Off air · chart position #15,643
Tin & Blood
Offline 2.87.108.187:35005 checked 34d ago
Players
Tin & Blood
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server details
Is Tin & Blood online, and how reliable is it?
You will not get on Tin & Blood just now: it is offline, last seen 34 days 3 hours ago. 0 of 168 hours is what it managed over the past 7 full days, 0% of the time. The first record Rust Charts holds of it is 24 September 2026.
Where is Tin & Blood located?
From Tin & Blood, no region is published. Where a server says it is — that's what Rust Charts shows, without checking the machine's real location. 2.87.108.187:35005 is its address.
Which version of Rust does Tin & Blood run?
Rust network protocol 2633 and build 165217 on Linux is the version Tin & Blood runs. Steam updates your game for you; all you need is the same protocol to join.
Population
How busy is Tin & Blood?
Last seen 34 days 3 hours ago, Tin & Blood is currently offline.
How does Tin & Blood rank against other Rust servers?
In the seven-day player hours table, Tin & Blood is #15,643, inside the top 71% of all ranked servers.
Wipe schedule
What is the wipe schedule on Tin & Blood?
Too few wipes on record for Tin & Blood to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and it covers every Rust server. The world it runs now dates from 46 days 16 hours.
Rules and world
What are the rules and settings on Tin & Blood?
No gather rate appears in the name Tin & Blood. 8 players is the group limit, the default for the game. You play survival, gather, build and raid in the standard game. Fighting and raiding between players is allowed. In the server browser it is under Community, being a community server. Valve's VAC anti-cheat is active.
Which map does Tin & Blood run?
A procedural map, generated by the game, is what Tin & Blood runs.
Tags explained
Which Rust Charts lists and filters include Tin & Blood?
These Rust Charts lists include Tin & Blood: Rust community servers, unmodded. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on Tin & Blood mean?
These are the tags Tin & Blood makes public, and the server browser reads them: gmrust (Game mode): Survival, in the standard Rust form; mp100 (Max players): 100 slots are available; ts8 (Group limit): 8 per team, as the game ships it; v2633 (Protocol): The server speaks protocol 2633, so your game needs the same version; cs165217 (Build): Build 165217 is what runs here; ptrak (Networking): The network layer is RakNet, the game's usual one; $r? (Region code): The region code is unset. The tags also carry the current player count, the queue and when the world was made. You'll find them at the top of this page.
How to join
How do I join Tin & Blood?
The console is behind F1 in Rust: enter client.connect 2.87.108.187:35005 there. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.