #7,999
(DEV) Rustron Mini PVE (testing)
Online OC 202.137.160.179:28015 checked 8m ago
Players
(DEV) Rustron Mini PVE (testing)
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 36% of all ranked servers, top 72% in OC. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 6d 17h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 21:18 UTC FW28d ago | 1 | – | running | 0 |
| Wed 30 Sep, 22:10 UTC29d ago | 1 | – | 1 days | 0 |
| Tue 29 Sep, 23:39 UTC30d ago | 1 | – | 0.9 days | 0 |
| Tue 29 Sep, 05:00 UTC30d ago | 1 | – | 0.8 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server details
Is (DEV) Rustron Mini PVE (testing) online, and how reliable is it?
(DEV) Rustron Mini PVE (testing) is up as you read this. About 12 hours ago is when it last restarted, to go by the uptime it reports. 157 of 168 hours is what it managed over the past 7 full days, 93% of the time. The first record Rust Charts holds of it is 13 September 2026.
Where is (DEV) Rustron Mini PVE (testing) located?
With its OC tag, (DEV) Rustron Mini PVE (testing) puts itself in Oceania. Rust Charts shows the location a server claims, not where the machine actually is. You'll find it at 202.137.160.179:28015.
Which version of Rust does (DEV) Rustron Mini PVE (testing) run?
The build behind (DEV) Rustron Mini PVE (testing) is Rust network protocol 2635 and build 168909, hosted on Windows. Joining needs the same protocol on your game; Steam handles the update.
Does (DEV) Rustron Mini PVE (testing) run smoothly?
Never under 45, and 94 server fps on average, is how the last 48 hours went. Buildings, deployables and all the rest of the world came to as many as 93,173 entities. Memory use peaked at 3,948 MB. Rising entity counts and low fps are the source of the lag players report.
Population
How busy is (DEV) Rustron Mini PVE (testing)?
Right now 0 players are on (DEV) Rustron Mini PVE (testing), out of 100 slots. Seven-day figures: 0 players on average and 1 at the peak. The busiest stretch of the last 48 hours came at 12:00 UTC, averaging 1 players.
How does (DEV) Rustron Mini PVE (testing) rank against other Rust servers?
On player hours for the past week, (DEV) Rustron Mini PVE (testing) is #7,999: top 36% overall and #154 in Oceania.
Wipe days
What does wipe day look like on (DEV) Rustron Mini PVE (testing)?
Its recent wipes peaked at an average of 1 players. 0 hours after the latest wipe, the crowd peaked.
What is the wipe schedule on (DEV) Rustron Mini PVE (testing)?
A single monthly wipe, the force wipe, is all (DEV) Rustron Mini PVE (testing) runs. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, and that is its next wipe. The world in play was made 28 days 4 hours. Its tags carry a wipe schedule of once a month.
Rules and world
What are the rules and settings on (DEV) Rustron Mini PVE (testing)?
No gather rate appears in the name (DEV) Rustron Mini PVE (testing). 8 players is the group limit, the default for the game. pve is the game mode, other players cannot be fought. Modded in the server browser is where it sits; plugins or settings alter the game. You will find Oxide plugins running. Valve's VAC anti-cheat is active.
Which map does (DEV) Rustron Mini PVE (testing) run?
A procedural map of size 5,000 with seed 2078740279, generated by the game, is what (DEV) Rustron Mini PVE (testing) runs. Since the same size and seed give the same map, this page links to it on RustMaps. You will see the map name as: Custom Map.
Lists and filters
Which Rust Charts lists and filters include (DEV) Rustron Mini PVE (testing)?
These Rust Charts lists include (DEV) Rustron Mini PVE (testing): Rust servers in Oceania, Modded Rust servers and Rust PvE servers. It appears under these filters on the server list: Region: Oceania; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
What do the server tags on (DEV) Rustron Mini PVE (testing) mean?
These are the tags (DEV) Rustron Mini PVE (testing) makes public, and the server browser reads them: gmvanilla (Game mode): The mode here is vanilla survival; mp100 (Max players): The server holds 100 slots; ts8 (Group limit): 8 per team, as the game ships it; v2635 (Protocol): The server speaks protocol 2635, so your game needs the same version; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet handles the network, as standard for the game; $r? (Region code): This server has no region code; ^m (Monthly): Monthly wipes, timed with the Facepunch force wipe; ^p (PvE): This is PvE: the world is the danger, not other players; ^o (Oxide): The plugin framework is Oxide, also known as uMod; ^z (Modded): Listed as modded because plugins or settings differ from the base game; OC (Oceania): The server browser files this one under Oceania. Player numbers now, queue size and world creation time sit in the tags as well, shown at the top of this page.
Join details
How do I join (DEV) Rustron Mini PVE (testing)?
Enter client.connect 202.137.160.179:28015 in the console, which F1 opens once Rust is running. Launch Rust and join on this page is the other way: Rust opens through Steam and connects you. Head to https://rustron.tebex.io/ for its website.