Off air · chart position #16,882
(DEV) Rustron map PVE (testing)
Offline 202.137.160.179:11200 checked 30d ago
Players
(DEV) Rustron map PVE (testing)
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 29 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 29 Sep, 02:12 UTC31d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Host and version
Is (DEV) Rustron map PVE (testing) online, and how reliable is it?
Right now (DEV) Rustron map PVE (testing) is not running; the last sighting was 30 days 19 hours ago. It stayed up 0% of the last 7 full days, 0 of 168 hours. The first record Rust Charts holds of it is 28 September 2026.
Where is (DEV) Rustron map PVE (testing) located?
No region is published by (DEV) Rustron map PVE (testing). Rust Charts doesn't look up where the machine stands; it shows where the server says it is. 202.137.160.179:11200 is its address.
Which version of Rust does (DEV) Rustron map PVE (testing) run?
The build behind (DEV) Rustron map PVE (testing) is Rust network protocol 2634 and build 166132, hosted on Windows. Joining needs the same protocol on your game; Steam handles the update.
Population
How busy is (DEV) Rustron map PVE (testing)?
(DEV) Rustron map PVE (testing) is offline at the moment; the last sighting was 30 days 19 hours ago.
How does (DEV) Rustron map PVE (testing) rank against other Rust servers?
The top 71% of ranked servers includes (DEV) Rustron map PVE (testing), at #16,882 on player hours for the last week.
Wipes and resets
What does wipe day look like on (DEV) Rustron map PVE (testing)?
At their busiest, its recent wipes averaged 0 players. The crowd on the latest wipe hit its peak 0 hours in.
What is the wipe schedule on (DEV) Rustron map PVE (testing)?
The record of (DEV) Rustron map PVE (testing)'s wipes is too short to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and it covers every Rust server. The world it runs now dates from 31 days 5 hours.
Settings and map
What are the rules and settings on (DEV) Rustron map PVE (testing)?
The name (DEV) Rustron map PVE (testing) carries no gather rate. 8 players is the group limit, the default for the game. You play survival, the usual game, where you gather, build and raid. PvP is on: players fight and raid. In the server browser it is under Community, being a community server. Valve's VAC anti-cheat is active.
Which map does (DEV) Rustron map PVE (testing) run?
The map on (DEV) Rustron map PVE (testing) is procedural, size 3,500, seed 173313749, made by the game. Since the same size and seed give the same map, this page links to it on RustMaps.
Tag guide
Which Rust Charts lists and filters include (DEV) Rustron map PVE (testing)?
These Rust Charts lists include (DEV) Rustron map PVE (testing): Rust community servers, unmodded. On the server list, these filters put it in view: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on (DEV) Rustron map PVE (testing) mean?
These are the tags (DEV) Rustron map PVE (testing) makes public, and the server browser reads them: gmrust (Game mode): Survival, in the standard Rust form; mp100 (Max players): It has 100 slots; ts8 (Group limit): Team size is capped at 8, the default; v2634 (Protocol): Your game must run protocol 2634 to get in; cs166132 (Build): This server reports build 166132; ptrak (Networking): The network layer is RakNet, the game's usual one; $r? (Region code): This server has no region code. At the top of this page you'll see the tags' extra details: players now, the queue, and the age of the world.
Join details
How do I join (DEV) Rustron map PVE (testing)?
Enter client.connect 202.137.160.179:11200 in the console, which F1 opens once Rust is running. Launch Rust and join on this page is the other way: Rust opens through Steam and connects you.