Rust Charts76,262 playing · live

Off air · chart position #15,643

Tin & Blood

Offline 2.87.108.187:35005 checked 34d ago

Launch Rust and join
0/ 100
players now
0% full
0
7-day average
peak –
#15,643
rank
top 71%
46d ago
last wipe
no schedule published
–
next wipe
no wipe seen yet

Players

Tin & Blood

0on now
No hourly history yet.

Hourly average and peak, UTC.

Channel 02

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 03

Rank

daily · 1 is best
RankRank in region
15k10k15k20k24 Sep25 Sep27 Sep28 Sep30 Sep1 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Channel 04

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Tape log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

On the same wavelength

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 543 on average
676 / 725
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 318 on average
438 / 475
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 308 on average
40 / 250
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 308 on average
53 / 250
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 268 on average
217 / 250
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 266 on average
142 / 175
From the figures on this page

Quick answers

Server details

Is Tin & Blood online, and how reliable is it?

You will not get on Tin & Blood just now: it is offline, last seen 34 days 3 hours ago. 0 of 168 hours is what it managed over the past 7 full days, 0% of the time. The first record Rust Charts holds of it is 24 September 2026.

Where is Tin & Blood located?

From Tin & Blood, no region is published. Where a server says it is — that's what Rust Charts shows, without checking the machine's real location. 2.87.108.187:35005 is its address.

Which version of Rust does Tin & Blood run?

Rust network protocol 2633 and build 165217 on Linux is the version Tin & Blood runs. Steam updates your game for you; all you need is the same protocol to join.

Population

How busy is Tin & Blood?

Last seen 34 days 3 hours ago, Tin & Blood is currently offline.

How does Tin & Blood rank against other Rust servers?

In the seven-day player hours table, Tin & Blood is #15,643, inside the top 71% of all ranked servers.

Wipe schedule

What is the wipe schedule on Tin & Blood?

Too few wipes on record for Tin & Blood to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and it covers every Rust server. The world it runs now dates from 46 days 16 hours.

Rules and world

What are the rules and settings on Tin & Blood?

No gather rate appears in the name Tin & Blood. 8 players is the group limit, the default for the game. You play survival, gather, build and raid in the standard game. Fighting and raiding between players is allowed. In the server browser it is under Community, being a community server. Valve's VAC anti-cheat is active.

Which map does Tin & Blood run?

A procedural map, generated by the game, is what Tin & Blood runs.

Tags explained

Which Rust Charts lists and filters include Tin & Blood?

These Rust Charts lists include Tin & Blood: Rust community servers, unmodded. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What do the server tags on Tin & Blood mean?

These are the tags Tin & Blood makes public, and the server browser reads them: gmrust (Game mode): Survival, in the standard Rust form; mp100 (Max players): 100 slots are available; ts8 (Group limit): 8 per team, as the game ships it; v2633 (Protocol): The server speaks protocol 2633, so your game needs the same version; cs165217 (Build): Build 165217 is what runs here; ptrak (Networking): The network layer is RakNet, the game's usual one; $r? (Region code): The region code is unset. The tags also carry the current player count, the queue and when the world was made. You'll find them at the top of this page.

How to join

How do I join Tin & Blood?

The console is behind F1 in Rust: enter client.connect 2.87.108.187:35005 there. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.

What each one means

Server tags

Published as mp100,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode Survival, in the standard Rust form.
mp100
Max players 100 slots are available.
ts8
Group limit 8 per team, as the game ships it.
v2633
Protocol The server speaks protocol 2633, so your game needs the same version.
cs165217
Build Build 165217 is what runs here.
ptrak
Networking The network layer is RakNet, the game's usual one.
$r?
Region code The region code is unset.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.