Off air · chart position #16,875
spawneo-test
Offline 200.115.210.247:28015 checked 30d ago
Players
spawneo-test
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Host and version
Is spawneo-test online, and how reliable is it?
You will not get on spawneo-test just now: it is offline, last seen 30 days 7 hours ago. 0 of 168 hours is what it managed over the past 7 full days, 0% of the time. Rust Charts has tracked it since 29 September 2026.
Where is spawneo-test located?
From spawneo-test, no region is published. Rust Charts shows the location a server claims, not where the machine actually is. You'll find it at 200.115.210.247:28015.
Which version of Rust does spawneo-test run?
Rust network protocol 2633 and build 165217 on Linux is the version spawneo-test runs. Your game must match the protocol to get in, and Steam keeps it updated for you.
Population
How busy is spawneo-test?
spawneo-test shows as offline now, with its last appearance 30 days 7 hours ago.
How does spawneo-test rank against other Rust servers?
In the seven-day player hours table, spawneo-test is #16,875, inside the top 71% of all ranked servers.
Wipe days
What is the wipe schedule on spawneo-test?
spawneo-test's wipe rhythm is not yet clear: too few are on record. Thursday 5 November at 19:00 UTC brings the next monthly force wipe, which reaches every Rust server. The world it runs now dates from 30 days 7 hours.
How it is set up
What are the rules and settings on spawneo-test?
You will not find a gather rate in the name spawneo-test. The default group size of 8 players applies here. survival is the game mode, gather, build and raid in the standard game. PvP is on: players fight and raid. The server browser lists it under Community, as a community server. The anti-cheat VAC from Valve is off.
Which map does spawneo-test run?
A procedural map, generated by the game, is what spawneo-test runs.
Tags explained
Which Rust Charts lists and filters include spawneo-test?
These Rust Charts lists include spawneo-test: Rust community servers, unmodded. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on spawneo-test mean?
gmrust (Game mode): Survival, in the standard Rust form; mp4 (Max players): 4 slots are available; ts8 (Group limit): The game default applies: teams of up to 8; v2633 (Protocol): Your game must run protocol 2633 to get in; cs165217 (Build): The game build is 165217; ptrak (Networking): RakNet handles the network, as standard for the game; $r? (Region code): No region code has been set — that's the set of tags spawneo-test publishes for the server browser. At the top of this page you'll see the tags' extra details: players now, the queue, and the age of the world.
Getting in
How do I join spawneo-test?
Enter client.connect 200.115.210.247:28015 in the console, which F1 opens once Rust is running. Launch Rust and join on this page is the other way: Rust opens through Steam and connects you.